Champions - Return to Edge City : Geomancy 101

Aug 30, 2020 19:48

I realise it's been quite a while since the last Edge City post, but between COVID-19, lightning strikes, Weldun somehow nearly getting his ears blown six feet into his skull by an audio glitch, and more, we haven't actually got many hours in. The same has applied to the Pathfinder game, to a slightly lesser degree.

Cleaning up after Humanity First tried to prepare deadly chemical weapons to use against the Moreau population.

After Scooter nearly murdered one of the racist mooks at the chemical plant, he’s going to have to face the music from the Moreau leadership, as well as from his teammates - turning an ordinary human into a pretzel is bad optics. The reactions from the various community leaders are going to be mixed - the otter brothel-owner will at least understand where he was coming from.

Madam Lil: Don’t get caught doing it, or if you do get caught at least make it look like an accident.

She has a point. Attempting to put somebody’s head up their own ass is hard to pass off as an accident, even if they’re Reed Richards.

Scooter makes his way to the Collar Club to drink heavily, which is probably a waste of time since his Constitution is superhumanly high. At least the word of what Scooter did isn’t out in the rumour mill, since he didn’t actually kill anybody (magical healing is a useful thing) and nobody is inclined to bother the guy who used to be the club bouncer, when he has never been seen to drink heavily before. Fireflash would probably be off drinking somewhere too, if that wouldn’t be a different problem.

Hardlight: Surely she’s old enough now?
GM: Nope. Old enough to die for her country, not old enough to drink.

UNTIL is going to have to be called in to deal with a terrorist weapon like this - and to Gareth’s dismay, they recruit his rival Centurion into the effort. His powersuit has full environment capabilities, for two people, and a water cannon.

Eventually Scooter rings Fireflash and mutters what is probably the best apology she’s going to get. Hopefully that means we can have actual team meetings again, such as one about the pair of former sunbeds that got dropped off to Bat-Moreau and former team member Allana/Nocturne, with the note "one for you and one for your friends associates". Apparently they’ve been altered to read and display auras, for medical purposes.

Nocturne: Now we just have to figure out how they work.
Flux: Well, plug it in over there and we’ll screw around.
Hero Shrew: ‘F*** around and find out.’
Flux: All we need is a test subject… hmm. Hey, Hardlight, we have a new sunbed for you.
Nocturne: ‘Most of it is cool blue and then there’s a vortex of doom in your neck.’
Hardlight: Well, I know about THAT.

Hero Shrew: Well, I’m game *climbs in, then grabs Flux’s wrist* We ARE sure this wasn’t sent by a supervillain, right?
Flux: Could you grab Allana’s wrist instead? If you have an involuntary muscle spasm her hand won’t go bye-bye.
GM: That would give Nocturne a chance to try out her flesh regenerator.
Nocturne: It doesn’t work on bones.



It’s likely the devices were made by Guilt-rider/Dr Soma, although Nocturne has never told us that they’re the same person.

GM: Although it doesn’t have the hallmarks of Guilt-rider’s stuff - no chrome skulls.

Hero Shrew: So it’s not some kind of magitech cloning device sent by a supervillain.
Nocturne: I’m 30% sure it’s fine.

The Magus, now that he’s confident he’s not going to die of Martian Anthrax, can get on with his investigation of exactly what kind of mystic bulls*** is going on in Edge City. He has been learning all kinds of interesting things about Edge City, at least as far as what kinds of occult groups are operating where. He’d probably be fascinated to learn about that dimensional gate in the bay, but it’s not like any of us are likely to tell him about it. It’s unlikely Scooter even remembers it. We probably never would have discovered half the stuff the Magus has, either.

GM: Because the party’s magical expert really isn’t that much of an expert on magic.

Although there does seem to be at least one other technomancer, or group of technomancers, operating in Edge City. But then technomancers are the kind of people that wave rubber chickens at malfunctioning servers and then be surprised when it works.

But even without the kind of future problems that could be avoided with a five minute conversation, he soon discerns that there’s a surprisingly large number of relatively minor cults at work - even more than there are in San Francisco, and Vibora Bay - and there’s a surprisingly large amount of co-operation between them. They seem to have divided the town into nine sections. And a lot of them refer to the East. Certainly sounds like it’s connected to the whole Feng Shui deal that the superteam has been uncovering over the last year.

Hero Shrew: You know, I have to wonder if we’d be a more successful superteam if the Feng-Shui of our secret base was better.

But the Magus has a few problems too - he completely missed the fact that the entire city is Aspected, and the two biggest targets of his attention are things he really doesn’t want to interact with.

Hero Shrew OoC: Just as well he knows an entire team of useful idiots.

So eventually he tracks Flux down, while the team is on patrol. Flux and Fireflash ask him if he knows about how somebody was trying to alter the Feng-Shui of the entire city. To the point of hiring supervillains to help.

Magus: … that is a f***load of geomancy.
GM: I did some research into large scale geomancy, and the biggest one I could find was the Forbidden City.
Fireflash: Which would fit into one section of Edge City with plenty of room to spare.
Magus: Well that’s mildly terrifying.

Flux could probably offer more insight, but then he’s never got on well with the more traditional magic-workers in the region.

Flux: I ask questions about conductors and resistors and they look at me funny.

But comparing notes does reveal something a little alarming about the geomancy of Edge City. As well as all the Feng-Shui slapped over the town, there’s a major leyline running right across the centre of town - one that now runs exactly along the bridge across the bay, under Corporate Circle, and ending in Lake Effinger. Where something magical and Atlantean and some fire-underwater has been humming away for an unknown length of time. Possibly predating the day that experimental fusion reactor nearly wiped California and adjacent regions off the map.

GM: Portland would have been a seaside town.
Magus: So you’re telling me it was all planned by Lex Luthor.

So despite all the headaches it’s been giving us, the current situation is still preferable to the alternative. Although the fact that at least two other leylines cross the Corporate Circle, intersecting at a pleasant little park with large rocks artfully placed around, is now highly suspicious.

Flux: Crap. I’m going to have to consult a druid. Or a geomancer. Or possibly both.

And another leyline ends at the highway cloverleaf nicknamed the Infinity Interchange.

GM: So despite Edge City being built on biotech as its primary industry, somebody has been deliberately designing the place as an innately magical city. Or at least two somebodies.
Magus: They’ve been trying to use Western Geomancy AND Eastern Geomancy. No wonder it’s such a mess.

Hardlight: I guess we’re taking the Quadraphibious Qruiser to the bottom of Lake Effinger then?

Magus: My theory is that the CEO of LowellTech is behind the Western Geomancy half of it - I know he has a bunch of druids working under him.
Flux: … no, no, we checked him. He’s harmless. Good-natured, but a bit of an idiot.
Magus: Being an idiot doesn’t preclude him being responsible.
Flux: … give me a minute, I need to make a phone call. Hey, Hardlight, you didn’t sign off on any city restructuring a few years back, did you?

Flux: I need to check exactly when that park got laid out. If the Low-Carb Druids have f***ed things up again they are going to be in so much trouble. The thing with the hobos was bad enough.
Magus: … what?

But it does appear the purpose of the park at the ley nexus in Corporate Circle is to stop the geomantic power flowing into the area from building up catastrophically.

Flux: Well at least they’re good at what they do. They didn’t ASK, or tell anybody what they were doing, but it was good work at least.

At least the local gang situation has been quiet, while everybody waits to see how the federal case against Humanity First shakes out. Taking over much of a city’s street-level supercrime is one thing, but attracting a full federal response is something else entirely.

graphic imagination, delusional personalities

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