feels like reckless driving when we're talking

Mar 14, 2007 12:49

Its only Wednesday and I'm already having kind of a weird week in more ways than one. My rhythm is all off-kilter, ranging from the fact that I didn't blog at all on Monday to the fact that I didn't end up going to work yesterday. I also didn't run open gaming night either, due in part to sleetfall being out of town and in part to my not feeling up to it. Compensating for that is the fact that, unexpectedly, I did a little producing for Primetime Adventures on Friday night at human_typhoon's birthday shindig.

We ended up pitching and playing a series called Ham-S.T.A.R.s, a children's science fiction cartoon about animals in space. It was an interesting experience, as it so often is, introducing story games to traditional RPGers. We had a big group, and by the time they had started to acclimate to the different style the game was ready to wind down and be over. As a result the play itself suffered from a lot of negation. (Scene 1: "A tractor beam pulls your ship in!" Scene 2: "No, we immediately escape!" Scene 3: "Your ship is boarded and you're taken prisoner!" Scene 4: "No, again we escape completely!") I guess I should have done a better job of point out that what your character wanted and what's in the best interest for an interesting and fun story are not always the same.

(I should, if I'm compartmentalizing correctly, cross-post the above to nachdemspiel, but I don't feel like it. I confess I am moderately disheartened that, even though the community is going pretty well, my Exalted players are still keeping mum about a chronicle I feel is going spectacularly.)

Saturday I did nothing of consequence all day and then went out for drinks with sleetfall and various friends in Harvard Square. Why we picked Harvard Square shall be a mystery for the ages. None of us could quite put our finger on it, but there was something weird about the entire evening, something just the tiniest bit surreal. I had a good enough time I guess, and ended up catching the last train back to Davis. Upon arriving home I discovered I was more intoxicated than I thought I was, which was moderately entertaining for a little while, and then I went to sleep. Sunday was the cursed 23 hour day due to the DST shift, and I squandered most of it hanging out, although I did manage to get out and see 300. A review of that movie may be forthcoming. I enjoyed it more than some and not as much as others; on the whole I thought it was a good movie, and everything I wanted it to be.

omphaloskepsis, roleplaying

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