So I had a great time at Mirror Mirror. Liu, my character, was originally a PC in a one on one fantasy game which never concluded, and then progressed onwards to become a key “NPC” in my Dreadfall campaign, which had a number of characters I created with deep backgrounds and histories. I enjoyed playing Liu originally, so it was nice to be able
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As for the rest, honestly, practice a lot and see where you stand in a month and see how it goes - otherwise, you really need the character skills as a stopgap. Heck, even with a lot of practice and weapon skills, they'll help.
Also, accept the possibility of death the moment you take one of those flanking runs. ;)
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I'll be fighting two weapon at Endgame now, so I hope to be gaining more experience in that style and improving. Really, I also need to be doing some cardio, but school is sadly leaving me with a lot less time and energy for such things then work, so its not going to be easy.
As for the death part - Yes, but I dont want to make a habit of it, and am trying to plan my build ahead of time to minimize the risk.
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Thus proving my point there pretty well. ;)
I suppose that at Madrigal, any time you're out thugging, you should be doing it with two long weapons, too. It's more practice!
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On a more serious note Skirmisher is indeed a great way to feel a little safer out behind the lines. I forgot if you told me what Mastery you have but maxed out Guile Mastery with all the Defensive skills really helps survivability in some respects. One big downside is the lower vitality and armor compared to War Mastery. No build will ensure survivability in the back lines though.
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The tradeoff at the moment is;
Champion gives;
+1 Vitality
+1 Armor
+1 Devensive Skill (Parry vs. anything)
vs. Skirmisher which gives;
3x event disengage
1x per battle fall stable
Shiv
Wouldn't take backstab, most likely.
So switching to Skirmisher gives more damage output when flanking, avoiding bleedout once (though Monk has an increase to two minutes also), but looses two total vitality and a Parry vs. Anything.
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I think it boils down to either wanting more damage and not bleeding out once per battle or having more defenses and HP. That is something for you to decide but from what you are saying it sounds like you maybe want the extra cushion so you don't have to worry as much about bleeding out somewhere in the back.
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