Meeting
(1:48:43 PM) Fertangle entered the room.
(1:48:43 PM) Hans entered the room.
(1:48:43 PM) uhighgrad03 entered the room.
(1:48:43 PM) Ryeanna entered the room.
(1:48:43 PM) Demont entered the room.
(1:48:45 PM) Ryeanna: sup ya'all
(1:48:49 PM) Ryeanna: :-)
(1:48:54 PM) uhighgrad03: hey all
(1:49:30 PM) Demont: Yo.
(1:50:07 PM) vgfhvengence entered the room.
(1:50:14 PM) vgfhvengence: Finally
(1:50:20 PM) Demont: Juts for the record. V sucks. =]
(1:50:27 PM) vgfhvengence: Pfft.
(1:50:29 PM) vgfhvengence: I pwn
(1:50:35 PM) Demont: At sucking.
(1:50:35 PM) vgfhvengence: vgfhvengence rolled 2 6-sided dice: 5 5
(1:50:37 PM) vgfhvengence: see
(1:50:41 PM) vgfhvengence: I pwn
(1:51:13 PM) Demont: I'll wake you from your dream here shortly, V.
(1:51:15 PM) vgfhvengence: You're all just upset the last time we played star trek I killed you all with my quantum torps
(1:51:16 PM) Hans: /roll
(1:52:06 PM) Fertangle: I thought you wanted a serious meeting this time V?
(1:52:07 PM) Demont: Hans sucks.
(1:52:20 PM) vgfhvengence: I do, Demont is lowering the tone.
(1:52:28 PM) Demont: *Puts on serious face* Let's go.
(1:52:49 PM) vgfhvengence: Well technically, it's not supposed to start till 8.
(1:53:09 PM) Demont: Got 7 minutes for sillyness.
(1:54:12 PM) vgfhvengence: I need to increase font size. 1900 res makes everything silly small.
(1:54:19 PM) Fertangle: gah Hollows gone laggy on me
(1:56:20 PM) uhighgrad03: yeah...i have the infrastructure in place to fix that...but it's gonna be crazy-annoying to some people...more on that later.
(1:57:08 PM) vgfhvengence: Sven, how do you make display font bigger in gaim, I can't find the setting.
(1:57:32 PM) Demont: Are you using FF V?
(1:57:38 PM) vgfhvengence: ff?
(1:57:41 PM) Hans: I dont think 5 invsi admins are helping the lag any
(1:57:42 PM) Demont: Firefoc
(1:57:47 PM) Demont: fox*
(1:58:03 PM) vgfhvengence: nooo, gaim, basically AIM. But not their software.
(1:58:18 PM) Demont: Or, if you're using a mouse, with a scroll wheel, press control, and scroll with the wheel,s hould change the font size
(1:58:20 PM) uhighgrad03: uh, no clue....
(1:58:31 PM) vgfhvengence: yeah me neither, can't bloody find it.
(1:58:42 PM) vgfhvengence: Going blind in my old age :-(
(1:58:55 PM) Demont: Or, on your browser, go to "view" if you have it, and should have a text size thing.
(1:59:59 PM) Hans: V we are the same age. So dont say you are old beacuse if you are old then I'm old, and i don't want to be old.
(2:00:11 PM) Demont: You're old.
(2:00:18 PM) Demont: =D
(2:00:22 PM) vgfhvengence: Hmm, make a txt file, you can tell it's bloody linux descended.
(2:00:46 PM) Hans: of corse I'm old to you D, you are a kid.
(2:01:06 PM) uhighgrad03: wow...much more trouble than its worth, v
(2:01:19 PM) Demont: -_-
(2:01:27 PM) Demont: What qualifies as being a kid?
(2:01:36 PM) Fertangle: what does that make me ancieant?
(2:01:42 PM) Hans: not old enough to drink.
(2:01:54 PM) Vuryal/Ingham (JR Delaney) entered the room.
(2:02:38 PM) Hans: no comment...
(2:02:57 PM) Ryeanna: Shall we begin?
(2:03:12 PM) uhighgrad03: Works for me...
(2:03:12 PM) Demont: Let's.
(2:03:16 PM) Fertangle: yeppers
(2:03:25 PM) Hans: sure.
(2:03:39 PM) Ryeanna: Anyone got anything urgent?
(2:03:46 PM) vgfhvengence: Yes. I need the toilet.
(2:03:53 PM) vgfhvengence: Give me 2 mins lol
(2:03:55 PM) Vuryal/Ingham (JR Delaney): i need booze
(2:04:11 PM) Ryeanna: Toilets and booze for everyone then.
(2:04:19 PM) vgfhvengence: ok, can't argue with that
(2:04:27 PM) Fertangle: lol, I'm on my third bottle
(2:04:50 PM) Hans: cut out the middle man Toilets with booze!
(2:04:50 PM) Demont: Booze should be manditory at every meeting.
(2:05:09 PM) Demont: If not a requirement.
(2:05:45 PM) uhighgrad03: I guess I'll start it off? I put in keys for you guys. Now, you can go into a room edit, select the key option, then select the item that you want to act as a key and what should be done with it when used (erase it or keep it).
(2:05:56 PM) Vuryal/Ingham (JR Delaney): holy geebus! cheers!
(2:06:03 PM) uhighgrad03: Just tell me to be quiet if you want to do other things before I start spouting off.
(2:06:03 PM) Ryeanna: Awesomeness
(2:06:20 PM) Fertangle: cool
(2:06:23 PM) Hans: cool.
(2:06:25 PM) Vuryal/Ingham (JR Delaney): nah, go right on sven
(2:06:25 PM) Demont: *Is the only one who can't do rooms? And, he might suddenly vanish. Gotta love dial-up*
(2:07:04 PM) Ryeanna: please carry on :-)
(2:07:56 PM) uhighgrad03: And the other thing...seems like cast cure is a huge resource hog...and I've found a few websites that automatically submit commands for you, so cast cure isn't the only command we have to worry about.
(2:08:36 PM) uhighgrad03: So I guess...do we want to just limit cast cure to a time limit like mine, or should I take action to block all those websites that automatically submit for you
(2:08:36 PM) Ryeanna: what if we had it so we can have cast cure x number and it does it all at once?
(2:08:41 PM) Hans: why is cure in the logs anyway?
(2:09:16 PM) Vuryal/Ingham (JR Delaney): what if we had a "full cure" type of thing, where the comp figures out how many is needed and appropriately deducts that from the casters MP?
(2:09:19 PM) Vuryal/Ingham (JR Delaney): if available, that is.
(2:09:41 PM) Ryeanna: well theres two possibilities :-)
(2:09:43 PM) uhighgrad03: i'd be open for the full cure thing or x number of times
(2:09:52 PM) uhighgrad03: which one would you rather see?
(2:09:56 PM) Fertangle: I like the idea of the full cure
(2:09:57 PM) Ryeanna: I'm good either way
(2:10:16 PM) Vuryal/Ingham (JR Delaney): which would be an easier option to program into the system?
(2:10:29 PM) uhighgrad03: either, really
(2:11:27 PM) Vuryal/Ingham (JR Delaney): full cure might be easier, since it would require players to think less (having to think of, ok, i heal for 70, and you have 500 hp... how many times is that?)
(2:11:28 PM) Vuryal/Ingham (JR Delaney): let's be honest, unless they have a calculator nearby, most of hollow ain't gonna figure that one out
(2:11:32 PM) Hans: well we already have a full cure at the shops.
(2:11:55 PM) Vuryal/Ingham (JR Delaney): that non-curers could use if there are no curers about
(2:12:09 PM) Fertangle: exactly
(2:12:25 PM) Ryeanna: would it be seperate or the same?
(2:12:34 PM) Ryeanna: .if its seperate not everyone might use it
(2:12:42 PM) Vuryal/Ingham (JR Delaney): what do you mean separate?
(2:12:50 PM) Ryeanna: like would full cure be its own skill
(2:12:57 PM) Ryeanna: or a command you can use when you have cure.
(2:13:02 PM) Demont: Maybe it should take the place of cure?
(2:13:04 PM) Vuryal/Ingham (JR Delaney): it's own command, i would think
(2:13:16 PM) Demont: Like there's quick mine, have the cure done in one shot. *shrug*
(2:13:40 PM) Hans: well we may ahve to make the command "cure all" or something becuae full cure is taken is all i'm saying
(2:13:45 PM) Vuryal/Ingham (JR Delaney): oh, yeah. maybe it should take the place... though, what would happen to people trying to get experience?
(2:13:57 PM) Vuryal/Ingham (JR Delaney): what if we offered "full cure" as a premium?
(2:14:34 PM) Vuryal/Ingham (JR Delaney): or, quick cure. like quick mine?
(2:14:44 PM) Ryeanna: That would be nice and get us more cash but wouldn't normal cure still be putting a drain on the resources?
(2:14:58 PM) Hans: you want to have them pay to use less resource?
(2:15:18 PM) Fertangle: I think it should just replace the old one
(2:16:01 PM) Hans: how would that affect neg-cure?
(2:16:19 PM) uhighgrad03: let's not add this as a premium, we're ok for finances for the time being.
(2:16:57 PM) Fertangle: I would have thought it would still be the same just neg cure for their full amount
(2:17:08 PM) Demont: That's what I meant. Replace the old cure
(2:17:41 PM) Hans: what about in battle?
(2:17:44 PM) vgfhvengence: Sorry bout that guys.
(2:17:49 PM) Ryeanna: would it be a headache to have both full cure as a specific skill? (which people can spend their gold on) and the cure x that would put less strain? that way people with lower hp can use one and higher hp the other.
(2:17:55 PM) Demont: Everything come out alright?
(2:18:25 PM) uhighgrad03: i have the time to program whatever you guys want with this today.
(2:18:49 PM) Ryeanna: I think thats possibly the better option then, seems win win. :-)
(2:18:56 PM) Demont: Agreed.
(2:19:20 PM) Fertangle: I see what your saying, and it will help shift more of the gold as well
(2:19:28 PM) Hans: teleport sound effects?:-P:-D
(2:19:30 PM) Ryeanna: Yepper
(2:19:46 PM) uhighgrad03: okee, so are we doing full cure as the skill name, or quick cure or....
(2:19:55 PM) uhighgrad03: cast full cure on ___
(2:20:11 PM) Fertangle: yep, full cure sounds good
(2:20:14 PM) Ryeanna: yeah
(2:21:14 PM) Hans: I'm a ranger by the way, so i can test this one.
(2:21:40 PM) uhighgrad03: okee...i'll get that in for you guys if you want to think about where to put it, how to publicize it.
(2:21:58 PM) Ryeanna: if anyone else whats to test it when its ready lemme know and I'll add it to your skill set,
(2:22:04 PM) Hans: oh can we get cure to give some wis for healing others?
(2:23:23 PM) uhighgrad03: i can do it, what are peoples thoughts on that
(2:23:24 PM) vgfhvengence: Ok, read the full cure stuff, seems fair enough, apart from shifting gold, we want people to use this as opposed to normal cure
(2:23:56 PM) uhighgrad03: v, i'm thinking i'll probably cap cast cure?
(2:25:05 PM) Hans: waht like 1 per second like mine, or so many times a day?
(2:25:43 PM) uhighgrad03: 1 per 3 seconds or so
(2:25:55 PM) Ryeanna: that seems fair enough.
(2:26:27 PM) vgfhvengence: Yes
(2:26:31 PM) vgfhvengence: Definitely
(2:26:35 PM) Hans: humm, I just say replace cure with quick cure.
(2:26:39 PM) vgfhvengence: All you have to do is look at the logs, it's stupid.
(2:26:48 PM) vgfhvengence: Certain people who shall not be named...
(2:26:49 PM) uhighgrad03: yup, and almost always corresponds with the lag...
(2:26:52 PM) Ryeanna: Yeah some people go mental onm on it.
(2:26:55 PM) vgfhvengence: Use 10 - 20 a second.
(2:27:18 PM) Fertangle: yeah I've told more than one person of for quick curing like that
(2:27:28 PM) Fertangle: off** not of
(2:27:38 PM) vgfhvengence: It's something we have tried to stop in the past, but it's a hard one to police without shifting through logs.
(2:27:48 PM) vgfhvengence: Problem with the capping sven is you can bypass it.
(2:27:54 PM) vgfhvengence: Like I've shown with fishing.
(2:28:37 PM) Hans: I remember that day... lots of fish spam.
(2:28:52 PM) vgfhvengence: Heheh, Just call me the demon fisher.
(2:28:59 PM) Fertangle: lol
(2:29:09 PM) Ryeanna: :-D
(2:29:26 PM) uhighgrad03: oh, i'll do the mine-style cap
(2:29:35 PM) uhighgrad03: where it's definitely not bypassable
(2:29:51 PM) Fertangle: that would be good.
(2:30:21 PM) vgfhvengence: Hang on... What we talking here. 750 cures a day?
(2:30:30 PM) vgfhvengence: Or we moved to fishies?
(2:30:52 PM) Hans: now is this just going to be for cure, or all of the cure skills?
(2:30:58 PM) Fertangle: lol, fish V fish
(2:31:40 PM) uhighgrad03: the mine has a one-second cap on it, but since you have to clicky on it, you rarely get that one-second cap message.
(2:32:07 PM) Hans: I get it all the time...
(2:32:25 PM) Fertangle: Your just click happy hans
(2:32:27 PM) uhighgrad03: well then you're mining too fastly. :-P
(2:32:36 PM) vgfhvengence: hang on, pretty sure I can bypass that one second.
(2:32:46 PM) Demont: lol
(2:32:51 PM) Fertangle: you used to be able to in ie
(2:33:15 PM) vgfhvengence: Svens wonderful, favourite browser makes it all possible lol
(2:33:47 PM) vgfhvengence: crap, I don't know my password lmao
(2:34:11 PM) Hans: wow...
(2:34:15 PM) Demont: haha
(2:34:25 PM) vgfhvengence: I don't normally use ff, and it's saved in ie lol
(2:34:40 PM) uhighgrad03: there's a check on the database side which won't let ya, v
(2:34:51 PM) Demont: I've just come upon a problem, that might be urgent.
(2:34:57 PM) uhighgrad03: , he says confidently.
(2:35:30 PM) uhighgrad03: what's up d?
(2:35:32 PM) Demont: Anshera says she can't get into her inventory.
(2:35:55 PM) Demont: re-logs her, it says. Gets the "Appears out of nowhere" message.
(2:36:38 PM) Fertangle: get her to log out and back in again see if it clears.
(2:37:08 PM) uhighgrad03: works for me logged in as her.
(2:37:16 PM) Demont: Hmm
(2:37:22 PM) uhighgrad03: and she's got a buttload of crap in it. lol
(2:37:28 PM) vgfhvengence: lol
(2:37:28 PM) Ryeanna: delete temp settings?
(2:37:34 PM) Ryeanna: that works for all sorts
(2:37:34 PM) vgfhvengence: She's probably having a cache issue.
(2:37:37 PM) Fertangle: I would say it is more likely her browser
(2:38:04 PM) uhighgrad03: anyone see this weeks' south park? have her reboot and try again. :-D
(2:38:15 PM) Fertangle: don't watch it
(2:38:18 PM) uhighgrad03: (not serious on that one...just a restart of the browser should work)
(2:38:36 PM) Ryeanna: south parks awesome :-D
(2:38:40 PM) vgfhvengence: lol
(2:38:41 PM) Hans: lol I did.
(2:38:44 PM) Vuryal/Ingham (JR Delaney): i haven't seen an episode of south park in like, 5 years
(2:39:07 PM) vgfhvengence: Ok, back on topic.
(2:39:22 PM) vgfhvengence: We're limiting curing to 1 a second, and giving a full cure option.
(2:39:25 PM) vgfhvengence: Anything else there?
(2:40:00 PM) Demont: Seems to work for her by putting 'i' into the command bar, but not the link *shrug* And, I have nothing else to add about the Cure.
(2:40:28 PM) uhighgrad03: i'm done with cure if you guys are...that wisdom issue? we want to look at that?
(2:40:41 PM) Hans: the wis stats for cureing others thing I think.
(2:40:56 PM) uhighgrad03: Hans: oh can we get cure to give some wis for healing others?
(2:40:58 PM) uhighgrad03: yeah
(2:40:59 PM) uhighgrad03: that one
(2:41:03 PM) vgfhvengence: I suggest just taking what it adds curing in battle, half it, and add it out of battle
(2:41:12 PM) Hans: simple vote? (i'm going wiht yes)
(2:41:28 PM) Hans: that will work.
(2:41:33 PM) vgfhvengence: There has to be some incentive for using cure in battle.
(2:41:34 PM) Vuryal/Ingham (JR Delaney): shore
(2:41:36 PM) uhighgrad03: sounds good to me
(2:42:21 PM) Fertangle: doesn't effect me but, it sounds good
(2:42:33 PM) vgfhvengence: Easiest way to go about it I think.
(2:42:34 PM) uhighgrad03: any hesitations or objections to that?
(2:42:37 PM) Vuryal/Ingham (JR Delaney): will anti-cure increase stats? :-D
(2:42:52 PM) Demont: Nope.
(2:43:02 PM) Vuryal/Ingham (JR Delaney): i'm good. healing good. anti-cure bad.
(2:43:23 PM) Hans: yes neg-cure gives stats. (last i looked)
(2:43:30 PM) Vuryal/Ingham (JR Delaney): should i be paying more attention to this duel? *lmao* it does? f'in sweet!
(2:44:06 PM) vgfhvengence: Neg cure is just normal cure, it's just your stats have been made neg, so they will increase, and weaken your neg cure.
(2:44:19 PM) Hans: but of cores geting those stats hurts your neg-cure.
(2:44:31 PM) Vuryal/Ingham (JR Delaney): ah, gotcha. i good now
(2:44:49 PM) vgfhvengence: Right, Ciadra. This one I'm sure we're all aware of, the latest bout of harassment puts her up for a ban. Does anyone object?
(2:45:00 PM) Fertangle: nope
(2:45:10 PM) Hans: nope.
(2:45:26 PM) Demont: I'm all for it. What about her buddies Talaryn and Serfius? I know i've banned them, but they just Proxy around it.
(2:45:31 PM) Vuryal/Ingham (JR Delaney): no. and i'd be up for banning another bad apple too...
(2:45:39 PM) vgfhvengence: They are on perm ban anyway, ban on site.
(2:45:39 PM) Ryeanna: I got a fresh one on her recently so no objections
(2:45:52 PM) vgfhvengence: sight
(2:46:00 PM) uhighgrad03: thx for the correction v :-D
(2:46:04 PM) Demont: lol
(2:46:06 PM) Vuryal/Ingham (JR Delaney): i'm sure you all got my hmail about Tene. maybe not you Sven...
(2:46:17 PM) vgfhvengence: Right, then I'll sort that later with regards to Ciadra.
(2:46:23 PM) uhighgrad03: i didn't
(2:46:33 PM) Vuryal/Ingham (JR Delaney): could someone forward it to sven? she's a bad apple, all together
(2:46:45 PM) Ryeanna: I will
(2:46:58 PM) Vuryal/Ingham (JR Delaney): she's continually bad mouthing admin, saying how things would be better if she had free reign, etc. etc. etc.
(2:47:01 PM) vgfhvengence: I think Tene is cutting it close again, but not quite crossing the line at the moment. I'd say she needs to go into long term punishment before we ban also.
(2:47:08 PM) vgfhvengence: Gives players a chance to reflect.
(2:47:18 PM) Hans: um which one was that (i've got a lot of h-mails)
(2:47:18 PM) Vuryal/Ingham (JR Delaney): do you think it'll do her any good?
(2:47:25 PM) Vuryal/Ingham (JR Delaney): i sent it like, yesterday
(2:47:29 PM) vgfhvengence: Probably not, but we have to give people that chance.
(2:47:36 PM) Vuryal/Ingham (JR Delaney): alright then
(2:47:55 PM) Ryeanna: on the way sven
(2:48:00 PM) vgfhvengence: Which nicely leads onto my next comment. Sorry for taking over guys lol
(2:48:01 PM) uhighgrad03: grazie
(2:48:34 PM) vgfhvengence: Customers. Players are customers, lately, I know some of us have been a little stressed, and this has shown in correspondence with players.
(2:48:53 PM) vgfhvengence: Can we reign it in a little and remember to keep communications emotionally neutral.
(2:49:00 PM) uhighgrad03: can you give me a little background on tene...what else has it been
(2:49:16 PM) Ryeanna: Think customer service reps if it helps.
(2:49:48 PM) Ryeanna: Please and Thank you, simple stuff. It can defuse a bad situation sometimes.
(2:49:50 PM) vgfhvengence: Trust me, I know how everyone feels, I've been in the position where I just wanted to tell people to feck off also.
(2:50:08 PM) Demont left the room.
(2:50:15 PM) vgfhvengence: But we have to remember we're the bigger people, they are just little plebs who don't know better.
(2:50:16 PM) Demont entered the room.
(2:50:20 PM) vgfhvengence: But we have to remember we're the bigger people, they are just little plebs who don't know better.
(2:50:20 PM) uhighgrad03: and that also helps make sure that i receive as few death threats as possible. :-D
(2:50:30 PM) Demont: *Loathes dial up*
(2:50:37 PM) vgfhvengence: I haven't had one for a while, I feel unloved.
(2:50:38 PM) Ryeanna: If it helps sound off to another admin
(2:50:42 PM) Ryeanna: we know how ya feel
(2:50:48 PM) Ryeanna: and will sypathise lots :-D
(2:50:53 PM) Demont: What'd I miss in my short absence?
(2:51:06 PM) vgfhvengence: What was the last thing you got demont.
(2:51:16 PM) Demont: Nosajhines: um which one was that (i've got a lot of h-mails)
(2:52:22 PM) vgfhvengence: sent to your msn
(2:54:12 PM) Vuryal/Ingham (JR Delaney): sven, tene is just a bitter person, always blaming admins for the state of the game, thinking that we are the reason why RP is as bad as it is, saying how our ideas are stupid and only go to our benefit, etc. etc.
(2:54:13 PM) Vuryal/Ingham (JR Delaney): just over the top whining, bitching, and complaining
(2:54:16 PM) vgfhvengence: Someone reinvite me, closing window to increase text size
(2:54:27 PM) vgfhvengence left the room.
(2:54:43 PM) Ryeanna: Oh that reminds me she has a new idea (Scam) she wants to ask us about with items.
(2:55:09 PM) vgfhvengence entered the room.
(2:55:17 PM) vgfhvengence: wow...
(2:55:20 PM) vgfhvengence: Um...
(2:55:28 PM) vgfhvengence: Well... It's definitely bigger
(2:55:30 PM) Hans: whats the scam? (maybe we can tweak it and use it)
(2:55:53 PM) Demont: She talked to me about it already
(2:55:55 PM) Hans: did we go 42 V?
(2:56:14 PM) vgfhvengence: Only 14, but the letters are like a cm each lol
(2:56:15 PM) uhighgrad03: thanks vury
(2:56:22 PM) Fertangle: I don't mind rewarding good idea, but she always wants more and more, and as soon as you say no she bitches some more about it all
(2:56:23 PM) vgfhvengence: But I can read it now.
(2:56:36 PM) Ryeanna: she wants to buy a set of illusioanry items that will vanish after she sells them
(2:56:47 PM) Ryeanna: she says she will refund some money but keep some
(2:56:51 PM) Hans: um no!
(2:56:52 PM) Vuryal/Ingham (JR Delaney): um, no
(2:56:57 PM) Ryeanna: I'd oocly refund the monies (well, most of 'em, costs and all) but just think of the riot.
(2:57:02 PM) vgfhvengence: Sven, Tenebrae is basically one of those players who you can never do enough for. She's basically low level offender, always on the line, rarely over.
(2:57:09 PM) Ryeanna: I don't like helping players scam each other at all.
(2:57:42 PM) Fertangle: no, not scamming other players on april fools day it would have been funny.
(2:58:01 PM) Demont: She also has another idea, about hunrting dragons, using the resources from the dragons (scales and such) to create armor and stuff.
(2:58:16 PM) Ryeanna: Thats not a bad idea.
(2:58:21 PM) vgfhvengence: Now that is an idea we've had ourselves, and will eventually be implimented.
(2:58:28 PM) vgfhvengence: It's linked to mob drops.
(2:58:34 PM) Fertangle: yeah you could have them drop scales as a item
(2:58:54 PM) Hans: it's like she want us to turn that one down! so she can say "the admins rejeted anouther of my rps" on second thought I say we let vgfh do it.
(2:59:06 PM) vgfhvengence: lol, do what?
(2:59:22 PM) vgfhvengence: Right, her items thing. How about this:
(2:59:24 PM) Hans: the fake armor bit.
(2:59:43 PM) Demont: Her idea wouldn't involve Stating or Mobs, I guess, but RP? I dunno, I wasn't really paying attentin.
(2:59:48 PM) Vuryal/Ingham (JR Delaney): that's all she says. "Oh, the admins hate me and will never approve good RP just because I thought of it." Eh...
(2:59:53 PM) Ryeanna: We could offer to do the items for free on the condition no money changes hands. That way you can still have the rp nut nobody gets scammed, nobody bbenefits but there is a a role-play.
(3:01:09 PM) vgfhvengence: Dragon mobs drop scales, after 100 scales are collected, they can be exchanged for a special dragon scale item. - Links to your token idea hans.
(3:01:11 PM) vgfhvengence: As to the RP players, if they provide sufficient RP, they can earn scales, on a sliding scale, 1 if we think the rp is crap, 5 if we got to the end of it reading wise.
(3:01:17 PM) Hans: yeah like she'd go for that, she's trying to rip people off.
(3:01:40 PM) Fertangle: I'll like that V
(3:02:30 PM) Hans: I dont think i'd give out more than one at a time:-P
(3:02:50 PM) vgfhvengence: Most of Tene's ideas involve her getting rich by doing feck all, so we have to be smart and give her what she asked for without giving her it. lol
(3:03:05 PM) Ryeanna: which is why my idea should work
(3:03:21 PM) Ryeanna: she's getting the items
(3:03:23 PM) Ryeanna: for free
(3:03:25 PM) vgfhvengence: I'm not happy with giving free customs out, it'll create too much work.
(3:03:44 PM) vgfhvengence: And a shedload of bitching.
(3:04:01 PM) Hans: I still say we let v do it give him an ault called "Grifter"
(3:04:02 PM) Ryeanna: Then it'll need to be a no?
(3:04:11 PM) Demont: I'll head this particular thing, if y'all would like, or something. *shrug*
(3:04:58 PM) Demont: And, I'll be back shortly. food's hear.
(3:04:58 PM) vgfhvengence: I mean, as vuryal pointed out, customs are 10 a Pennie, do we really want to add more and make them easier to get?
(3:05:13 PM) Hans: there is to much that can go wrong with the fake armor rp for me to trust it.
(3:05:15 PM) Demont: here*
(3:05:22 PM) Vuryal/Ingham (JR Delaney): hell no. :-D I say, we at least make customs 50k each for initial creation
(3:05:26 PM) Ryeanna: I don't like it either
(3:05:34 PM) Fertangle: I'd say no on the illusionary stuff, because thats just hassle and alot of work for us, for something that is just as easily RP'ed
(3:05:40 PM) Ryeanna: just finding a way that won't have her chewing my ear off lol
(3:05:47 PM) vgfhvengence: lol send her to me.
(3:05:48 PM) Vuryal/Ingham (JR Delaney): she chews regardless of what we say
(3:05:51 PM) vgfhvengence: Tell her I denied it.
(3:05:55 PM) vgfhvengence: lol
(3:06:08 PM) vgfhvengence: Just say 'V said no.'
(3:06:15 PM) Ryeanna: hows about one of you tell her we had a vote?
(3:06:22 PM) Ryeanna: and we can have a vote now
(3:06:29 PM) Vuryal/Ingham (JR Delaney): speak of the devil...
(3:06:35 PM) Hans: tell the has no grasp of economy
(3:07:09 PM) Ryeanna: Yay for the for fake armour and nay for against people.
(3:08:10 PM) Vuryal/Ingham (JR Delaney): i'm against the people! *fist pump!
(3:08:25 PM) vgfhvengence: Clarify Rye.
(3:08:26 PM) Hans: no on the fake armor.
(3:08:32 PM) Fertangle: nay
(3:08:41 PM) Ryeanna: say yay if ya wanna let her do it nay if ya don't
(3:09:01 PM) Hans: nay
(3:09:53 PM) vgfhvengence: Oh
(3:09:55 PM) vgfhvengence: Sorry.
(3:10:12 PM) vgfhvengence: Nay, nay, she's just after free crap again.
(3:10:39 PM) Vuryal/Ingham (JR Delaney): tell her now, rye, so we can see her response! lmao
(3:10:43 PM) Ryeanna: Rome hath spoken and the answer is nay so if V or Vur can tell her as ya don't mind.
(3:10:57 PM) Ryeanna: You said ya wanted to.
(3:10:59 PM) vgfhvengence: wILL DO.
(3:11:26 PM) Vuryal/Ingham (JR Delaney): i'm not about to. lol *points to V*
(3:11:52 PM) vgfhvengence: So what exactly am I denying?
(3:11:54 PM) vgfhvengence: lmao
(3:12:00 PM) Ryeanna: I'll send ya her mail
(3:12:07 PM) Vuryal/Ingham (JR Delaney): tell her she's an eejit. *nods* that should sum it up. or a scoundrel
(3:12:38 PM) Ryeanna: and btw she started rping it out before I even gave her a preliminary answer
(3:12:45 PM) Ryeanna: a lot of people are doing that now
(3:12:50 PM) Vuryal/Ingham (JR Delaney): as she always does...
(3:12:51 PM) Ryeanna: as it gives them leverage
(3:12:55 PM) Fertangle: eejitees is not allowed
(3:12:56 PM) vgfhvengence: Fuck that lol
(3:13:12 PM) vgfhvengence: If they start before we say yes, it's their fault not ours.
(3:13:21 PM) Ryeanna: From now on anything that should be approved and is done without approval and it is denied I think we should negate.
(3:13:46 PM) Vuryal/Ingham (JR Delaney): works for me, rye-lady
(3:13:46 PM) Ryeanna: I don't like doing it but its causing problems
(3:13:53 PM) vgfhvengence: Are we going to do that scales idea I came up with?
(3:14:08 PM) uhighgrad03: that sounds like a coolie one
(3:14:09 PM) Fertangle: yep, like that one
(3:14:23 PM) Ryeanna: yeh I like that
(3:14:29 PM) Hans: maybe we should make a rule on the lines of "no coming to the admins with rps that will harm the economy of hollow for your personal gain.
(3:14:32 PM) Vuryal/Ingham (JR Delaney): sounds good. even better, vgfh, you should tell Tene about it, piss her off completely! :-D
(3:14:43 PM) Ryeanna: Oooh you're bad
(3:14:48 PM) Ryeanna: but in a good way.
(3:15:07 PM) Ryeanna: not a bad idea hans
(3:15:43 PM) vgfhvengence: lol
(3:15:45 PM) Fertangle: it couldn't have been Hans's idea there was no cheese involved
(3:16:15 PM) Ryeanna: maybe we should make a rule on the lines of "no coming to the admins with rps that will harm the economy of hollow for your personal gain. (unless it involves cheese)
(3:16:18 PM) Ryeanna: it does now.
(3:16:30 PM) Fertangle: lol
(3:16:40 PM) Hans: that was a given....
(3:16:44 PM) Ryeanna: natch!
(3:17:05 PM) Ryeanna: Next?
(3:17:27 PM) vgfhvengence: tell to tenebrae We've just had a discussion, and the admin as a whole think that giving away the free items, or creating items with the intention of defrauding
(3:17:29 PM) vgfhvengence: players is against the nature of the game. Keep coming up with ideas though, we appreciate all input. This thing has actually spawned an idea of our own that we're going to run which will reward RP to an extent.
(3:17:37 PM) Vuryal/Ingham (JR Delaney): awesome
(3:17:46 PM) Vuryal/Ingham (JR Delaney): forced dueling! can i go?
(3:17:49 PM) Ryeanna: that last bit will rattle her me thinks.
(3:17:51 PM) Hans: in fact i'm walking the line on that one with skav now (buying cheese for silver)
(3:18:25 PM) vgfhvengence: lol, do you suggest I leave it out rye?
(3:18:53 PM) Vuryal/Ingham (JR Delaney): nah, put it in. at least she'll think she had a "spawn" happen from her idea, so it's not actually blown off, as she might claim in the future
(3:19:13 PM) Ryeanna: I would but Vury has a point.
(3:19:42 PM) Vuryal/Ingham (JR Delaney): see, i know how the "evil" of hollow works...
(3:19:45 PM) vgfhvengence: Ah screw it, I'll leave it in lol
(3:19:48 PM) Hans: don't say "blown off" to the brits, it dont mean the same thing to them.
(3:19:48 PM) Ryeanna: lol
(3:19:54 PM) vgfhvengence: You are right though.
(3:20:05 PM) vgfhvengence: She'll probably comment how admin rp's get approved etc.
(3:20:18 PM) Ryeanna: like a certain somebody did earlier? lol
(3:20:29 PM) vgfhvengence: lol
(3:20:38 PM) vgfhvengence: It seriously made me laugh lol
(3:20:40 PM) Fertangle: it will be that she came up with an idea and we nicked it off her
(3:20:52 PM) vgfhvengence: The fact they think I actually read everything sent to me lol
(3:21:18 PM) Fertangle: I'm lucky if you read what I send you V lol
(3:21:29 PM) vgfhvengence: lol
(3:21:42 PM) Vuryal/Ingham (JR Delaney): lmao nice response from tene, V
(3:21:47 PM) Ryeanna: forced duels then?
(3:21:58 PM) Ryeanna: what was the response?
(3:22:05 PM) Hans: i still read everything, but it's mostly from you guyes anyway.
(3:22:22 PM) vgfhvengence: Tenebrae tellto Vgfh : .............gee, thanks.
(3:22:54 PM) Ryeanna: I was expecting something longer.
(3:22:54 PM) Vuryal/Ingham (JR Delaney): forced duels, only if there is enough to say that it should have happened. it's like, how many times does someone get to insult someone, only to run off?
(3:22:55 PM) Vuryal/Ingham (JR Delaney): i think we should setup a RP board (of admins or players) to listen to petitions if a forced duel should take place between 2 chars
(3:23:19 PM) Hans: now say "remember the admins love you"
(3:23:31 PM) vgfhvengence: Forced duels already exist.
(3:23:48 PM) vgfhvengence: If one needs to take place it just has to be brought to me and rye and we'll authorise it.
(3:23:51 PM) vgfhvengence: Or deny.
(3:24:13 PM) Ryeanna: Tho nobody has yet I don't think?
(3:24:28 PM) Vuryal/Ingham (JR Delaney): do the players know that though? I don't think a lot of them, if any, do
(3:24:29 PM) Ryeanna: I'm not 100% clear on the grounds for it
(3:24:30 PM) vgfhvengence: Actually, I keep forgetting, Hans too, he's the man as well now.
(3:24:50 PM) Vuryal/Ingham (JR Delaney): okay, so, just bring a petition to you 3 and then ya'll decide, correct?
(3:24:50 PM) Ryeanna: *gives hans 'Tha' Man' badge*
(3:24:57 PM) Hans: Tenebrae ooc : Nix the cunning plan. Fsckn ....
(3:24:58 PM) vgfhvengence: Yeah basically.
(3:25:05 PM) Vuryal/Ingham (JR Delaney): aight, works for me
(3:25:21 PM) Ryeanna: what does Fsckn mean? or do I not wanna know?
(3:25:23 PM) vgfhvengence: It's one of those, it's there, but we don't want to advertise it, cause people will abuse it.
(3:25:47 PM) vgfhvengence: Fsckn is like Fecking, or Frelling, or Fracking, all means fucking.
(3:25:53 PM) Vuryal/Ingham (JR Delaney): gotcha
(3:25:58 PM) Ryeanna: thnx
(3:26:25 PM) Hans: Ouch... you poked me...
(3:26:35 PM) Ryeanna: sowwy
(3:27:07 PM) Fertangle: lol you've wound Tene up now
(3:27:18 PM) vgfhvengence: Tenebrae tellto Vgfh : How in heck are we meant to run a criminal underclass if we can't actually DO anything criminal? Either your custom prices make the rp
(3:27:19 PM) vgfhvengence: entirely unfeasible, or you kaibosh them and nick the bits that suit you. I'd realllly like some input on this, I think the concept could work, but it's getting a bit bloody frustrating, after all this time and wasted work.
(3:27:26 PM) vgfhvengence: Vgfh tellto Tenebrae : RP the items. Not everything is about stats here. You're doing a criminal underground, fine, Rp the items, Rp the thefts. None of it actually requires stats.
(3:27:28 PM) Hans: well said V!
(3:27:44 PM) vgfhvengence: I'm gonna take the standpoint of gold and items are stats lmao
(3:28:01 PM) Vuryal/Ingham (JR Delaney): see. total bitchery
(3:28:07 PM) Ryeanna: lets call them 'in system resources' it sounds cool
(3:28:14 PM) vgfhvengence: lol
(3:29:10 PM) Hans: i call Items "the things thay don't let me touch":-P
(3:29:16 PM) vgfhvengence: Tenebrae tellto Vgfh : .... and I was perfectly happy to pay for the items. :|
(3:29:19 PM) Ryeanna: she was right there she was gonna pay for them but keep a profit and wanted to buy them cheaper
(3:29:22 PM) vgfhvengence: Vgfh tellto Tenebrae : Seriously, there is no need. You don't need them to do what you're proposing, imho, making and using them would cheapen the whole thing anyway.
(3:29:33 PM) vgfhvengence: lmao
(3:29:45 PM) vgfhvengence: Right, moving on, I'll deal with her lol
(3:29:51 PM) vgfhvengence: Customs.
(3:29:54 PM) Ryeanna: Thanks V/
(3:30:23 PM) vgfhvengence: Vuryal, read what you're proposing, and while I agree with what you're saying, I'm not too sure raising prices further is the way to go.
(3:30:46 PM) Vuryal/Ingham (JR Delaney): just eliminate customs then?
(3:30:51 PM) Fertangle: I thought the whole point of RP was to actually RP not get us to make stuff then once they've finished there little joke RP get us to the delete the stuff
(3:31:12 PM) Hans: my idea with the tokens was to replace "buying" customs.
(3:31:54 PM) Ryeanna: wasn't there supposed to be a limit on how many customs people could buy?
(3:31:56 PM) Vuryal/Ingham (JR Delaney): i'd be cool with that too, as long as they were REALLY sparse and hard to find
(3:31:58 PM) vgfhvengence: Again, it'll solve nothing. Just make customs easy to get.
(3:32:27 PM) Vuryal/Ingham (JR Delaney): why have customs then? aren't they supposed to be unique?
(3:32:30 PM) vgfhvengence: The problem we have is gold being too easy to get, I tried to fix it with mob redesign, but it backfired.
(3:33:04 PM) Hans: that's why I wanted to be able to turn them off get us a chance to change where thay are at, or use them for events.
(3:33:23 PM) vgfhvengence: Seriously, the only way to solve this is wipe everyones gold and re-evaluate the mob drop system. Problem is, if we do that, we'll lose players.
(3:33:37 PM) Ryeanna: a lot of players
(3:33:38 PM) Fertangle: Myrall has way to much gold, I say tax her lmao,(is sleeping on the couch if she ever found out)
(3:34:03 PM) vgfhvengence: Tax is actually a really good idea.
(3:34:19 PM) vgfhvengence: And links to the council proposal I made ages ago.
(3:34:20 PM) Ryeanna: what can we tax tho?
(3:34:23 PM) vgfhvengence: Sven, you there?
(3:34:33 PM) Ryeanna: oooh council idea nifty
(3:34:34 PM) uhighgrad03: yeah, sorry...multitasking
(3:34:43 PM) vgfhvengence: Yeah, the council idea, where do we stand on it.
(3:34:50 PM) Hans: humm how would that work?
(3:34:51 PM) vgfhvengence: Proposed... 2 years ago?
(3:35:12 PM) Vuryal/Ingham (JR Delaney): what council idea?
(3:35:25 PM) Demont: I'm all for the council Idea. I've been trying to Icly create a govornment sort of thing, but, it all comes down to players interest, which is lacking.
(3:35:36 PM) vgfhvengence: Council idea...
(3:35:39 PM) uhighgrad03: its on the wiki, correct
(3:35:47 PM) vgfhvengence: Aye
(3:35:51 PM) vgfhvengence: Getting a link now
(3:36:02 PM) Demont: Oh, and I'm back. Sorta. *ponders leaving dishes to grow things on them*
(3:36:09 PM) Vuryal/Ingham (JR Delaney): vgfh alpha2?
(3:36:15 PM) vgfhvengence:
http://www.hollowgame.com/wiki/Council(3:36:22 PM) vgfhvengence: That's the one
(3:36:40 PM) Demont: I've been wanting a council thingy for ages, V.
(3:37:02 PM) vgfhvengence: Demont, it's been designed for years, it's just going to be a bitch and a half to impliment.
(3:37:19 PM) vgfhvengence: it was literally my second project lol
(3:37:43 PM) Demont: Well, let's do it. I'll devote a majority of my enegry to it.
(3:37:45 PM) Ryeanna: It would be uber tho if we could have it running.
(3:38:12 PM) Hans: oh ok it's an admin page, I dont get those i can log into the wiki as hans.
(3:38:16 PM) vgfhvengence: No doubt, it would be pretty cool. I think with that, and the items turning bad thing, we could definitely claim to be unique again.
(3:39:13 PM) Demont: Send me an Hmail if you want, sometime V explaining how we can implement it, and I'll make that my priority, if you'd like.
(3:39:14 PM) uhighgrad03: okee...and where does this all rank with the quest system and item going bad thing
(3:39:44 PM) vgfhvengence: I think with the quest thing being so close to completion, get that done first.
(3:39:45 PM) uhighgrad03: as far as prioritization
(3:40:28 PM) vgfhvengence: As to ranking with bad items, your choice, I'd say equal, they are both pretty cool ideas. I still like the idea of famines and such.
(3:41:04 PM) Vuryal/Ingham (JR Delaney): yeah, get those done. what about player shops? shouldn't we get those running before the council comes into play? or else, kind of hard to draw taxes on just player houses...
(3:41:16 PM) Demont: Another cool idea I've been kicking around in my head is a player driven economy. Or something. But, be right back
(3:41:34 PM) Hans: can someone h-mail me the council idea?
(3:41:56 PM) Ryeanna: will do
(3:42:27 PM) vgfhvengence: No, I'd say the council idea has to have relatively high priority, it would add huge amounts to the game. Player shops are just something that would be nice.
(3:42:48 PM) uhighgrad03: i'll get you access to it hans
(3:42:56 PM) Hans: thanks
(3:43:06 PM) uhighgrad03: ok, you have access
(3:43:47 PM) Hans: humm just geting a blank screen...
(3:43:58 PM) vgfhvengence: hans, you suck.
(3:44:04 PM) Fertangle: log in
(3:44:11 PM) Vuryal/Ingham (JR Delaney): do you think we have enough players to make up a council for every city?
(3:44:16 PM) Ryeanna: its in ya h-mail if ya need it right now but ya really shud get wiki access
(3:44:19 PM) Vuryal/Ingham (JR Delaney): i mean, players that will actually participate?
(3:44:44 PM) Fertangle: this is the other thing partisapating players
(3:44:59 PM) vgfhvengence: Yeah, I think we seriously would.
(3:45:02 PM) Ryeanna: they're all pretty into land grabbing at the moment tho lol
(3:45:10 PM) vgfhvengence: Exactly rye.
(3:45:37 PM) vgfhvengence: And this gives them official control of a place with funds and such.
(3:45:46 PM) Ryeanna: any areas without a government would be like barbarian areas which add to the role-play
(3:46:11 PM) Ryeanna: home to vagabonds, brigands near'do'wells and moi.