To my geeky gamery friends:

Jan 08, 2008 22:42

Today I relearned how to use Microsoft Publisher while making the first draft of the DragonMech Battles mech sheet.

DragonMech Battles (in case you haven't heard) is this tabletop miniatures game that walrusjester and I are making. I think the core mechanics of the game are pretty solid now, but there's a lot of work to do in the "tweaking and balancing" ( Read more... )

geekery, dragonmech battles

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lr0dy January 9 2008, 16:08:55 UTC
Heya,

A) My friends and I might be up for a good playtest -- we're always looking for something to do like this, and

B) I figure the publisher'll probably handle it, but if you want, I do a lot of graphic design work and will redo your sheet. I've actually done a character sheet before, too -- a long time ago, mind you, but I still did 'em. You can see the front here, and the back here.

Of course, ye olde Tripod is being a little bitchy today, so bear with me.

I also do symbol design work.

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mythfish January 9 2008, 18:13:09 UTC
Yeah, the publisher has his own graphic designer who will eventually redo the sheet all nice before publication. But if you get bored and feel like doing one anyway, knock yourself out. Mine will work well enough until a professional gets to it, though. And it'll probably undergo lots of changes before publication anyway.

We're not exactly sure when our official playtesting phase is going to begin (I'd guess Feb or March), but you're now on my list of people to contact when we do start it. Just so you're absolutely aware of what you may be getting yourself into, our playtest period will only last a month or two and we need a lot of testing done. Having a small number of people playing the game over and over is far more valuable than having a lot of people playing the game once or twice, so we're really looking for folks who have the time and energy to play quite a bit, and then report back to us about what works and what doesn't.

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dreamwell_ali January 9 2008, 18:18:42 UTC
yeah, really you should be using InDesign for that, not evil Publisher. But if the publisher has a graphic designer to do them all in the end, I suppose it's not a big deal. Hmm, that sounds like a fun job. Don't suppose your publisher is hiring a graphic designer who knows very little about gaming?

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mythfish January 9 2008, 18:22:41 UTC
Publisher is what I have on my computer.

Well, when I say "he has a graphic designer" I mean he has someone willing to do freelance graphic design work for cheap, not someone on staff who gets a nice salary from doing game-related graphic design.

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lr0dy January 9 2008, 23:58:04 UTC
Any general info on it beyond the term "DragonMech?" It's not much to go on, I fear, when designing something... You can e-mail it to me, if you want to keep it private -- voidwalker@gmail.com

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mythfish January 10 2008, 00:19:56 UTC
Well, it's a tabletop battle game based on the DragonMech RPG setting.

I spoke with my co-designer tonight and it looks like we are going to be changing a lot of stuff around, so my sheet is already somewhat obsolete.

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