(Hello, long-time no see friends listers who don't rp or intend to rp at sirenspull . You can totally disregard this, at it pertains to game-specific roleplaying.)
The abilities section is really important - we need to know what kind of abilities your character has so we can gauge how to deal with them in the context of the game. If your character has a good and well explained Wikipedia or informational article, we can definitely accept that, but make sure to clarify anything that might not make sense to someone who doesn't know your canon.
This section is especially important if you are giving your character a dormant ability. We like dormant abilities that are interesting, fit the character's personality, and are well checked and balanced. Make sure to include drawbacks as well as benefits, and try to avoid abilities that may end up "godmodding" other characters unless you're willing to keep on top of a permissions post or do a lot of OOC communication with fellow players.
A note on weapons: Most weapons can be brought to Siren's Pull with your character, even if it seems like a lot of firepower. If you worry that it may be too much, feel free to list the things you'd like and include a question about whether it's okay. We'll answer you when we reply to your application. For characters who rely on weapons more than abilities, please keep in mind that, since a weapons arsenal could change while your character is in the City, if they acquire or have a large selection of weapons, we'd like to know about it.
Abilities Character's Canon Abilities: Please explain the abilities that your character has in canon; if it is a very extensive list, such as in the case of Naruto characters or video game characters that have a large attack tree, a Wikipedia or other information source link is fine, but please specify what your character's attack type of choice or area of focus would be.
Conditional: If your character has no superhuman canon abilities, what dormant ability will you give them? Please choose an ability for your character that the Core would mutate into your character upon entering Siren's Port. You aren't required to play out this ability - if you want to play your character as powerless, that's fine, but every character must have a dormant ability at least, and we'd prefer if it was detailed in the app in case you should choose to activate it. Choose an ability that suits your character's personality or talents, but avoid making him or her overpowered. If you feel that your character's naturally occurring ability is too weak or your character's naturally occurring ability is actually a hindrance, you may suggest an addition to their canon abilities.
Weapons: Your character may bring to Siren's Port any weapons they carried on their person at the time they were brought into the game. If your character has one frequently used weapon that was not on them at the time they were pulled, you may bring that, but only one, not an arsenal please. We'd like an explanation of what the weapon is if it's not something as obvious as "gun" or "bow and arrows."
Please please please when writing these, assume we know nothing about the basics of your canon mechanics- be sure to explain how these work as if we've never been exposed to the canon before. Special Attacks with fancy names mean little to us unless you explain what they can do. Pacts with demons that loan you great superpowers- make sure we're aware of all the terms involved with them. A Vampire? Let us know how they work in your canon- sometimes there are important variants to the common myth.
If you know your power involves acting on another player, and is going to require a Permissions Post, please state your intentions to use them upfront. Link to it, if you've already got it written up on a journal, if you feel that will help prove "yes, I'm ready as a player to handle a significant power that potentially blurs into something like godmoding rights."
Weapons/ArtifactsgaveherwingsJune 7 2011, 04:27:33 UTC
Weapons are not just things you can stab or shoot people with! You can also include any special magical or technological artifacts/items here that will imbue your characters with added powers.
If your character has a very powerful object tied to their character, and you feel like this is significant enough of a power to skip having a 'dormant power', you may. We'll work something out that the Core will enable the character to recall this item into their possession, if they should ever lose it.
This section is especially important if you are giving your character a dormant ability. We like dormant abilities that are interesting, fit the character's personality, and are well checked and balanced. Make sure to include drawbacks as well as benefits, and try to avoid abilities that may end up "godmodding" other characters unless you're willing to keep on top of a permissions post or do a lot of OOC communication with fellow players.
A note on weapons: Most weapons can be brought to Siren's Pull with your character, even if it seems like a lot of firepower. If you worry that it may be too much, feel free to list the things you'd like and include a question about whether it's okay. We'll answer you when we reply to your application. For characters who rely on weapons more than abilities, please keep in mind that, since a weapons arsenal could change while your character is in the City, if they acquire or have a large selection of weapons, we'd like to know about it.
Abilities
Character's Canon Abilities: Please explain the abilities that your character has in canon; if it is a very extensive list, such as in the case of Naruto characters or video game characters that have a large attack tree, a Wikipedia or other information source link is fine, but please specify what your character's attack type of choice or area of focus would be.
Conditional: If your character has no superhuman canon abilities, what dormant ability will you give them? Please choose an ability for your character that the Core would mutate into your character upon entering Siren's Port. You aren't required to play out this ability - if you want to play your character as powerless, that's fine, but every character must have a dormant ability at least, and we'd prefer if it was detailed in the app in case you should choose to activate it. Choose an ability that suits your character's personality or talents, but avoid making him or her overpowered. If you feel that your character's naturally occurring ability is too weak or your character's naturally occurring ability is actually a hindrance, you may suggest an addition to their canon abilities.
Weapons: Your character may bring to Siren's Port any weapons they carried on their person at the time they were brought into the game. If your character has one frequently used weapon that was not on them at the time they were pulled, you may bring that, but only one, not an arsenal please. We'd like an explanation of what the weapon is if it's not something as obvious as "gun" or "bow and arrows."
Reply
If you know your power involves acting on another player, and is going to require a Permissions Post, please state your intentions to use them upfront. Link to it, if you've already got it written up on a journal, if you feel that will help prove "yes, I'm ready as a player to handle a significant power that potentially blurs into something like godmoding rights."
Reply
If your character has a very powerful object tied to their character, and you feel like this is significant enough of a power to skip having a 'dormant power', you may. We'll work something out that the Core will enable the character to recall this item into their possession, if they should ever lose it.
Reply
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