3D Modelling & Animation - It begins

Sep 26, 2008 19:37

My course asks for a blog keeping track of stuff I model, so here it begins:

To demonstrate "low-poly" modelling, I made this apple like thing.



Primitives used: Plane (Table), Sphere (Main body), Cylinder (Stalk)
Procedures used: Mesh smooth (Body and stalk)

3dmod

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