Dice on the Table: Stone Cold

Oct 15, 2010 23:50

This episode presented some unique challenges. First, it was the first time I shot someone else's script. This created a weird pressure because I didn't want any of my technical inexperience to make it less than it could be. Second, this was the first episode that got into game mechanics and made me realize something - game mechanics are boring ( Read more... )

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unrulynarrator October 16 2010, 20:13:40 UTC
So, I actually made a "fan edit" of this video. If you're interested in seeing it. If you're not, my feelings won't be hurt.

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luminousx October 16 2010, 20:25:45 UTC
I've got mixed feelings at this point. If it is a significant improvement, then I'll like I suck but I would like to see other interpretations.

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unrulynarrator October 16 2010, 20:28:13 UTC
Yeah, if it runs the risk of hurting your feelings or quashing future creativity, I'd just as soon not.

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luminousx October 16 2010, 20:29:55 UTC
I think the key will be to hold off showing it to me until after I finish the Halloween episodes and then I'll feel more secure having generated a significant amount of content and truly knowing how much work I did put into it.

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unrulynarrator October 16 2010, 20:33:57 UTC
I love all of these videos, and wish I could be more involved. I knew when I started playing with the editing that it would be almost impossible for it not to be seen as some kind of criticism. I was thinking about pitching it as my "audition" to be editor, but that would be presuming that you want one in the first place.

I'm definitely looking forward to the Halloween episodes.

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luminousx October 16 2010, 20:36:40 UTC
Yeah, after the Halloween ones I will be more willing to open it up and get help from other people. Right now I have a nice production schedule where I can do an episode in a day. The moment I include someone else in the process, I no longer control the schedule.

After the next 2 or 3 that won't matter as much and I can focus on improving the quality.

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