This episode presented some unique challenges. First, it was the first time I shot someone else's script. This created a weird pressure because I didn't want any of my technical inexperience to make it less than it could be. Second, this was the first episode that got into game mechanics and made me realize something - game mechanics are boring
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I'm definitely looking forward to the Halloween episodes.
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After the next 2 or 3 that won't matter as much and I can focus on improving the quality.
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