Why Pokemon Makes No Sense

Feb 17, 2012 16:01



Website Thought Catalog has recently published a piece that closely exams the logistic problems surrounding the Pokemon video games. Putting the franchise under a microscope, the author scrutinizes specific details of the game that just don't make any darn sense. The five points she looks at specifically are:

  1. You Start the Game When You Are 10 Years Old
  2. There Are No Amenities for Human Beings in the Entire World
  3. The Number of Species of Pokémon Basically Doubles Every Year
  4. Alakazam’s IQ Is Supposed to be 10,000, yet He Can’t Escape the Captivity Imposed by a 10-Year-Old
  5. Everything Is Existentially Depressing
All fair points. I mean, who sends out a 10 year old into the world without any parental observation? Why are there shops, hospitals, & daycares for Pokemon, but not humans? How do all these new Pokemon just pop up every few years? I'm sure there are more oddities & inconsistencies in the PokeUniverse one could come up with, but these do make for a good start. Check out the piece here:

http://thoughtcatalog.com/2012/pokemon-actually-makes-no-sense


pokemon, video games

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