I love the Build a City Challenge (BaCC) and have tried it a couple of times, but the playrules just don't suit the way I play very well.
That's why I've been trying to come up with my own set of rules. I didn't start completely from scratch and there's still quite a lot from the original challenge in there. It's also not playtested yet, and
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All depends on the difficulty level you want to play with, I guess. I'm thinking that fire prevention is rather important, and should therefore be unlocked fairly early on, but if you prefer some level of danger for a bit longer, the second Cpt Hero thing works, too :) I think I'll go with the fire prevention + extinguish 3 fires + build firestation one. It'd require electricity to be unlocked as well, obviously.
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I also meant to say that I like the system you set out for randomising the families. Although I think my dice was loaded, it's just not right to have that many pleasure sims!
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