Writing the script for this graphic novel has been interesting, specifically because I'm trying to keep the physics (aside from the whole 'there are vampires with cool powarz thing) fairly realistic. Ie, if you jump through a glass window, you will probably die from the lacerations that you get from all that broken glass. If you have super
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Most place I found say about three months
http://newsgroups.derkeiler.com/Archive/Rec/rec.boats.cruising/2005-12/msg00039.html
http://newsgroups.derkeiler.com/Archive/Rec/rec.boats.cruising/2005-12/msg00028.html
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However, I did read that the stop at the canal can take three to six weeks, and most sailors do a lot of stopping on the way, which my characters aren't doing.
Still, I'll keep poking around. It's a one-off comment, how long it takes, but I'd like to be as accurate as possible.
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Yup. Looks like the people in the first one stopped for weeks at a time in different locations. That's pretty common among cruisers. After all, if you just want to get from point A to point B, there are way, way better ways to do it. Also, at one point he speaks favorably about going 6 knots. That's, um, really on the slow side.
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People who do comic books like to assume that sort of thing because it makes it easier for them to have their characters punch walls and things. The at the strength their skin and bones would have to be, other injuries they sustain wouldn't be possible. And sure, it's a comic book, screw physics and anatomy -- but I'm trying to do something grittier and more real.
You can still use the power for a lot of things -- throwing people around, lifting stuff, etc. You could even punch through doors and walls if you were prepared to deal with the injuries that would result.
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http://www.cracked.com/article_17185_7-awesome-super-powers-ruined-by-science.html
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