"Would you like us to add in tears as well?"

May 17, 2009 01:24

"You'd have no problems without them,
but they tend to be annoying and so some people opt out.
What would you like?"

In the end, I asked him to add them in
So i could understand what it means
To hold something dear.
So I could understand what something important is.

- Order Made by Radwimps

For some reason, I seem to have a not-so mild dislike of first person POVs. Maybe it's because they're in abundance within the fanfic world, and so I've gotten sick of them? It's hard to find a first person POV story that is well written and is put to good use. There are so many possibilities for plot development for such a tool, but it's mostly used so straightforwardly. I'd say "what a shame" but I would hardly use it myself. It's most effective for suspense and horror, I think, and I've no idea for such a story as of yet. Maybe someday...

Speaking of stories, I'm a little stuck in Aria right now. The story plot is all good and fine; it's the writing out that's taking some difficulty. The words just won't come out right. *sighs* I need to beat them into submission pretty soon so I can get out the next chapter. That's not the only problem, though. Other ideas are clamoring in my head right now, and all of them seem pretty intent on getting out into the world. I feel a little guilty about it, but I've even started on a Mugen Spiral multi-chapter. Well, I say 'multi-chapter' but it might end up a really long one-shot instead. ^^;; There's also Somewhere that's still rattling around in my head, and another one, an LoTR Legomance of all things(!), is thinking of sending in an application for tenancy in a part of my mind. (Not to mention the LoveCom multi-chapter I wanted to get out! ToT)

I need to get my brain back into gear... Geh. =.=

PS. About my broken foot, I've gotten used to it pretty quickly. Had to suck it up and grit my teeth. It's already healing pretty well, anyway, and doc said I've only to wait three more weeks. :)

misc update, aria, writer's block

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