Group A Session 11: The dwarf and the pittrap

May 11, 2012 14:17

Good god forgot to post a lot. We are up to session 35 and I haven't even posted session 11! Here we go.

Group A session 11
The dwarf and the pittrap

Now that they have a floating disc going, they figure why not use it? So Summer is able to grab the ring by floating to the middle and back again. Ace!

They head back to Brindenford and get to Felstor to identify the ring. They also find out what the other items of magic are. Some nice loot, the rogue is magicicking up. The artifact goes to Summer (again), because 'she is less likely to craft anything and thus have the highest effective level to use the ring'. I figure whatever. :P She also purchases 3 pairs of gloves to hide the ring in town in all kinds of situations. "Strange? No, these are stylish." The party plans to stick it to the b-team sometime later. They go back to Brindenford.

They also manage to crack the serrestique's treasury room this session. Though before they did so it was kinda silly. First Summer and Kharzak go to the treasure door, they then realise they need the key. So Kharzak goes back, promptly falls down the pit (failing his spot check badly) grabs the key, goes back, falls in the pit AGAIN (natural 1 anyone?) and they unlock the door. They see the mosaique puzzle and figure they need Ravion to solve it. So Kharzak goes back (again) and leaves Summer alone, in the small connecting room, without the key. This time he doesn't fall down, but he does on his way back.

Ravion manages to reach the room, doesn't get the puzzle though. So they decide to bash the door down. Problem though is that Roa is outside, holding their rope. So they each try to bash open the door, and Summer (of all people) succeeds. "Solved the puzzle" the PCs even dare to remark.

They loot up, bypassing the traps. They didn't check for double bottoms though, so they miss the elixers of action. They all load it up on yet another floating disc and start heading back (they have endure elements on all at this point). Just as an encore Kharzak falls down the pit trap again.

They finally come back out to Roa (whose player has been standing around for quite some time now). It is at this point that Kharzak's player remembers that he can cast 4 level 1 spells, not 3, and that Roa could have joined them. Some grumbling was had.

We called it at this point due to the session taking quite long with all the puzzle solving.



[Summer grabbing the ring]



[The vault of the ring, the blizzard room entrance and Serrestique's vault]
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