My only two playthroughs are both renegade. This one was a little worse, because I sabotaged the cure. Shooting Mordin... I had to stop and cry for like five minutes. That was the hardest renegade reaction I've done by far, whereas the other decisions usually don't make me wince. Garrus... I had to do the same thing. I couldn't just lie to him, especially since he's my current game's LI.
The only good thing about the sabotage was Wrex died in ME1, and I guess Wreav never confronts you?
As for Miranda, I think she dies if you didn't let her use Alliance intel. I let her, even as a renegade, because I had a feeling she'd lead me to Cerberus. I don't particularly like her (but I don't hate her anymore) and I know now she leads you to Cerberus either way, but she lived in both my games.
Nah, Wreav doesn't confront you. People joked that he was too dumb to notice. Killing Wrex in ME1 and sabotaging the cure is one of the ways to get a max amount of War Assets.
Yeah, Miranda survived in my first one. So, I wasn't expecting in this one. The Renegade options really didn't seem that bad. She didn't "want" help anyway at first.
Yeah, I'd just assumed Wreav was too stupid to notice sabotage. ;)
The renegade options generally seemed tamer than in past games until I had to shoot Mordin. Some of the interrupts were really just 'kill someone 2 seconds sooner' or 'kill someone before this person beats you to it,' etc.
The next best thing is that gun is the Carnifex, the same one Mordin gives you in ME2.
If you don't take the interrupt (I couldn't do it on my first try) Shepard also tosses aside the gun, which is kind of fitting. The tension in that scene was palpable, and I liked the silent nod Mordin gave Shepard on the lift.
The only good thing about the sabotage was Wrex died in ME1, and I guess Wreav never confronts you?
As for Miranda, I think she dies if you didn't let her use Alliance intel. I let her, even as a renegade, because I had a feeling she'd lead me to Cerberus. I don't particularly like her (but I don't hate her anymore) and I know now she leads you to Cerberus either way, but she lived in both my games.
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Yeah, Miranda survived in my first one. So, I wasn't expecting in this one. The Renegade options really didn't seem that bad. She didn't "want" help anyway at first.
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The renegade options generally seemed tamer than in past games until I had to shoot Mordin. Some of the interrupts were really just 'kill someone 2 seconds sooner' or 'kill someone before this person beats you to it,' etc.
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If you don't take the interrupt (I couldn't do it on my first try) Shepard also tosses aside the gun, which is kind of fitting. The tension in that scene was palpable, and I liked the silent nod Mordin gave Shepard on the lift.
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...oh my god what is this pain in my chest. T_T
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