Spells in Canon

Feb 08, 2007 18:11

List of Spells

A ~ B ~ C ~ D ~ E ~ F ~ G ~ H ~ I ~ J ~ K ~ L ~ M
N ~ O ~ P ~ Q ~ R ~ S ~ T ~ U ~ V ~ W ~ X ~ Y ~ Z

~ A ~
Accio - summons a desired item which will fly to the caster

The Age Line - incantation unknown; used to keep those below (or above) a certain age from crossing the line, most likely modifiable

Aguamenti - charm that conjures a jet of water from the caster's wand

Alarte Ascendar - Causes something to shoot up into the air

Alohomora - unlocks doors (but not all doors)

Anapneo - spell to clear a blocked airway

Animagus Transfiguration - incantation unknown; a witch or wizard transforms into an animal, difficult to master, does not require a wand

Anti-Apparation - incantation unknown; prevents Apparating, could be the same as an Anti-Disapparition Jinx

Anti-Cheating Spell - incantation unknown; cast on quills to prevent cheating, used before exams at Hogwarts

Anti-Disapparition Jinx - incantation unknown; prevents Apparating, could be the same as an Anti-Apparation spell

Anti-Gravity Mist - incantation unknown; mist that reverses up and down ("hanging from the ground over the endless sky")

Anti-Jinx - incantation unknown; spells to reverse, counter-act or prevent jinxes

Antler Jinx - incantation unknown; victim sprouts antlers

Aparecium - turns invisible ink visible

Apparition - non-verbal spell; difficult spell used make a witch or wizard disappear from one place and reappear somewhere else, can cause "splinching" which is leaving part of the body behind, requires a license, the farther you go the more difficult it becomes, Side-Along Apparation involves touching someone else to Apparate them as well

Arania Exumai - throws back spiders (therefore "whatever" Exumai could be used to knock over or throw back something else since it is unlikely there is an entire spell made just for spider annoying)

Armour-bewitching Charm - bewitches a suit of armor

Arresto Momentum - slows the descent of a falling object, possibly stops movement one could argue

Ascendio - allows the spellcaster to ascend rapidly

Avada Kedavra - the Killing Curse, one of the three Unforgivable Curses

Avis - conjures a flock of small birds

Back to the Beginning

~ B ~
Babbling Curse - incantation unknown; probably causes victim to babble

Backfiring Jinx - incantation unknown, effects unknown but probably nasty

Banishing Charm - incantation unknown; reverse of the Summoning Charm, sends objects away

Bat-Bogey Hex - incantation unknown; engorges the victims 'bogies' to bat-size, gives them wings, and sets them to attack the victim

Baubillius - unknown; wonder if it could be the Bubbles spell

Bewitched Sleep - incantation unknown; puts the target into a deep sleep where they do not breathe for the duration of the spell

Binding/Fastening Magic - spells which fasten chains or ropes to restrain

Binding Magical Contract - incantation unknown; this spell or spells makes a contract magically unbreakable

Blasting Curse - incantation unknown; a dueling curse

Bluebell Flames - incantation unknown; creates blue flame which can be directed to a specific place

Body-Bind Curse - incantation unknown; most likely the same as the Petrificus Totalus

Bombarda - blasts open a door, possibly a sonic burst?

Bond of Blood - incantation unknown; ancient magic involving one person's sacrifice of him/herself for a family member out of love, a charm must be cast to activate and another family member must accept the saved person as his/her own, "She took you, and in doing so, she sealed the charm I placed upon you. Your mother's sacrifice made the bond of blood the strongest shield I could give you..." from OotP

Bracchium Emendo - fixes a broken forearm (Emendo is the repairing part so "whatever" Emendo could repair other broken bones in theory)

Braking Charm - incantation unknown; used on broomsticks to allow braking

Bubbles - incantation unknown; (wonder if it could be Baubillius), spell which pours non-bursting golden bubbles out of the wand

Bubble Head Charm - incantation unknown; encloses the head of the head with a bubble of breathable air

Back to the Beginning

~ C ~
Canary Transfiguration Hex - incantation unknown; a temporary hex that transforms someone into a giant canary who then molts back into themselves after a bit

Candle Magic - incantation unknown; minor spell that ignites candles and can make them float in midair

Carpe Retractum - pulls an object toward the caster or the caster toward the object

Cheering Charm - incantation unknown; a charm that cheers someone up and makes them happy

Cistem Aperio - opens a chest or crate

Colloportus - seals a door, making a squelching noise

Color Change - incantation unknown; possibly the same as the Flashing Paint Charm

Confundus Charm - incantation unknown; causes confusion

Conjunctivitis Curse - incantation unknown; affects the eyes and vision of the target

Conjuring Spells - incantation unknown; a type of magic that creates objects of out thin air

Crop-Related Charms - incantation unknown; charms that cause various effects on crops depending on which charm is used

Cross-Species Switches - incantation unknown; transfiguration magic involving turning one creature into another

Crucio - the Cruciatus Curse, inflicts almost intolerable pain that can drive someone insane, one of the three Unforgivable Curses

Curse of the Bogies - incantation unknown, effect unknown; could be the same as the Bat-Bogey Hex

Cushioning Charm - incantation unknown; creates an invisible cushion on the handle of the broom to make flying more comfortable

Back to the Beginning

~ D ~
Defensive Charge - no incantation needed, automatic response; an electrical-like charge runs through the body of a wizard as a defensive mechanism

Defensive Charm - incantation unknown, effects unknown; charms used to defend the caster

Deletrius - used to erase the ghost images of spells revealed by Priori Incantato, may be used to remove other spell effects as well

Densaugeo - enlarges the victims teeth horrifically

Diffindo - cleaves something, cuts something open, a Severing Charm

Disapparate - incantation unknown; Apparation, as seen from where a wizard is leaving

Disillusionment Charm - incantation unknown; charm to hide something in a chameleon like fashion, flood of cold when cast on someone, trickle of warmth when removed

Dissendium - opens the secret door in the statue of the hump-backed witch

Door-Opening Spell - non-verbal spell; sends a jet of sparks that opens a door

Drought Charm - incantation unknown; dries up water

Back to the Beginning

~ E ~
Engorgio - causes the target to swell in size, reversed by Reducio

Ennervate - most likely the same as Rennervate

Entrail-Expelling Curse - incantation unknown; sounds like the insides come out, probably fatal

Entrancing Enchantments - incantation unknown; love spells

Episkey - heals or repairs damage that has been inflicted

Epoximise - a type of sticking or fixing charm

Evanesco - makes something vanish in a go away completely sort of way (not in an invisible way)

Everte Statum - dueling spell, used to send the opponent flying

Expecto Patronum - conjures a Patronus which will drive away Dementors

Expelliarmus - disarms an opponent, basic defensive spell

Extinguishing Spell - incantation unknown; spells to put out fires

Back to the Beginning

~ F ~
Feather-Light - incantation unknown; makes the target object weight practically nothing

Fera Verto - turns an animal into a cup or goblet

Ferula - conjures a wooden rod (to be used as a splint)

Fidelius Charm - "An immensely complex spell involving the magical concealment of a secret inside a single, living soul. The information is hidden inside the chosen person, or Secret-Keeper, and is henceforth impossible to find -- unless, of course, the Secret-Keeper chooses to divulge it." -- PA chap. 10, JRK said "In other words, a secret (e.g., the location of a family in hiding, like the Potters) is enchanted so that it is protected by a single Keeper (in our example, Peter Pettigrew, a.k.a. Wormtail). Thenceforth nobody else -- not even the subjects of the secret themselves -- can divulge the secret. Even if one of the Potters had been captured, force-fed Veritaserum or placed under the Imperius Curse, they would not have been able to give away the whereabouts of the other two. The only people who ever knew their precise location were those whom Wormtail had told directly, but none of them would have been able to pass on the information."

Finger-Removing Jinx - incantation unknown; removes a person's fingers

Finite - stops a currently operating spell effect

Finite Incantatem - stops currently operating spell effects

Fire Talking - incantation unknown; using floo powder to speak through flames

Fixing Charms - incantation unknown; spells to magically fasten one thing to another

Flagrate - creates a burning, fiery line in the air which can be "drawn" with the wand into specific shapes that linger

Flame-Freezing Charm - incantation unknown; makes a flames heat feels like a warm breeze

Flashing Paint Charm - makes the paint on a banner flash different colors

Flipendo - spell used to push or topple something

Fountain of Wine - incantation unknown; spell produces a fountain of wine from the caster's wand, a conjuring spell

Four-Point Spell - same as the Point Me spell

Freezing Charm - incantation unknown; charm that freezes

Full Body-Bind - same as the Petrificus Totalus

Fumos - unknown, but probably has something to do with smoke or vapor?

Fur Spell - incantation unknown; causes a person to grow fur

Furnunculus - curse that causes a victim to break out in boils

Back to the Beginning

~ G ~
Glacius - the freezing charm

Gripping Charm - incantation unknown; spell used to allow an enchanted object to be held more easily

Grooming Charms - incantation unknown; minor spells for personal grooming

Growth Charm - incantation unknown; makes things grow in size, probably similar to Engorgio

Gubraithian Fire - incantation unknown; makes a target object burn forever

Back to the Beginning

~ H ~
Hair-Thickening Charm - incantation unknown; lengthens and thickens a person's hair (can be used on eyebrows)

Hex-Deflection - form of magic or class of spells that defend the caster against hexes

Homorphus Charm - incantation unknown; according to Lockhart it's useful against werewolves, possibly to force them to change back to human form

Horn Tongue - incantation unknown; transfigures the target's tongue into a bony substance resembling a horn

Horton-Keitch Braking Charm - incantation unknown; broom magic

Hot Air Charm - incantation unknown, involves a complicated wand motion; a jet of hot air from the caster's wand

Hover Charm - incantation unknown; makes an object float in the air, house-elves do not require a wand

Hurling Hex - may not need an incantation; nasty hex that can be placed on a broom that will make it attempt to hurl its rider off

Back to the Beginning

~ I ~
Illegibilus - unknown, probably means to make something unreadable

Immobulus - makes something immobile

Impedimenta - stops an object or slows it down

Imperio - the Imperius Curse is one of the three Unforgivable Curses, allows caster to control someone

Imperturbable Charm - incantation unknown; creates a magical barrier to prevent eavesdropping and thrown items will be bounce off, target object is said to have been Imperturbed

Impervius - makes something waterproof or water repellent

Inanimatus Conjurus - the name suggests this involves the conjuring of inanimate objects

Incarcerous - sends thick ropes out of thin air to wrap around someone or something

Incendio - starts a fire

Insect Jinx - incantation unknown; sprouts feelers on the head, removes the victim's powers of speech, and forces the victim to scuttle along the ground

Instant Scalping - incantation unknown; this hex removes hair

Invisibility Charm - incantation unknown; spell to make a person or thing invisible

Back to the Beginning

~ J ~
Jelly-Brain Jinx - incantation unknown; messes with your head

Jelly-Fingers Curse - incantation unknown; makes fingers like jelly, so that they can't grasp anything properly

Jelly-Legs Jinx - causes the target's legs to wobble uncontrollably

Back to the Beginning

~ K ~
Killing Curse - Avada Kedavra

Knee-Reversing Hex - incantation unknown; causes the target's knee to become backwards

Knitting Charm - incantation unknown; enchants knitting needles to knit

Back to the Beginning

~ L ~
Lacarnum Inflamarae - sets robes on fire (Inflamarae is the set fire to part)

Langlock - a jinx that glues the target's tongue to the roof of the mouth, invented by the Half-Blood Prince

Leek Jinx - incantation unknown; causes leeks to grow out of the target's ears

Legilimens - used to preform Legilimency which is the ability to extract emotions and memories from another's mind, the incantation need not be spoken if the witch or wizard is powerful enough, most likely it is legally restricted if caught (but not easily monitored like minors using magic)

Leg-Locker Curse - Locomotor Mortis

Levicorpus - dangles a person upside-down by the ankle in mid-air, invented by the Half-Blood Prince

Levitation Charm - a basic charm that allows the target to float up to five feet above the ground, could be the same as Wingardium Leviosa

Liberacorpus - counter-jinx to Levicorpus, invented by the Half-Blood Prince

Library Book Spells - incantation unknown; spells and curses that were placed on the books in the Hogwarts library to keep the students from damaging them

Light Spell - incantation unknown; creates a handful of shimmering light that appears with a soft, crackling sound

Lightening Spell - incantation unknown; causes an object to become lighter and easier to carry.

Locomotor - moves an object, typically Locomotor is followed by a target word like Locomotor Trunk

Locomotor Mortis - locks the legs of a victim together

Lumos - creates a small beam of light from the end of the caster's wand, extinguished by Nox

Lumos Maxima - generates a brilliant light

Lumos Solem - generates an extremely brilliant sunlike blast of light

Back to the Beginning

~ M ~
Magical Chains - a magical effect, spell name unknown; spell causes magical chains to snake out of a chair and bind a person (similar to the rope version Incarcerous)

Magical Ropes- a magical effect, spell name unknown although it could be Incarcerous; spell causes magical ropes to fly from a wand and bind a person, Voldy/Quirrell did not require a wand to cast this,

Memory Charm - Obliviate

Messenger Spell - incantation unknown; sends a magical messenger to someone via the caster's Patronus, DD used it without an incantation

Mobiliarbus - moves a tree (Mobili is the part that means to move)

Mobilicorpus - moves a body (Mobili is the part that means to move)

Morsmordre - conjures an immense glowing skull in the sky, made of green sparks including a snake coming out of the skull's mouth, should be known only by Death Eaters

Muffliato - fills the ears of the target with an unidentifiable buzzing to drown out conversations, invented by the Half-Blood Prince

Muggle-Repelling Charm - incantation unknown; keeps Muggles away from a place or object

Back to the Beginning

~ N ~
Nox - extinguishes the Lumos spell

Back to the Beginning

~ O ~
Obliteration Charm - incantation unknown; removes traces of tracks left by someone

Obliviate - modifies or erases part of a person's memory, there is such a thing as a Mass Memory Charm, Ministry officials whose job involves casting these charms are called Obliviators

Occlumency - no incantation used; specialized branch of magic that is normally not taught at Hogwarts, used to protect one's mind against outside intrusion such as Legilimency, one who uses Occlumency would probably be called an Occlumens

Oculus Reparo - repairs eye glasses (Reparo being the fix it part)

Oppugno - causes a caster to be able to conjure and control creatures to attack a target

Orchideous - conjures a bouquet of flowers from a wand

Back to the Beginning

~ P ~
Pack - causes items to assemble themselves into a trunk

Patronus - silvery-white creature (or silvery mist if not cast correctly) conjured by Expecto Patronum, used against Dementors and Lethifolds

Pepper Breath - incantation unknown; gives the target fiery hot breath

Periculum - distress signal of a jet of light sparks from a wand

Permanent Sticking Charm - incantation unknown; magically fastens one thing to another, extremely difficult to remove

Peskipiksi Pesternomi - Lockhart's craptastic version of a Freezing Charm

Petrificus TotalusI - turns the entire body rigid, the Full Body Bind, the Body-Bind Curse, DD has cast it non-verbally

Placement Charm - incantation unknown; magically positions something in place

Point Me - same as the Four Point Spell, wand will rotate to point North when placed flat on the palm of the hand and the spell spoken

Portus - creates a Portkey out of an object, it glows blue and trembles briefly then returns to normal until activated

Possession - incantation unknown; Dark Magic involving a spirit inhabiting or taking over the body of another creature or person, extremely rare, Voldemort is the only canon character who has done it

Prior Incantato - reveals a wands most recent spell, dispelled with Deletrius

Priori Incantatem - when two wands with the same core material from the same single creature duel the result will be a display in sequence of the last spells one of the wands cast, which wand the spell effects depends on the willpower of the two wizards involved

Protean Charm - incantation unknown; complex spell that makes something change form, for example Hermione's D.A. coins or the Death Eater's Dark Mark

Protego - Shield Charm used to create a magical barrier that will deflect hexes thrown at the caster, complex enough that many adult wizards can not cast it

Back to the Beginning

~ Q ~
Quidditch Spells - there are several charms used in Quidditch, the Quaffle is enchanted to fall slower, the Golden Snitch is enchanted to keep it within the bounds of the pitch, Bludgers are enchanted to try to knock players off their brooms

Quietus - reverses the effects of Sonorus

Back to the Beginning

~ R ~
Reducio - reverse of Engorgio, causes engorged objects to return to normal size

Reducto - blasts solid objects apart, also called the Reductor Curse

Refilling Charm - incantation unknown; causes a container to refill itself

Relashio - releases a jet of fiery sparks, when cast underwater the spell fires a jet of boiling water, there may be other uses

Rennervate - formerly Ennervate, spell used to revive a person who has been hit by a Stunner

Reparo - undoes damage to an object, DD and Slughorn have both cast this non-verbally

Repelling Spell - incantation unknown; keeps something away from the caster or an object that the spell is cast upon

Restoring Spell - incantation unknown; a bright blue-white flash of light that will force an Animagus to transform back into their human form

Rictusempra - causes a person to laugh uncontrollably, the movie version of CS shows it throwing Draco across the room

Riddikulus - simple charm requiring the caster to visualize his or her worst fear in an amusing form while reciting the incantation, if correctly performed this will force the Boggart to change appearance and inspire laughter which is an effective defense against the creature

Room-Sealing Spell - incantation unknown; seals a room with a charm that only a powerful wizard could break, could be similar to Colloportus, we also tend to call this Warding the door

Rowboat Spell - incantation unknown; propels a rowboat without oars

Back to the Beginning

~ S ~
Scourgify - cleaning spell, could be the same as a Scouring Charm

Scouring Charm - incantation uncertain, could be Scourgify or possibly Tergeo; cleans things

Sealing Spell - no incantation used; seals a roll of parchment with a touch of the wand, opened with a wand

Sectumsempra - cuts the target, invented by the Half-Blood Prince, Snape can cast it non-verbally

Serpensortia - conjures a large snake from the wand

Severing Charm - possibly Diffindo; spell to cut something

Shield Charm - Protego

Shock Spell - incantation unknown; spell used at St. Mungo's to treat mental illness

Silencing Charm - Silencio

Silencio - silences a target magically

Slug-Vomiting Charm - incantation unknown; causes the victim to belch up slugs

Snitch Jinx - incantation unknown; a delayed-action jinx which writes the word "sneak" across someone's face in acne if they break an agreement they sign, could have been an invention of Hermione Granger

Sonorus - makes the caster's voice carry over long distances, canceled by Quietus

Specialis Revelio - Scarpin's Revelaspell, used to identify the ingredients of a potion or the enchantments on an object

Sponge-Knees Curse - incantation unknown; turns the target's knees spongy

Stealth Sensoring Spells - incantation unknown; spells used to detect anyone sneaking past, can be placed on physical objects

Stretching Jinx - incantation unknown; causes an object or creature to stretch

Stinging Hex - incantation unknown, could be non-verbal; low-powered hex that causes stinging pain

Stunner - Stupefy

Stupefy - Stupefying Charm hurls a bolt of red light that renders the target unconscious, canceled by Rennervate

Substantive Charm - incantation unknown, effect unknown

Summoning Charm - Accio, reversed by the Banishing Charm

Switching Spell - a category of Transfiguration spells that swap one thing for another

Back to the Beginning

~ T ~
Talon-Clipping Charm - incantation unknown; used in dragon care

Tarantallegra - forces the victim's legs to do a crazy dance

Tergeo - cleans the target

Thief's Curse - incantation unknown, effects unknown; probably something nasty that effects someone who steals

Tickling Charm - Rictusempra

Time Travel - by magical device only; extremely dangerous due to the potential for catastrophe should history be altered and is nearly forbidden in wizarding society and access to the devices that allow it are strictly controlled, allows a person to travel back in time

Toenail-Growing Hex - incantation unknown; causes the target's toenails to grow alarmingly fast, invented by the Half-Blood Prince

Transmogrifian Torture - possibly something that Lockhart made up to explain Mrs. Norris' condition

Trip Jinx - incantation unknown; trips the target

Twitchy Ears Hex - causes the ears of the victim to twitch

Back to the Beginning

~ U ~
Unbreakable Charm - incantation unknown; makes an object unbreakable

Unbreakable Vow - incantation unknown; "Requires that the Bonder's wand be touching the joined hands of the person administering the vow and the person taking the vow. As each clause of the oath being sworn is agreed to, a thin tongue of brilliant red flame shoots from the caster's wand and winds itself around the joined hands of the participants, remaining in place as the other clauses of the oath are sworn to." - Lexicon

Unforgivable Curses - three curses: Cruciatus Curse, Imperius Curse and the Killing Curse; each can result in a life term in Azkaban if the caster is caught

Unplottable - incantation unknown; makes it impossible to plot a location on a map

Back to the Beginning

~ V ~
Vanishing Spell - Evanesco

Vipera Evanesca - vanishing spell targeted at a snake

Back to the Beginning

~ W ~
Waddiwasi - shoots a wad of gum out of a keyhole (Wasi is probably the useful part of this spell that would mean "go there")

Wand Arrows - incantation unknown; shoots arrows out of a wand

Wand Sparks - incantation unknown; emits red or green sparks from the wand, can be used as a signal

Wand Writing - incantation unknown; emits an animated ribbon from the wand tip that spells words or forms numbers

Wingardium Leviosa - causes an object to levitate, the Levitation Charm

Wizard Space - a magical effect that causes an object to hold more than their outer dimensions would seem to allow

~ X ~

~ Y ~

~ Z ~

Back to the Beginning

references

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