This was a great challenge and a lot of fun. It forced me into top-down design mode and I pretty much had to come up with entirely new cards
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These are excellent. I think you blew away a lot of the folks competing in the real competition, tagging all the bases:
good connections to the art
properly filling the gaps you were supposed to fill
most importantly, creating innovative cards that are solidly executed
Individual comments:
Rings of Resistance is a very clever answer to the token problem, concentrating on an aspect of tokens that the competitors ignored: their proliferation. I suspect this could safely cost W.
Rally Around the Flag is beautiful - one of those cards where you see it, pause, and say, "yeah, you can do that, can't you?" Possibly too powerful, but let Development figure that out.
The challenge on Internal Reflection was a really difficult one, and you found something. I only see two problems: the card really sux0r, and it should probably be red. The former could be solved by making it a cantrip.
Arcris is simple and very splashy - perfect for Timmy. Conveniently, Johnny will enjoy it too.
Petrifying Glare is a bit of a comedown after the previous
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>The challenge on Internal Reflection was a really difficult one, and you found something. I only see >two problems: the card really sux0r, and it should probably be red. The former could be solved by >making it a cantrip
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Yup, I did get that about Sheep in Wolf's Clothing - just not sure it's enough.
Of course, the fact that you can fetch Little Girl, and therefore complete the entire Little Red Riding Hood story, is definitely points.
I missed Bargain with the Past on my reading. This has a neat, flavorful drawback, but it seems too powerful to give black a cheaper Concentrate with a drawback it can often avoid. Admittedly, this isn't an early game card, and shaving a mana off doesn't matter as much in the late game, so perhaps the two can be considered a close comparison. But black suffers less from tapping out than blue, and should be better at drawing cards anyway.
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Of course, the fact that you can fetch Little Girl, and therefore complete the entire Little Red Riding Hood story, is definitely points.
I missed Bargain with the Past on my reading. This has a neat, flavorful drawback, but it seems too powerful to give black a cheaper Concentrate with a drawback it can often avoid. Admittedly, this isn't an early game card, and shaving a mana off doesn't matter as much in the late game, so perhaps the two can be considered a close comparison. But black suffers less from tapping out than blue, and should be better at drawing cards anyway.
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