If I Were King of OwbN - New Setting

Dec 17, 2008 08:34

I got really ranty and unfocused yesterday, part of it was because the day was winding down and it was time for me to go. I'm going spit out some more stuff, but try to get stupid and I'll do it in parts. Once again, this is just one dumb guy's words.

If I Were King of OwbN
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secret_stuff December 18 2008, 14:14:59 UTC
Obviously it will all depend on your definition. But the original version of Chron Sov, as least as far as I understood it, was that the ST of "Hometown By Night" could say "You know what, in my world, Justicar Masako's reaction to event X would be this, not what you said, Mr. Coord" etc. In other words, everyone got full editorial rights over what exactly the WoD was and how it worked.

Hence, for example, I can go on SchreckNET and there will be Nos PCs that can truthfully say that they encountered a Nicktuku and lived, and yet, in my view of the WoD the Nicktuku may as well be Cthulhu, there is no such thing as first hand contact and survival :-p

I disagree that Mages and Changelings make good antagonists, unless you are talking about designing a Vampire Antagonist and calling it a Mage or Changeling - as they are written, with their own WoD Lore, they make TERRIBAD antagonists. At best, Changelings might have limited play as a plot device with Malkavians or Ravnos... but guess what, the Changeling version of a Masquerade is supernatural not just a social idea like Vampire's Masquerade. My original Nos, Bernard Doyle, had encountered Sluagh. I decided they must be Malkavian Ghouls, because that is the rationalization that made sense. By Lore and Mechanics it wasn't really possible for my PC to really perceive the Fae world. Hell, an average Vampire, if Enchanted by the Fae would wind up in torpor for months after the Enchant wore off. But, oh the arguments I endured on SchreckNET as the Nos tried desperately to ram it through my thick skull all the truths about Changelings...

Mages, as far as I have experienced, are an ST crutch - an NPC that can legitimately have the power to break the rules, and thus not be insta-rolled by PC Vampires, regardless of their ridiculous sheets. The Technocracy is really overused in OWBN. They should also be a boogieman operation, and yet they have become to Vampires what the Inquisition SHOULD be... An antagonist group that can possibly scare vampires. I believe the Technocracy has been moved into that role simply because of the XP inflation that makes PCs in general too powerful to fear a Mortal with True Faith.

Now, if you want to design appropriate Vampire antagonists from scratch and forget their "Playable PC Race" lore? That is a whole different ball of wax, and I could get behind that.

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