Welcome to Strasbourg. What would you like your headstone to say?

Jan 28, 2011 12:55


What makes you grok an rpg setting? What makes you excited about it? I know, lots of things. Still, are there certain things that 'does it' for you more than others?

- Art
- Intro fiction
- In character introduction (I've tried writing one below)
- Attention to detail
- A section detailing the game/setting designer's intentions
- Something else...

I'd really like to hear your thoughts. I'll try and formulate my own in the comments.

See that scar? That's a werewolf bite, that is. No, I had it seen to.

Siddown. Help yourself to coffee.

Yesterday we were taking wine and spider pie with the Erlkönig in his halls of black beetles. I've still got fierce heartburn.

The day before that we were in some sub-basement of the Justus Lipsius building. Alledgedly ”the shadows were eating people”. If only our intel was always that specific.

Starting tomorrow, we'll be doing more of the same with a Europol inspector looking over our shoulders. Yippie.

We're the Counter-Occult Task Force, but most people just call us creepy. We're recruited from the EU nations' anti-occult agencies, from law enforcement agencies, and from the private sector. I guess we're the best and the brightest.

We deal with the mojo men and the monsters. It's also the end of any kind of career aspiration, so forget about advancing. This basement office is pretty much the end of the line. Get used to the taste of fear and stale pommes! heh, that could be our motto.

Want some vodka with that coffee?

eu, writing, silliness, rpg, gaming, thoughts, doom clock

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