I love the Build a City Challenge (BaCC) and have tried it a couple of times, but the playrules just don't suit the way I play very well.
That's why I've been trying to come up with my own set of rules. I didn't start completely from scratch and there's still quite a lot from the original challenge in there. It's also not playtested yet, and
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Do let me know if you have a go at it :)
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I'll tell you if I run into any problems, though things look like they should work out very nicely. ^-^ Oh and added this entry to my memories in case future changes are made. :]
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I adored playing the apocalypse challenge, before Pets came out, when the rules were still playable (I found that with additional careers etc. it became mostly unplayable).
I have personal rules in my game, mostly re. careers and university (it's silly that you need to study to be an artist or to scam some people with the paranormal, but you don't if you want to be a doctor?).
I'll have to try a BACC one of these days, even tho I'm highly unfond of playing businesses...
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Just whack the Stopinator in your Founder's inventory and take it out when the perks have been unlocked :)
I'm so glad you're having fun with the rules though ^^
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All depends on the difficulty level you want to play with, I guess. I'm thinking that fire prevention is rather important, and should therefore be unlocked fairly early on, but if you prefer some level of danger for a bit longer, the second Cpt Hero thing works, too :) I think I'll go with the fire prevention + extinguish 3 fires + build firestation one. It'd require electricity to be unlocked as well, obviously.
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