Today I relearned how to use Microsoft Publisher while making the first draft of the DragonMech Battles mech sheet.
DragonMech Battles (in case you haven't heard) is this tabletop miniatures game that
walrusjester and I are making. I think the core mechanics of the game are pretty solid now, but there's a lot of work to do in the "tweaking and balancing"
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A) My friends and I might be up for a good playtest -- we're always looking for something to do like this, and
B) I figure the publisher'll probably handle it, but if you want, I do a lot of graphic design work and will redo your sheet. I've actually done a character sheet before, too -- a long time ago, mind you, but I still did 'em. You can see the front here, and the back here.
Of course, ye olde Tripod is being a little bitchy today, so bear with me.
I also do symbol design work.
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We're not exactly sure when our official playtesting phase is going to begin (I'd guess Feb or March), but you're now on my list of people to contact when we do start it. Just so you're absolutely aware of what you may be getting yourself into, our playtest period will only last a month or two and we need a lot of testing done. Having a small number of people playing the game over and over is far more valuable than having a lot of people playing the game once or twice, so we're really looking for folks who have the time and energy to play quite a bit, and then report back to us about what works and what doesn't.
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Well, when I say "he has a graphic designer" I mean he has someone willing to do freelance graphic design work for cheap, not someone on staff who gets a nice salary from doing game-related graphic design.
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I spoke with my co-designer tonight and it looks like we are going to be changing a lot of stuff around, so my sheet is already somewhat obsolete.
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