And the world keeps turning

Jan 19, 2013 02:12

Second therapy session kept the good vibe of the first. We're still settling into the process but I'm really starting to believe this'll be helpful.

Sam's ordered a PlayStation 3 off the internet. Main reasoning: A burning desire to play Final Fantasy IX, available for download on the PS Network. Well, FFIX and lots of old games really, I think he's got a real nostalgia burn going. Still, new console means exclusive games shouldn't be a problem anymore... except maybe Nintendo games, but seriously fuck Nintendo.

So, anyway, Sam made me stop off at Argos to check their prices for a PS3 after my session and I figured while I was in town I'd stop by Games Workshop and pick up a set of polyhedral dice for when Call of Cthulu finally arrives (Still not come, hopefully tomorrow). Turns out they don't sell anything but boxes of d6's since they mostly deal in Warhammer which runs entirely on enormous batches of d6 rolls. So yeah, the only gaming shop in town doesn't sell polyhedral dice, when I learned that my thought process was effectively "Fuck!" So I asked Dad to order a set for me at the same time he ordered Sam's PS3.

I guess it's just another reason to rue the loss of the Underground Market. There used to be a shop selling all manner of geeky paraphernalia and I remember they had a tray of dice laid out on the counter next to the trading cards, from d4's through to d20's nestled in their own little segment. Fucking recession killing small businesses!

Started watching The Mole again. Tried the Australian version, started with S5 and loathed the forced live format so I dropped back to S1. It's okay just kind of... slow. Really ought to try finishing up S1 of Hawaii-Five-O but I keep getting annoyed by stupid little things (Like Kono shooting a sniper rifle while she's got bangs hanging in her eyes or Steve keeping a loaded gun in his bedside drawer), just little things that make me go "Erk, wrong!" and snap me out of the show.

X-COM: Enemy Unknown on 'Classic' difficulty is a fucking pain! It's fine 'til the chrysalids show up because they are incredibly cheap. 7-hit points, kills create zombies with 10-hit points, tend to show up in massive swarms on terror missions with tons of 'potential zombie' civilians roaming about, zombies turn into new chrysalids after a few turns, physical attacks don't seem to use up their turn so they can move dashing distance without sacrificing the chance to attack. Seriously, it's like the designers balanced everything else but the chrysalids were ported from the 90s game with their old school gaming difficulty intact.

I'd like to see a chart showing how much of my profanity in the past week has been the result of chrysalids, I'd wager a fair chunk. It doesn't help that I decided to name my guys this time round, specifically after Marvel characters, so I'm a tad more attached to them. Like when Tatyana Dobrivka, the randomly-generated Heavy of my first playthrough died my reaction would be "Oh shit, she's my only good Heavy, better reload." When Colonel Danvers takes a plasma bolt to the chest and goes down I'm like "Oh Hell Naw, you did not just kill Ms. Marvel!"

Kinda stuck on this BS Terror mission at the moment, I made it through once with only one casualty (Stark) and figured "Eh, Stark biting it is kind of in-character, let's just go with it." but then panic went up and I hit the Uplink Limit on my satellites and Argentina withdrew from the Council and I ate the controller in rage.

game: xcom, tv: hawaii-five-o, game: final fantasy, family: sam, game: call of cthulu, family: dad, tv: the mole

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