With the shell completed I work to insure all the componants work corrently. I've already had to make some adjustments, just minor, but major issues that would have come up had they not been done. Most of the work corrisponds to the basic building blocks of the engine, the vectors, planes and matrices. But Today marked the first Preengine startup success. Using an air hocky demo from a book I successfully talored it into the shell.
The player controls the red cylinder and hits the puck around the table, The blue walls keep the puck and the red cylinder inside the table.