A rejection that basically was trying to "teach" me how to write properly in a horrible cut and paste critique style did not help this weekend. And I'd read too many bits and pieces of the critters critiques drifting in
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The rejection sounds very upsetting... Sorry it happened to you... But please do not lose confidence. Critters, even professional editors, are not always right.
As for SF worldbuilding: do you have it in your head but not on paper, or do you just have too little of it in your head?
As Jedi said when he read the rejection (he actually read it before me), my story didn't have enough "jive talk." Sure that's not what the market really wanted, but I'll think twice about sending them another story that's literate with big words and long sentences.
I often have the idea in my head, at least after the rewrite, but I hate details so don't really think about them until needed. This story was lots of action so I concentrated on that and the characters (which most say I've done well). A few more details need to be fleshed out or cleaned up for the world to work around the rest.
Likely world building is something I need to teach myself to do more of with SF, although I still think I'd have a hard time knowing what the average reader needs for it to work.
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As for SF worldbuilding: do you have it in your head but not on paper, or do you just have too little of it in your head?
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I often have the idea in my head, at least after the rewrite, but I hate details so don't really think about them until needed. This story was lots of action so I concentrated on that and the characters (which most say I've done well). A few more details need to be fleshed out or cleaned up for the world to work around the rest.
Likely world building is something I need to teach myself to do more of with SF, although I still think I'd have a hard time knowing what the average reader needs for it to work.
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