So, anybody preordered H6 and is thus having fun/tearing their hair out over the closed beta?
jantra? :3
+ The cerberus units... they roll on their backs. When idle. Two headed, armored, fiery beasts. Rolling over like puppies. My mind, it does not comprehend. Partly from horror, but mostly from the brain-breaking cuteness.
+ I swear to god, this map shits resources. Not that I'm complaining, but... who am I kidding, hell yeah I'm complaining! All the player needs to do is get to the resource-shitting island and sit comfortably for the rest of the game. Guess what I've been doing the past couple of game weeks.
+ For some reason the enemy heroes retreat from battle in handful of turns. Always. It is distinctly not satisfying.
+ Logistics and Pathfinding are, in this game, not as much a thing of convenience as much as thing of utter necessity. It is downright humiliating to play tag with a fleeing enemy hero for several turns. Needless to say, my main hero has neither skill.
+ The demons' Gating ability, as well as any other unique racial ability, takes astoundingly long critical or fumble hits?! *RTFM'd* various objectives - necromants just need to be hit; demons still need to land critical or fumble hits *RTFM'd properly* to charge and thus is pretty much impossible to use. I've played several maps already and I haven't gotten to use a racial ability one single time yet. I am not shitting you.
+ The Breeders/Breeder Mothers are adorkable. They vomit up little monsters (possibly imps) that they proceed to shoot at enemy stacks. (Yes, this is where you defriend me and I do not hold it against you.)
+ HOLY MOLEY I AM ABOUT TO GATE MY FIRST CREATURE. WHAT IS THIS I DON'T EVEN.
+ Of course, the enemy hero retreated shortly afterwards.
+ Every creature has now gazillion special abilities. This makes the game not more pleaurable, not more challenging, but CONFUSING AND INCOMPREHENSIBLE AS FUCK.
+ Mentoring ability makes leveling of secundary heroes redundant.
+ 455 lillim sat in a necropolis for a week. Only the hero's leadership skills kept them from commiting suicide. True story. (Hero then remembered about town teleports. Much rejoicing was had.)
+ Guess what does three demon cities mean? 19 21?! Pit Fiends (i. e. highest demon stack in H6 - I AM NOT COMPLAINING. I hated the demons/archdemons with passion.) per week. gjakljghadkgjad. My poor treasury.
+ Amphibian skill is cheating. Jesus skills do want. /hiss at Sanctuary heroes prancing over water shipless.
+ Agony, Mass is my new favourite spell. Ever. Unless I'm battling undead, then it is kind of stupid.
+ Also, Necromants are bloody OP. Period.
+ All demon units are mighty ugly motherfuckers. For the life of me I cannot tell them apart.
+ I am very much in love with the Pit Fiends' ability, Boundless Hate. Mass destruction yes please.
+ I now have over 60 Pit Fiends. It is not nearly enough. This should tell you how the game developers view expendability.
Bored. Bored bored bored boredBORED.
Another time, another race. Penny for your thoughts?