Hedge House finished

Apr 18, 2013 14:06

We skipped a week but it wasn't for health reasons so that was something new. I think every game that people missed in the past 6 months before this one was due to health reasons for someone.

The group went back to explore Hedge House so I made things creepy. They kind of knew what was going on and they had rescued a little girl who might be 80 years old. They at first thought the little girl was the demon but for a little twist I just made the girl's immortality linked to the demon so they shot the demon the girl got hurt. But the girl was in the hospital and frankly they aren't sure if the girl is really an innocent so there was no hard feeling in hurting the girl through the demon or if the girl would have died when they killed the demon.

They explored more of the grounds and found a play train station that was built for the train tracks that circle the grounds. Inside the station was a model train layout of the house and grounds. They thought that was creepy especially when I said it did look like their were vehicles in the model driveway. One of the PCs picked up the miniature replica of the scarecrow that they think is a demon and smashed it.

In the end they think they killed the demon. The girl lived and then was removed from the hospital by unknown persons. The official report that an NPC FBI agent turned it was nothing like what happened and even altered the location of the original killings. Non of the PCs questioned it. I'm curious as to how much is going to happen before they speak up.

One PCs did find some clues to a closed investigation. Or might be clues, he's not to sure what it all means and how it connects. I have been slowly dropping bread crumbs about the over all plot since session one and am curious at what point the PCs make that realization. Even if they know I've been doing it I'm not sure they will know what the clues have been as they have been subtle.

The Hedge House layout is a GURPs product called Floor Plan 1: Haunted House. That gave me the house layout with Carriage House, but the labyrinth and other details came from me. The basic plot was inspired by Changeling the Lost but not based on any adventure for that game. I used a lot of real life facts for the Gould family, the town, and that era for when the house was built and lived in. It was a bit of research that was fun to do.
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