Hug?

Oct 28, 2009 01:09




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Fiiiiiiiiinally, my little blobby dudes are animated. Aspects are incredibly halfarsed, but that's okay because that happens off-screen. No, they don't look as squishy and edible as in the one-shot test render, and yes I'm eternally pissed off about that. I have NO idea how to get Mental Ray (the renderer that does all the shiny effects in Maya) to render an actual animated scene, so all the particularly shiny stuff that I actually had fun doing has been dumbed down to standard green and purple blinn shaders. It's lost a lot of the original feel, but such is life. At least it's done.

... I'm rambling now cos I'm still waiting for the YouTube video to finish processing. The .avi is 20mb for a 30 second animation, tho, so you don't want me uploading that onto bloogum for you.

Original blobs design © Andrew Clark

animation, maya, random

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