Blobs Test Render

Oct 27, 2009 01:36






The two little blobby dudes who have been causing me much grief over the last... months. They did once have arms, but the paint skin weights tool would NOT cooperate with me, so whenever I moved their arms, their heads would melt and distort. So the easy solution was clearly to cut their arms off.

Animation is aaaalmost done. Just the last four seconds to get happening, which involves them hugging. Ironically, the hard bit is getting Purple to turn around. For some reason, the little bugger will not rotate, no matter what control I try to manipulate. With any luck, tho, that'll be fixed tomorrow, then the full animated render with proper, thought-out lighting can get uploaded on Wednesday. Given it's due then, it'd better bloody be done by then =| Gods willing ETSA permitting and all that.

Blobs original design (with arms and light bulb stuck in the back of the head) © Andrew Clark (director for the full-length, 3-minute version. Entirely unrelated story-wise)

maya, random

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