Guy's head was still spinning from finding out that his friend was back once again. He realized that he'd done a good job of keeping his cool while explaining everything to Luke, mainly because nothing would have been solved if both of them had been reeling, but
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Either technological progress had ground to a halt, or this shit was pretty outdated. It still had a lot more color depth than he was used to, but he was getting the hang of the whole future deal. This stuff had to be ancient by teenager standards, and not old enough for retro.
The fact that he was going to have to wait at least half a decade (best guess) to play Mario Kart again kind of sucked. He booted it up, picked the titular hero, and started coasting down a psychadelic space roller coaster while he waited for someone to join him.
[free! Also, four-player Mario Kart is awesome, so a big thread or two side-by-side two-character threads are welcome]
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This place was freaking weird. Chipp tried not to be too grumpy as he looked around, but there didn't seem to be anything of real interest. "Playing" was actually something that Chipp never really did in his life, not because he hated fun, but because he just didn't have time for that anymore. He had to train, he had to get stronger, he had to take down the Guild (sorry, Venom) and become President... who the hell had time to play around ( ... )
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"Sangamon Taylor." He didn't hold out a hand to shake, since both of them were on the controller. "You like video games?"
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"Never really played one, so I dunno yet," was Chipp's honest answer to the other man's question. "Chipp Zanuff." He, not being the most polite company, didn't stick out a hand to shake either, though he seemed quite intrigued in the game before them. "So, what do these buttons do?"
Messing around with the buttons apparently did something on the screen: it looked like the character he had accidentally picked was some blonde lady in a frilly pink dress. Wait, what? "Whoa wait wait, what did I do?"
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...Otherwise there was only a short amount of time until night, and in that time, Albedo needed to figure out exactly what his brother had meant. Because what it seemed....
...He didn't know what it seemed. And maybe he shouldn't think about it at all. In any way.
Off-center, he found himself in the game room without notice, and he peered around at the jumble of things. The last time he recalled being in here was.... Ah, let's not, shall we? Today was such a good day, after all. The boy moved further in, bright eyes moving over the tables and ( ... )
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Grell burst from his room, more than a teensy bit upset at having lost an entire day to God only knew what. He barely had time to snatch the beret from his guard before he stalked his way down the hallway. The guard was rushing to catch up, berating "Burnett" for disrespecting dress code, but Grell couldn't find it in himself to care. Instead, the death god waved the beleaguered guard off and adjusted the uniform to his liking - beret and all.
"Just what time is it?" he demanded, using his fingers to finish combing out the tangles in his hair.
"Fourth shift. Game Room or Sun Room," came the curt answer, to which Grell only rolled his eyes.
"And why was I left to sleep all day ( ... )
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A red-haired question mark had made their way into the room, basically trapped in there from what Albedo saw. His eyebrows raised fractionally. That, at least, was understood. The being slipped past him, and he watched, half interested. There was something different about this one. In the way of Kaworu, Yomi, others, perhaps. Albedo shifted his weight to face the table next to him, mouth parting in a grin almost ill-suited. Why not continue the game, at least?
He brushed fingertips along the edge of the table, trailing them as he sat opposite. "A horrible day?" He blinked slowly, almost seductively, watching intently. "My. Surely it couldn't have been all that bad?"
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"You'd think eventually they'd get the hang of the press button for on and off idea," she mused with a wry look. She picked up some of the checkers themselves and turned it over in her hands. Figures. Nothing to tell them anything about where they were or when, just standard board games that had been used for at least the past twenty years. Beyond that, she was so far from obligated to know ( ... )
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"I've just sort of been keeping quiet. Which, believe it or not, has greatly reduced the number of monsters I've encountered." She smiled at that, but shook her head. "I'm sorry." For not seeing him more, and for striving to take this whole thing as far from seriously as possible. He probably didn't share her sentiments there.
"What about you? Your'e all in one piece, that's a nice change. You know, every time I come in here, it's like I keep expecting to see you rocking the wheelchair again."
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He would have preferred to check the bulletin board again, but his soldier escort seemed to think it best to place him in the so-called game room for the time being. Unfortunately, due to his lowly "rank" within the confines of the institute, Spock had little say in the matter.
It wouldn't have been much of an issue if someone from the Enterprise crew happened to be in the area, but that didn't appear to be the case. Perhaps the guards considered it prudent to keep them separated. In any case, Spock knew he would need to take the time to look at the board for orders from Kirk before dinner shift. If he was fortunate, his escort would allow it ( ... )
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"I have never used one, either," the Vulcan admitted. Even so, the man was probably correct that it was designed for entertainment purposes. That was, after all, the main function of this particular room. "However, it appears to have a power switch on the side. The screen likely displays a recreational program that must be inserted beforehand."
Privately, Spock wondered whether this man had use for such an item, or if he'd been motivated to pick it up out of curiosity. Perhaps he came from a different time period -- or a different world altogether.
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In a lot of ways, it was almost better not to think about it. When she thought about it-and inevitably, that was definitely something that had to happen-she knew she'd realize that the sound of Scott's voice wasn't altogether unwelcome. She'd realize that seeing him wasn't a bad thing, either. Scott was part of the problem, but he was never the problem; that was the extent of what she understood right now. It was too soon, and the fact that he was right there made it harder for her to just move on.
But what was moving on, anyway? From Ramona's perspective, it was a concept that was much easier when she was younger. A part of her wished she could have a conversation with younger-Ramona and ask some tips, maybe remember what it was like to drop guys like Matthew or Lucas like they were nothing. It wasn't better, but it sure as hell was easier.
This wasn't an acceptable train of thought. Ramona breathed in and out, and she calmed down. It wasn't like she could actually pull away. Why wasn't clear, but that would probably ( ... )
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When Kairi entered the Game Room, she was in a good mood. After all, she had slept during the day somewhat, and had spoken to Rapunzel about books in the library ... so all in all, a good day. Well, as good of a day as to be expected, of course. After all, it was Landel's.
Looking around the room, the redhead's eyes fell upon a ... girl with blue hair. Kairi's lips pursed as she let out a quiet oooooohhhhh sound, and found herself moving towards the girl with strange hair. She couldn't help it, really; she loved colors, especially when it came to hair color. After all, she had strange colored hair herself (no one else on Destiny Islands had had her hair color, after all. Sora and Selphie were brunettes, Tidus blonde. Wakka and Riku were really the only other two with different colors.) and after speaking to Rapunzel with her super long hair, she couldn't help herself ( ... )
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Watching as the girl put the other cards away, Kairi began, trying not to shove it all on Ramona at once. She was used to this kind of thing by now. "You're in a place called Landel's. It ... well, it used to be a mental asylum, but now it's some sort of military base, I believe." she frowned. Truthfully, she missed when the facade had been that of a place for crazy people. "But ... it's not," she said simply, leaning back in her seat as her eyes swept over the room, looking out for any random soldiers and whatnot. Punishment was the last thing she needed ( ... )
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