So I played through episode 4 of The Walking Dead: Season 2. This one's called Among the Ruins. I played through the entire episode in one sitting naturally because I want to get back to Fallout: New Vegas because I'm addicted. I am pretty upset over the death of a particular character when I did everything in my power to save her. Why even give the option of choice, when a character is going to die anyway? That just tells me whatever choices you make in this game don't really matter in the end. She was one of my favorite characters too. Granted she had "death" painted on her back, I hoped there was a slim chance she could survive. This episode made me felt like I was being punished for making decisions that I deemed were right. Another example involved Kenny becoming extremely pissed at you because of a choice you had to make. There really was no better option. He comes around eventually, but you can tell he's losing his mind. If I had to make a guess, I don't think he'll make it through to the end of this game. At the same time I did feel like there was more of a variety of choices you could make, for example choosing which people to help out, or at least you can choose what order to do them in. I followed one particular person, but later on I was able to follow the other people too once the first scene was played out. The ending finds the characters in dire straits once again, and I had to make a tough decision once again at the end, which I'm not sure was the right one, but I'd like to think so. Let's just say I'm making Clementine do some pretty dark things. There were no previews for the final episode, but I worriedly look forward to it. I know it's not going to be pretty. Here's a screenshot from episode four. Tis not a good time to give birth