There are all sorts of things going on at the Royal Kingdom Challenge Yahoo! group lately. It's rather exciting. I joined the group years ago, when I started writing about Tinn in English. It used to be very quiet, for weeks on end with nobody posting. I wasn't really active, either, but occasionally there would be posts from people sharing interesting insights on how they organized their games, and that sort of thing.
And this month, one of the mods came up with
the genius idea to start monthly challenges to keep everybody going. It had been buzzing with messages for a while, and now this. It sounded really nice (it was a building challenge) and I decided to join in and build a lot!
I needed to build some houses anyway, since I'd demolished the houses of all three peasant families and one of a merchant, too.
This is what the village centre now looks like, by the way, with the Green house (noble merchants) in the foreground and obviously the Chapel. :)
And here we are up at the Castle, looking towards the other side of the valley. But that's not what we're here for; we want to see the cottage I've built!
It is a peasant house, as mentioned, and even though I once made up some rules about peasants not being able to build a second story, those were just made to be broken! They were based on the peasant houses I then had, but they were too old and too small. I'm giving every family a nice cottage now. :) The only difference between the peasant and merchant class is actually their amount of taxes and the way they make money. My merchants are just as poor!
Ground floor, and basic outhouse outside. Everything is furnished really sparsely because the challenge limits us to 16K!
The challenge rules also state that the house has to accommodate a family of five: three adults and two children. In this house, there's room for six people to sleep, but one double bed can also be used by a single person, of course.
I was thinking of the following situation:
Newlyweds mother and father in the double bed upstairs, with their newborn in the crib. Grandpa has passed away, but grandma sleeps in the double bed downstairs. The single bed can be used either by the teenaged sibling of the married couple, or an older child.
In my game it applies to the latter: married couple + grandma + sister + baby to come
This is what's included in the package: very sparsely furnished, but enough for normal gameplay.
I added the rocking chair, the cabinet and the candle after packaging the lot. Unfortunately, including it would have meant going over the 16K limit.
I also added a fence and more trees and replaced the garden plots with apple trees to make up an orchard. In my game, the Appleseed family inhabits the cottage and they are farmers.
Frederick Appleseed, the heir and second eldest son (his elder brother Frank was always fighting with his late father and passed up on being heir, instead he went off to marry Robyn and live in the Chandler cottage, which was recently featured in another Tinn post), is busy ensuring that crib upstairs doesn't stay empty! These two are very much in love and possibly also engaged, but they're not old enough to marry just yet. :)
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The lot is packaged as seen in the very first picture.
Please use the Clean Installer to get rid of unwanted CC. I went through the file with it before uploading, but you still might not want to have some of the CC pictured in your game.
If you would like to know where I got this or that, seen in the pictures, just ask :)
The only other thing I have to say is this: you NEED all EP's up till AL for this lot to work!!
It'll crash if you try to load it with another game, I think. I only used objects from BV, but as it was made with all EP's installed, I think you need those too. SP's do not matter though - I have none.
I hope somebody finds this useful! :)
DOWNLOAD at RKC Yahoo! group DOWNLOAD at Mediafire