So, who deserves to Win? Part 3

Mar 27, 2008 23:19

I've been hesitant to write this and I believe it has something to do with the idea that spoken fears somehow are more realistic then unspoken ones. I'm not crazy though, and the Smash community will grow and evolve regardless of what I write. However, I'm just not sure I'm ready to articulate well enough, my biggest concern ( Read more... )

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Re: yeah gengu March 29 2008, 16:50:19 UTC
It's not just smash, all fighting games have been going down this route. Because of the fact that arcades are a dieing breed, more companies are trying to cash in on the casual gamer. The very same guys who're at the top of their group of friends. Take tekken for example. For Tekken 5 they implement what they call a "crush" system. In essence, it's basic Paper/Rock/Scissors. Although you can't be completely new to the game and win, any moron who's scrolled through the move list can come up with at least 1 80% combo, it's fucking ridiculous. They keep dumbing the game down, and eventually it's going to hit a point where we just flip coins to see who wins. Which I VEHEMENTLY disagree with.

Through out every argument I've heard FOR the casual gamer, everyone wants to gloss over one simple fact, IT TAKES SKILL. The amount of time any hardcore tekken player would need to put into Tag is fucking ridiculous. You NEED to know that Ogre's 2,2 is free on a blocked Kazuya Electric. You NEED to know that bruce d1,f4 is fucking unblockable, and even though it's little damage, it wins matches. You NEED to know how to wave dash, back dash cancel, tech catch, camera trick, and space correctly in order to even have a shot at beating ANYONE. Otherwise you might as well be flipping coins. Keep in mind , I'm not even the best in AZ. Maybe like 3rd/4th, but shit, that's JUST arizona. And I've spent years working on my Ogres. Watching Jang Suwon videos, watching JOP videos, learning the differences between Arcade Ogres and PS2 Ogres. Learning who can beat them, who can't, what to watch out for, everything.

So does that mean that some guy should be able to pick up TTT, play it for 6 months every night with friends, and be able to beat me? I believe that'd make ME quit playing fighting games. And maybe it's selfish, but man, the only reason I play any game at all is to amuse MYSELF. I'm not going to feel bad about playing a game because another person didn't have the perseverance to get to the point to where I am. I'm not going to specifically look for those people weaker than I am, but at a tournament, they should come prepared for high level play. And it's not like a tournament is going to completely murder the fighting game community. In Tekken, you'll have a tournament maybe once every 2 months, MAX. That's assuming that there's a good prize, a good community, etc. There are still LOADS of people that play Tekken at home, who will never even know that there was a tournament, let alone wondering if they hate the game or not. Just in this scenario, because of the fact that you have casual friends who play, and you've also delved into the more serious side, you see the casual players having a larger number than you think.

Think about it, right now, Smash is probably the best selling game for the Wii. Any tournament I've ever been to, there's been max maybe 30 "casual" players. Most of them in a small group, as you've stated. So MAYBE 30 people get turned off from the game, but that's not going to kill that game or the fighting game community. Some won't even go and will continue to blissfully mash their saturday nights away.

BUT

Hopefully...

Some will go home... and go... How did he do that? His XXX looked glitched out. His XXX was doing XXX move really fast. Hold on let me goodle it.

...

WOW.

...

Okay so I have to tap jump, then L and a direction... really fast.

...(A good 15 minutes later)

OMFG I DID ONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

And someone finds something that they really enjoy. A hobby that they can put time into a feel proud of. And they keep improving, and they go to tournaments, and they lose a few more, but now they aren't going 2-0. Now they're making it to semi-finals. Now they're feeling happy about everything. Now they're more enthusiastic.

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Re: yeah gengu March 29 2008, 16:50:32 UTC
And someday they'll go "I don't want to put anymore time into this" and they'll move on. But throughout that entire time, they're found not only a great game they enjoy, but a great community, a reason to GTFO of Tucson (LOL), and a reason to be proud of something and feel like someone. For a lot of people just being at the top of their friends isn't enough, but they know that, if they meet someone, and that someone goes "Wow, your XXX is really good" that they've impressed someone, and that's a great feeling. Both side have some great things to offer, and I personally hate how fucking easy things are getting just for casual gamers. You want a casual game, go play some KoF or something, something nobody plays or that doesn't get too deep. Shit at this point you could play Tekken 5:DR if you wanted to noob it up (Yes it is that bad), but please please PLEASE don't kill the skill in these older games. That's why people still play TTT and MvC2 and GGXX. The games have been out for years, but people still play them because of the feeling they get when they accomplish something that takes SKILL.

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Re: yeah gengu March 29 2008, 16:54:36 UTC
Sorry for like, triple post, wtf @ 4300 character limit in comments

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