Mickey coughs theatrically. "'What is your name?'"
"Pegasus J. Crawford," the tall silver-haired man pauses, and preens a little, as if, really, people ought to start admiring him now. He smiles at the mouse, "next question?"
Hm? What's this? Another human, is it? Envy realizes he's been rather antisocial lately, and he realizes that's rather unlike him (though, to be fair, he's been angry that That Bastard hasn't been here, and has been trying to destroy random places in the park, only to have them come back).
"My, my, my," Envy sings. "We're in a rush, aren't we?" He makes a point to stand in Pegasus' way. Not directly in his way. He chooses to go for the 'Slightly to the side' in the way that seems to annoy people so much more.
Still looking back toward Mickey, Pegasus just barely manages to catch himself before he walks right into the slight dark-haired boy. "Pardon me," the apology is reflexive, and it catches in his throat as he looks up and sees his smirk.
"If you'll excuse me," he takes a step aside, "there are places I'd like to go." By his tone, the last thing he wants is to waste his time on some snarky teenager.
Sirius crosses his arms, leans against the wall, and watches the newcomer. He doesn't know anything about Pegasus, but he's taken an instant dislike to him. Something about that comment about the castle and uniformed slaves. Fucking arrogant bastard.
"You can't go in," says Sirius, in a mock cheerful voice. "Not till the mouse lets you."
Sirius has dealt with people like this all his life. It brings a smile to his face, how much he's sure this man hates being at the mercy of a cartoon mouse.
((Nothing personal, you understand! Your app killed me ded, especially the response to the 'two coolest' question XD))
"The mouse?" Pegasus gives an immensely irritated sigh, "didn't he just let me in? I answered all his questions for god's sake."
He studies this new obstacle blocking his path, wondering what it is that's making all the human inhabitants here so uniformly uncooperative. Can't they be nice, and fun like Mickey and the Cat?
"Who are you to speak for the mouse anyhow," he says, you don't look like you hold any official position here." ...Or anywhere else, he could have added, but didn't, being far less than impressed by the man's unkempt appearance.
[Aww, thankies, I'm sure. Please, feel free, do you know how delicious it is to get interaction right away like this?]
"I don't speak for the mouse," says Sirius, dropping the cheerfulness. "Nobody does. But just a word of advice-- if you march in here already acting like you own the place, you aren't going to make any friends." He smirks. "And that'd be just so sad, wouldn't it, Pegasus?" There's an unmistakable note of mocking in the way he says the name.
Things are really going quite horribly so far, and Pegasus, who is not an introspective man, wonders just what it is that has everyone's knickers in a twist. "Forgive me," he says, and his tone is more polite, if only to get past this self-styled gatekeeper, "if I gave any impression that I think I own the place, that was hardly my intention."
"Although how anyone could possibly not want to own this place is beyond me," he added, "it looks entirely delightful."
As an afterthought, he puts out his right hand, "my name's Pegasus Crawford," he says, "I don't believe I caught yours?"
"What makes you think you'd take over," asks Crowley, face carefully expressionless behind his dark sunglasses. He brushes an invisible piece of dust from the shoulder of his black Armani suit.
[Incidentally, I positively adore your list of Crowley's canon powers on the info page; y'know I read the book twice, but I didn't remember all of those.]
"That I'd what?" This obstacle is at least good-looking, which entitles him, in Pegasus' opinion, to a better answer than I said the first thing I thought of. In a tone much smugger than he thinks it is, "well," he says, "I did start an international craze with the game I created, plus I was CEO of a multinational corporation before my 25th birthday. I think that will give you a little idea why I think it."
((Thanks! Some of them are things that Aziraphale does, but I can't imagine that Crowley can't do them if Aziraphale can...))
"Join the club," Crowley smiles. In truth he can't stand the man, but he's supposed to be a flash yuppie bastard, which means he's supposed to like other flash yuppie bastards. "What game did you create, and if you don't mind my asking, when?"
[You've got an Aziraphale here, don't you? I'm looking forward to seeing your interactions.]
"Duel Monsters," Pegasus' tone is casual, "I got the idea a few years ago when I was visiting Egypt and it's proven rather popular." He doesn't mention how much of the popularity is due to Kaiba Seto's gaming technology. This place is his chance for a fresh start, an opportunity to get back to being recognized on his own terms. There aren't any Kaiba's here to spoil that.
"The club you say," he adds, looking curiously into the other man's eyes (or, to be more accurate, into his sunglasses), "are you a game designer too then?"
"At least you've got the right kind of taste in chocolate," Susan observes dryly. If her expression is anything to go by, it's the only thing about that newcomer that's made a positive impression.
Although if pressed, she would have to admit that the comment about bears, pirates, and fairies was funny.
Considering how many people have already gotten in his way while he tried to get to the front gate, and considering that each and every one so far has been critical, Pegasus isn't surprised in the least at the tone of the next obstacle's voice. He's a little more surprised that she's female. And attractive, albeit in a schoolteacherish sort of way.
"I've got the right kind of taste in a lot of things," he tells her with a charming smile, "sometime perhaps I can tell you about them."
Given her experiences with certain citizens of Ankh-Morpork in whom charm and taste were not necessarily signs of exemplary character, Susan can perhaps be forgiven for not warming up to the new arrival all that quickly.
"Is that so. Very nice, I'm sure. So where did you come from, and how did you get here?"
"Ohh, I just decided to come here," Pegasus tells her, "things got boring at home." He doesn't go into detail, doesn't explain how depressing it's gotten, watching everyone pay attention to Kaiba Seto (and Kaiba never pay the least attention to him) while he, the Creator of Duel Monsters languishes in obscurity on his Island. Nor does he talk about the research he had to do in order to figure a way to get here; what were a few thousand hours on Google? A retired businessman has to do something.
"It looks lovely here," he says, "I'm quite looking forward to my stay."
"It's nice to see someone being glad to arrive," says Psyche. And genuinely means it. It's like a breath of nitrous oxide after too much fresh air. She hopes the man won't be eating his words soon, but even so, a change is as good as a holiday. She beams at him, not at all put off by arrogance.
"What exactly are Toon Monsters? Oh, and I'm Psyche; it's a pleasure to meet you."
Next up is a dazzling young woman who, by some miracle, actually seems pleased to see him; by this point, Pegasus is so relieved to find anyone who is pleased that he's tempted to throw his arms around her neck and hug her.
"The pleasure is entirely mine Psyche," he tells her, and his voice is very sincere, "my name is Pegasus Crawford. And Toon Monsters: They're part of a game I created a while back, perhaps you've heard of Duel Monsters?"
Not that he much cares if she has; this Psyche is pleasant, she's congenial, and perhaps, if he manages this right, she'll show him around this place.
Well, Psyche's friendly to just about everyone with a soul. He does have a soul at the moment, doesn't he? And it's hard to be much more self-involved than the average member of her husband's family. As long as he's not trying to split up her marriage and/or pulling her hair out, Psyche finds it rather endearing.
"I have, actually," she says. "I think a friend of mine elsewhere was involved with it somehow, though he never really went into detail about how it worked. But you create games? That must be wonderfully absorbing work."
"You have?" the recognition is all it takes, Pegasus is officially delighted with Psyche, "and you say you know someone involved?" She is not only beautiful, she's delightfully congenial, he thinks, and he continues smiling warmly at her "you'll have to tell me more about him, maybe I know him too. It would be rather agreeable to have friends in common with someone here."
"It was designing the Monsters I liked best," he adds, and it doesn't seem at all incongruous that they should both be talking about him, "people think it's all about power and attack points, but really, there's a lot you can do in terms of strategy."
"Tell me, Psyche," he continues, "do people here normally spend their time outside the front gate?"
Comments 178
"My, my, my," Envy sings. "We're in a rush, aren't we?" He makes a point to stand in Pegasus' way. Not directly in his way. He chooses to go for the 'Slightly to the side' in the way that seems to annoy people so much more.
Reply
"If you'll excuse me," he takes a step aside, "there are places I'd like to go." By his tone, the last thing he wants is to waste his time on some snarky teenager.
Reply
"Awww," Envy pouts, mirroring his moves. "But you only just got here."
Reply
"Correction," as Pegasus moves again, "I haven't gotten here yet," and he looks significantly past Envy to the gate.
"Who are you anyhow," he adds, "do you always make a practice of stopping people on their way in?
Reply
"You can't go in," says Sirius, in a mock cheerful voice. "Not till the mouse lets you."
Sirius has dealt with people like this all his life. It brings a smile to his face, how much he's sure this man hates being at the mercy of a cartoon mouse.
((Nothing personal, you understand! Your app killed me ded, especially the response to the 'two coolest' question XD))
Reply
He studies this new obstacle blocking his path, wondering what it is that's making all the human inhabitants here so uniformly uncooperative. Can't they be nice, and fun like Mickey and the Cat?
"Who are you to speak for the mouse anyhow," he says, you don't look like you hold any official position here." ...Or anywhere else, he could have added, but didn't, being far less than impressed by the man's unkempt appearance.
[Aww, thankies, I'm sure. Please, feel free, do you know how delicious it is to get interaction right away like this?]
Reply
This from a man named Sirius.
Reply
"Although how anyone could possibly not want to own this place is beyond me," he added, "it looks entirely delightful."
As an afterthought, he puts out his right hand, "my name's Pegasus Crawford," he says, "I don't believe I caught yours?"
Reply
"What makes you think you'd take over," asks Crowley, face carefully expressionless behind his dark sunglasses. He brushes an invisible piece of dust from the shoulder of his black Armani suit.
Reply
"That I'd what?" This obstacle is at least good-looking, which entitles him, in Pegasus' opinion, to a better answer than I said the first thing I thought of. In a tone much smugger than he thinks it is, "well," he says, "I did start an international craze with the game I created, plus I was CEO of a multinational corporation before my 25th birthday. I think that will give you a little idea why I think it."
Reply
"Join the club," Crowley smiles. In truth he can't stand the man, but he's supposed to be a flash yuppie bastard, which means he's supposed to like other flash yuppie bastards. "What game did you create, and if you don't mind my asking, when?"
Reply
"Duel Monsters," Pegasus' tone is casual, "I got the idea a few years ago when I was visiting Egypt and it's proven rather popular." He doesn't mention how much of the popularity is due to Kaiba Seto's gaming technology. This place is his chance for a fresh start, an opportunity to get back to being recognized on his own terms. There aren't any Kaiba's here to spoil that.
"The club you say," he adds, looking curiously into the other man's eyes (or, to be more accurate, into his sunglasses), "are you a game designer too then?"
Reply
Although if pressed, she would have to admit that the comment about bears, pirates, and fairies was funny.
Reply
"I've got the right kind of taste in a lot of things," he tells her with a charming smile, "sometime perhaps I can tell you about them."
Reply
"Is that so. Very nice, I'm sure. So where did you come from, and how did you get here?"
Reply
"It looks lovely here," he says, "I'm quite looking forward to my stay."
Reply
"What exactly are Toon Monsters? Oh, and I'm Psyche; it's a pleasure to meet you."
Reply
"The pleasure is entirely mine Psyche," he tells her, and his voice is very sincere, "my name is Pegasus Crawford. And Toon Monsters: They're part of a game I created a while back, perhaps you've heard of Duel Monsters?"
Not that he much cares if she has; this Psyche is pleasant, she's congenial, and perhaps, if he manages this right, she'll show him around this place.
Reply
"I have, actually," she says. "I think a friend of mine elsewhere was involved with it somehow, though he never really went into detail about how it worked. But you create games? That must be wonderfully absorbing work."
Reply
"It was designing the Monsters I liked best," he adds, and it doesn't seem at all incongruous that they should both be talking about him, "people think it's all about power and attack points, but really, there's a lot you can do in terms of strategy."
"Tell me, Psyche," he continues, "do people here normally spend their time outside the front gate?"
Reply
Leave a comment