Hajaari and Atarnor World Building

May 31, 2009 13:38

Following the first attempt at world-building for the Ar'Sorai, making them a language and customs, I head off to design the Hajaari.

Hajaari

The name Hajaari is derived from huguru, which means stone in Soraiden. The singular and plural of Hajaari are the same. The Hajaari are humanoid giants, with a fairly stable shade of rock-like skin tone (some would say scales) ranging from obsidian to pearly-white, mostly all colors rock formations results with--some Hajaari are known for a gleaming shade of colors, like turquase and dark red.
Native to the mountan region of Dardeep and its outskirts, one may find Hajaari near human settlements or in caves.
The Hajaari are fairly intelligent, capible of human speak easily. Their voices are very deep, and one cannot tell the difference of gender out of voice and body shape.
They are, however, vegitarians who eat mainly Asha, a gigantic leafy mountan fern that spreads across the mountain chains, many cliffs and coves, and generally grow and can be found near rocks. Asha is also used by Men, who use it for medical purposes, but not with the same abundance.

Hajaari Body

The average Hajaari (male or female) reaches up to twenty yards (18 meters). Thier newborns are around ten yards when concieved. The average Hajaari lifespan is around seven hundred years, thus intelligent ones are a gift to scholars, who seek them out for knowledge.

Dispite common belief, the Hajaari are not warm-bloods like Men and Ar'Sorai, but are cold bloods, and thus have eggs to where their children are born. A female lays eggs between Skin Sheds, and waits for her mate to fertilize them exteriorly. Few children are born, and once they survive the dangers of the mountains, they are set to live on their own.

Vegitarians ever since discovered, they grow slowly, and their skin gradually falls as new cells take place. Once every thirty years, a Hajaari will shed his/her old skin once the new skin is ready. When ready to perform the task, the Hajaari brush theirselves against cliffs or any hard object and their skin will peel off, revealing the new, slightly wet skin within.
Old skin is sometimes manifactured and softened to make building materials and durable leather.

Hajaari Culture

The Hajaari culture is singular, with rarely four or more Hajaari knowing each other. Most roam vallies, coves and mountains, and could rarely be found near open plains, although they took a liking to the kingdom of Dardeep, and assisted them in building in return for political protection and peace.
As stated before, Hajaari rarely travel with other Hajaari, unless children seeking to find their own den, their equivilent of houses. When a Hajaari child finds a suitable den, they will reside there until they are two hundred years old, and then seek out another one when it grows too large.
A den is respective if a Hajaari reaches 500 years old and dug deep enough for an underground pool, where many would plant Asha and giant glowing mushrooms. Many wonders have been found in significant Hajaari dwellings, such as chunks of truesilver, greatgems, stacks of Old Skin and ancient arms and armor from battles ages old.
Most if not all Hajaari dislike light, but not an absolute hatred-their slow movements leave them subject of extreme discomfort when travelling in the summer desert for long time. Their brittle eyes feel powerful stings when exposed to quick winds and strong light, thus they prefer to travel in shadows and in the night.

Hajaari Relations
The Hajaari don't associate themselves with the Ar'Sorai, due to their many conflicts on numerous levels--The Ar'Sorai love stone work, and often some guilds took shedded skin for personal works. Many Hajaari don't approve of "small creatures" to dig in their mountain ranges and expose them to sunlight, and their treasured greatgems (Enormous jewels deep in the mountains) are a subject of Ar'Sorai-Hajaari conflict. Long ago, the Ar'Sorai disassociated themselves with the Hajaari, and their conflict reflects upon the people of Atarnor, who also feel discomfort with the kingdom of Dardeep, whom the Hajaari especially like.

Relationships between Atarnor and the Hajaari are tenuous at best, the Hajaari can be violent when feeling decieved, and they especially dislike Atarnor ambassadors. With the strong relations between Atarnor and the Ar'Sorai, the Hajaari took them as two sides of the same coin.

However, unlike Dardeep, their politics can vary enourmously; no one is responsible for a whole of the race, but each speaks for theirself. Relations with other kingdoms of men are normal, but they harbor great liking to the Northern Kingdom, something their allies from Dardeep don't share. Many admire the Queen of the "Sea Kingdom", but they prefer to stay away from open waters, instead tending to their underground pools.

Hajaari Religion

The Hajaari believe all came from earth, a shared origin in religion with Man and Ar'Sorai, but that is all they know and all they need to know. They have no known rituals, customs or recognized scripts. Good-intending clerics and human priests visited the Hajaari to learn from them more and maybe teach them, but they met a stone wall.
Hajaari Language

No man heard any speak of the Hajaari but incoherent rumbles and sometimes, thundering. When speaking Common or (more rarely) Soraiden, their voices are gruff and deep, speaking very slowly.

Hajaari Warcraft and Enemies

The Hajaari are not interested in conquest nor warfare--when Men came to take Dardeep, a previously empty land, they simply acknowledged mankind's presence and continued on in their lives. Sometimes, one amused Hajaari will speak and offer assistance (as noted earlier) of human architecture.
However, in the case the Hajaari do intend to wage war, they will march out in groups, with males crashing their fists together loudly, and females clapping their stony hands. The sounds, accompanied by a mournful tone and their rumbling, heavy steps is their song of war.
 If there is any enemy for the Hajaari, it will be the Adorai, who sometimes roam their lands, and irritate the Hajaari out of their dens to banish them. Most do not return.
Another enemy of the Hajaari are the Gurah, giant vultures that fly the mountain ranges and eat Hajaari children and crack their eggs if the mate takes too long to fertilize.

Hajaari Mating

A mate is chosen by a female in one of the very few meetings each region's Hajaari have, where the female will choose the mate by numerous qualities such as quality of the den, his history and might to evaluate how well the child will live until they are left for their own. The competition is fierce, and may lead to violence. In history, more Hajaari died to competition than any other cause.

Hajaari Death and Burial

When a Hajaari feels death is coming, they will retreat to their first den, and crawl in--if it is too big they will slouch at the door and rest for days--sometimes week without eating. Some Men view this as slow suicide, but Ar'Sorai scholars state that they have keen senses, or that they experience something that drugs them into the death-ready state. After a year of a Hajaari's death, three skins fall apart instead of the single one per 30 years, and reveals a gleaming coat. The stone scales of this coat leaks a highly flammable liquid, which will soak the Hajaari's body completely. The gleam of the corpse can be seen from afar, attracting a Guran. The vulture heads out to grip a stone with its beak and swoops from the skies and land on the body, where it will rub the stone on the corpse, which will then burst into flames, when the Guran will take off swiftly.
The bonfire, signalling a Hajaari's death can be noticed from a very long distance, for the flames being green rather than red.
"A death fitting a king," states Prince Arrious. "The purpose of the act itself cannot be fully understood; why do the Hajaari signal their corpse to their enemies; why reveal to them their first dwelling, which can be calculated from its last, where its prized possessions are? One may argue that things such as these are no longer of importance to them, and one can say that only a gift left to the land that held him so long, before he returns to the earth."

Alright. Done with the Hajaari. They're not as complex as the Ar'Sorai, admittingly, but then again, they're simple creatures with unusual smartness, and none can claim they fully understand them all.

adorai, world-building, arrious, ar'sorai, annanor, dardeep, kinfire, hajaari, atarnor

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