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Abeni Lorenn 2/5 forthebothofus August 19 2011, 17:05:22 UTC
Abeni is fast and quick thinking, an eager learner and good at learning and improving things. Luis had taught her what to say and how to say it, and how to use her appearance (young female) to get people to underestimate her. By the time she was 20, Abeni was a known name in the Merc circle. Her mother died of sickness, and after a short break, Abeni threw herself back into her work. There was nothing to restrict her. Her reputation was high enough for Abeni to be able to pick her work. Highest bidder generally got her attention, but if they were outbid, then alliance could change. Tough and skilled as she was, there were certain jobs that Abeni refused to touch, no matter the pay. Mothers and children, for example, were never to be trifled with. She might have done things considered 'bad' by the general populace, but Abeni refused to do what she deemed evil. Twisted as they were, she held to her morals.

When she was 24, Abeni discovered that it was a fellow Merc that had taken down Luis, and that a similar mark had been put on her head. She set out to hunt him before he could hunt her. The trail she followed was one carefully placed, and while she did sense that something wasn't quite right, anger and a thirst for revenge pushed past her better judgement. After weeks of hunting, tracking the man and learning all there was to know about him, Abeni went in for the kill. Word of a meeting at a bar in sector D was where the fight would begin and quickly end. She took down the bulk of his immediate party, only to find herself swarmed on all sides. Success had been so close, or so it had seemed. When it was too late to back out or escape, Abeni realized the trap she'd walked right in to. It had never been about her hunting down Luis' killer. The Government had taken an interest in her and her growing reputation, used her sore point to draw her to them and once she was cornered, demanded she work for their cause. Abeni refused. She had no ties to neither the Government or the rebels that fought against it. She would not be controlled. With her refusal came her death sentence; Abeni would be sent to fight in Deadworld.

Deadworld was, in itself, a sick and twisted little game played by the Government and televised across the country as a means of control: To break their law, or go against the Government was to earn a place in the game. The rules were simple enough. A town was selected at random in a lottery, evacuated, barricaded off and fitted with cameras. Seventy or so players were chosen, each of them rebels, murderers, rapists, criminals or people like Abeni who had gone against the demand of the Government. Shackled and bound, the players were lead to a starting room where, one by one they were released into the town. From there it was a free for all killing spree, with the top ten survivors making it through to the next round. Weapon drops occurred at random throughout the game to give that little more excitement for those who watched the display.

For almost eighteen months Abeni survived Deadworld. At first she had fought, just the same as any other, but soon found that there were other ways to make it through each round alive. If she kept on moving, avoided confrontation and hid, fighting only when she had to and taking down her opponents in the quickest and quietest way possible, her chances were much greater. The plan worked well enough, but with the game televised and her name shooting to relative fame in the outside world, Abeni had to start mixing up the way she played before she got too predictable.

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Abeni Lorenn 3/5 forthebothofus August 19 2011, 17:06:29 UTC
It was then that she met Zachariah Cash, a professional boxer from the world outside who had gone up against a son of the Government and refused to throw the match. For his betrayal, Zachariah was sent to Deadworld. Pure luck had brought the pair together, with Abeni looking for a new option and Zachariah seeking a means to survive. She had watched him for a time, weighing up her options and, when a fellow player had been about to strike Riah down, Abeni stepped in to save him. When Zack did not jump at her throat and try to kill her, Abeni took the opportunity to strike a deal: She would keep him alive if he did the same for her. Any attempt on her life would make for a very cruel end of his own.

The deal was not one made lightly, with Abeni having watched hundreds of others before him before choosing Zack out of the crowd. His will to live would serve her well. Thinking of Zachariah as nothing more than a tool and refusing to ever speak about herself, the strange survival powered alliance was formed. For a year Abeni and Zachariah would work together in Deadworld, meeting up in each match and working as a team to give themselves the upper hand. While capable with his fists, Zack was not skilled with a weapon, and for her own sake, Abeni taught him how to use a gun, a knife, to make traps, to always keep on moving and ultimately how to survive the Game.

The pair came to master their own back to back fighting technique, unconsciously designed so that they were never without defence of the other and all blind spots were covered by the other. Though she trusted him with her life, for the bulk of their time together, Abeni saw Zachariah only as a tool; someone she needed to get out of there alive. At least this was what she told herself. Not eight months into their bizarre partnership, a bullet aimed for Abeni was deliberately taken by Zack. While not immediately fatal, without attention his chances of survival would continue to fall. Abeni snapped, quickly taking down the shooter with expert aim, assessing the area for further threat and then dragging Zachariah out of there. Ordering him to keep watch and be quiet, Abeni used her skills (and a household first aid kit looted from their hiding place) to remove the bullet and save his life.

It was then that Abeni realized that Zachariah was no longer a tool, but her friend. Well aware that emotion could be played as weakness in Deadworld, she would not speak of her change of heart save for scolding him and calling him an idiot for getting shot. Silently vowing to get both of them out alive, Abeni threw herself back into the game, protecting Zachariah until he was recovered enough to fight.

Months passed, and their plan seemed without fault. A certain bond between the pair let them move as one, Abeni always conscious of Zachariah and able to read his movements and vice versa. What would let them down was a brief moment of separation. In a particularly nasty fight with four ganging up on their two, Zachariah was knocked off a ledge and out of the fight, leaving Abeni to a four on one battle. Though he rushed back to the fight as quickly as he could, Zachariah was too late. A knife to her stomach as he returned to the scene was the blow that would bring Abeni to her knees. The few stabs that followed would prove her end.

With a final order for Zack to run, Abeni Lorenn died. ...And then she woke up in Holloway's Keep and flipped her shit.

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Abeni Lorenn 4/5 forthebothofus August 19 2011, 17:14:02 UTC
4. Personality:
Abeni is a very hard woman. She's calculated and ever wary of her surroundings and the people around her. Every decision she makes is a life and death situation, and if a few heads need to roll to get her through, then Abeni will do what must be done. Survival is her key focus, and when Zachariah comes into the picture, keeping him alive becomes vital to her simply because without him to watch her back, the plan will fail. By the time of her death, while never stated out loud, Zachariah has become her sole friend and only trusted person.

She has little worth in people, having grown up in a rough neighborhood and seeing first hand just how horrid humanity could be. The few who she deemed worthy were fiercely protected and well respected by her. She has morals, however vague they might be, and never did Abeni take a job that would directly harm an innocent. Abeni might be a little awkward around kids, but that doesn't mean she doesn't like them. Motherhood is not something she's ever considered.

Contrary to popular belief, Abeni does have a sense of humor and can smile without breaking her face. She simply chooses to put a mask on all emotions and rarely show what she's really feeling. Letting people see that side of her gives away more than she would like and potentially reveals weaknesses that might get her killed. She doesn't hesitate to inflict harm if it will help her reach her goal, and will kill in whatever manner is most effective at the time. As far as she's concerned, she's just surviving.

5. Previous Game Developments: None.

6. Appearance:

Abeni stands at 5'6" and has a pale complexion and hazel eyes. Her hair is dark brown and falls to midway down her back. It's got a bit of a loose curl to it, a natural wave that keeps it messy at the best of times. Her build is slim, still agile but now a combination of malnutrition and starvation have her looking a little too skinny.

Her hands are rough and calloused from the constant fighting, and the back of her knuckles are laced with tiny scars. The rest of her follows a similar suit, with bruises and scars marking the bulk of her body from head to toe. More often than not, Abeni wears a serious and sometimes cold expression. Years of fighting will do that to you.

The clothes she wears are worn, boots ground in at the heel and grip gone in some places from the near constant movement. Her long pants and tank are both covered in dirt and blood, the shirt upon her entry to the Keep bearing a few extra tears from where the knife stabbed on through, and a lot more blood from where the blade pierced her skin and killed her dead.

7. Abilities:
Abeni is a skilled fighter with knowledge in hand to hand combat. She has no particular style, having learned and perfected over the years by watching others and picking up tricks and skills in her own fights. She's excellent at watching people and replicating the action, so learning a technique she's seen in the past probably wouldn't take her long to work out and get the hang of. Even then, Abeni would likely put her own spin on the skill.

She's excellent with guns, capable with using handguns, pistols, rifles and shotguns with no issue. Abeni does however have a preference for smaller guns than big ones, with pistols falling into her preferred zone. Knives and blades are also easy enough to use, though she's had no training and relies on what she worked out or witnessed in Deadworld to use them effectively. The key point is that Abeni is a survivor, and even without a standard weapon, she would still find a way to use what she has around her as a means of defending herself or others. Abeni is quite good at building traps and setting them, as well as moving quickly and quietly or holding still when she must.

8. Languages: Common.

9. Items: Pants, tank top, boots, knife, pistol. Yeah that's about it.

10. Weapons: A hunting knife (blunted), a pistol with 5 shots left (it will shoot paint balls).

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Abeni Lorenn 5/5 forthebothofus August 19 2011, 17:14:52 UTC
11. Writing sample - Third Person Prose:

Abeni waited behind the crumbled ledge, taking care to keep herself out of sight but still able to view the spectacle in the street below. The man she saw was evidently new, lost and confused as he stumbled his way through the danger ridden streets in search of... whatever. Hope, she decided, which was rare in a newcomer to a place like Deadworld. The criminals that usually got thrown into the game were the scum of the world, long given up on anything good and seeking only to win.

Where normally she would wait, hide from those around her and blend in with the surroundings until the immediate danger had passed before moving on, there was something different about this man. He did not seem a killer, unlike the bulk of the twisted minds that lurked within the walls of their current prison. He would not thrive on the game they were forced to play, at least not yet. Abeni could only conclude that the man she watched was alike to herself, at least to some degree. It was enough for her to take a chance and remain in place, eager to watch just a little more and perhaps, if he proved himself worthy, approach.

The time to think was cut short, the shadows from the other side of the street shifting with movement. From her place at the ledge, Abeni could see the thug crawling from the dark, a crude, silver blade in his hand. His target was the same as hers. The newcomer, her chance for an ally. If she could save him, talk to him, then perhaps Abeni could regain a hint of security in this place.

Movement careful and quiet, she moved from her hiding place and, keeping to the back of both the thug and the man he intended to kill. The gun in her hands was heavy, and yet familiar and comforting. She could shoot the thug, but the sound of gunfire would only draw more and ruin her chance to approach the new arrival. If he were to flee, Abeni would have to take him down before he gave her location away.

Her approach was silent, footsteps carefully placed to match the steps of the thug. By the time both men realized she was there, Abeni had her gun raised to beat the attacker across the head with the butt of the weapon. The crack was near sickening, the thugs nose evidently broken by the blow and a spray of crimson flowed as his head snapped with the impact. Before he could regain composure, Abeni knocked him to the ground, the gun in her hand turning with expert ease that she might aim the barrel at his head. Finger on the trigger and ready to fire, she realized that the attacker was already choking on his own blood.

There was nothing she would do to prevent that. Her cold gaze turned to the man she'd saved.

"Get up," Abeni ordered. "If you want to survive this, come with me. Do as I say, keep your head down and stay quiet. If you so much as think about attacking me, know that I can and will kill you."

While small in stature in comparison, Abeni still commanded attention. She was not one to be messed with. When the man still living gave a shaky nod, the woman nodded in return. Relieved as she was, she would not show it. "Wise choice. Now move it."

12. Writing sample - First Person:
I've always been reckless. Blame the fucked up start that I had but I never really learned about taking risks. I see what I want and I go for it. Not a damn thing is gonna stop me.

Except for that one time, when things didn't go to plan. The reason why I'm still alive is that I'm good at reading people and I'm thorough. I pay attention to all the crap that people miss.

Call it habit, but I'm always looking for what I can use. If it's not gonna aid me in some way, I'm not interested.

[She makes a frustrated sound and throws down the quill.]

Why am I even writing this shit. I'm done with this.

13. Tattoo: Around her right thigh.

14. Room Preference: Somewhere near Zachariah. \o\

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ACCEPTED lord_admin August 20 2011, 04:37:15 UTC
Your application has been accepted. Congratulations and welcome to Holloway's Keep! Your character's room number is 4148. Now please do the following:

1. Join these communities:
2. Post to the following:
3. Please disable customized comments by going to Journal Style > Customize Selected theme and selecting 'Yes' in the 'Disable Customized Comments' section of Basic Options.

Lastly, come on over to the keep_ooc and introduce yourself! You are also welcome (and encouraged!) to say hello in our AIM chat, chatofthekeep. Get yourself settled in and if you have any questions, please contact a moderator!

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