Goblin Technology

Jan 25, 2015 00:30

Had an interesting epiphany concerning Goblin technology. What if the reason why their steampunk technology works is that it uses magical theorems based on non-Euclidean geometry?
If effect, their devices are elaborate hypercubes--tesseracts folding space back upon itself. The devices are much bigger inside than outside, allowing them to have far greater effect than a normal device of equivalent size. Of course, looking inside such a device while a Goblin is tinkering with it might have adverse effects on your sanity: not only is space bent, twisted, and folded in impossible ways, but it looks like you're staring through the wrong end of a pair of binoculars into an impossible space filled with complex gears, wheels, pistons, crystal prisms, rays of multi-hued light, metallic chimes, and other components. The dangerous thing about Goblin technology is what happens when a Human attempts to disassemble it.
Without their innate understanding of non-Euclidean geometry, the effects can range from comical (device falls apart with an assortment of cartoon sound effects) to the catastrophic (device explodes like a claymore mine--with very messy, deadly, and destructive side effects).
Leave maintenance to the experts!

For an example of how Goblins perceive non-Euclidean geometry, read the classic "Mimsy were the Borogoves" by Henry Kuttner and C.L. Moore.
All material herein copyright 2013, 2015 by Kurt Miller.

steampunk, non-euclidean, goblin, fantasy

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