(no subject)

Jul 09, 2009 22:15

Oh wow.

Going back to Shadow Moses and seeing the decrepit, deserted wasteland it has become while the best is yet to come plays in the background was so incredibly emotional. I remember seeing a secret on that infamous com I Don't Visit, and it said that the only time he/she cried in the game was when the surveillance camera dropped to the floor. And now, I can completely understand. I felt so nostalgic and sad, I had to re-visit all the places I used to go. And finally I'm feeling some of that Kojima genius... I'm feeling nostalgic about a weapons facility.
I want the good old nostalgic feeling of Shadow Moses being fully operational and occupied, of the feeling of things going on there, of it being busy and full.
...a nuclear weapons facility. I want to return to the good old days of a nuclear weapons facility!?

The point is made so beautifully through the gameplay. All the places we have imprinted on our subconscious have been corrupted. The hideous Gekko and dwarf Gekko roam through the disintegrating buildings, modern constructs in an old building, everywhere Snake passed is falling apart. And then, to corrupt Shadow Moses even further, Vamp is there... Vamp who is utterly symbolic of Raiden's reign, of Raiden's 'modern' MGS versus Snake's older one, of fans' confusion and anger when he ran on water and licked his knives erotically. The only way to defeat him is to use CQC, Big Boss's technique, something that was only possible after MGS1, something that never belonged to Solid Snake. And as if to fully establish us in the present, Raiden joins us; not only that, but the screen splits in two, him and Vamp on the one side and Snake on the other, trying to prevent the modern enemies from eradicating the whole of Rex's hangar, his old haunt.

This is where Kojima excels... gameplay as symbolism. It's so brilliant.

I still can't get over revisiting Shadow Moses for the first time. It's so, so sad. ;___;

...so sad. :D

The scene between Snake & Raiden in the briefing deserves a bit of analysis of its own, though that'll have to be in fic form, I think. I also found it rather amusing how Snake seems to have become Rose's counsellor in a reverse of roles. She can't help herself making judgements and she doesn't change, and I think, strangely enough, that this is why Jack likes her. She's consistent, always just slightly out of her depth which makes her predictable, and that's what he needs more than anything.

I was totally unimpressed by Crying Wolf (mainly because I sat under a car the whole time and sniped her out) and thought she couldn't hold a candle to Sniper Wolf, who at least had personality. I find it really hard to believe that these refugees and war victims (especially from Africa) suddenly joined an elite US corps in their teenage years, and remain flawless and store-model skinny. It's such bullshit compared to the Cobras, or even Fortune and her bunch. A corruption of Shadow Moses, but in a bad way.

I feel kind of morose now! Playing any other MGS will feel a little odd, especially now I'm loving the new controls.

A surveillance camera!
;____;

shadow moses, metal gear

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