The first Fire Bending Attacks

Jan 15, 2008 16:32

Fire Bending Attacks

Fire Blast:
Cost: 3 per attack
Min power rating: 1
Speed: 5
Range: 1meter per dot in PR

The most basic but in the right hands one of the most powerful power attacks of a Fire bender. The Fire bender shoots a fire ball at his target rolling Dex + MA to hit. Damage is the Fire benders Chi + PR (power rating).

Strikes of Conquest:
Cost: 2per Attack
Min: power rating 2, MA 3

The Fire bender can bash down his opponents defense by add a small gout of fire with every strike. System: Once activated every successful strike or kick will take the opponents reduces his opponents soak by his elements power rating for that turn. If the Fire bender spends extra chi in the amount of his elements power rating this art is scene long.

Arc of Flames:
Cost: 2 per attack
Min: power rating 2, MA 3
Range: 3 meters for every dot in PR

This attack sends an arc of flame towards a target with a kick. If the arc is vertical the spd of the attack comes as level faster then a kick. If it is horizontal is 2 meters wide for every dot in PR and as such can encompass multiply opponents which the damage is split between targets. The Fire Bender roll Dex + PR + MA to hit and damage is PR.

Flame daggers
Cost: 4 chi every (PR) turns
Min: PR 3 MA 3

The Fire bender flame daggers constant pilots of flame and wields them like daggers. The fire bender adds his PR to his hand to hand attacks.

Flame Whips:

Cost: 3chi + 1 every turn

Min: PR 4 MA 4

The Fire bender extends a whip of flame that is a meter long for every dot in PR and has a Acc. Bonus for every dot in power rating. The Fire bender dose MA + power rating to hit and dose a damage of PR x2. The Whip can hit multiple targets (up to the users power rating in targets) in the same turn (as long as they are in range) however loses a dice of accuracy after each target is attacked and the damage must be split between targets

Dragons Breath
Cost: 6 per turn
Min: PR 5, chi 5, MA 5

This attack is a powerful and controlled stream of fire that comes from the fire benders mouth. So feared is this technique that even fire benders are in aw of it. While most bending arts rely on hand or feet movement the Dragon Breath only requires the user take a deep breath in then exhale. The Fire bender can shoot the flames in a wide straight line (2 feet wide for every dot in PR and 1 meter in range for every dot in the power) or turn in a circle so to attack those around them with the rang being 2 feet for every dot in power rating. The Fire bender rolls Perception + MA + PR to hit, with the Base Damage being his PR + Chi times 2. The fire bender can do nothing else while breathing the dragons breath (including dodge/bock). However the Fire bender is in such control that he can choose how much or how little damage is done to opponents as well as how long and wide the flame is.
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