Serpent's Skull session 7

Oct 31, 2012 18:01

This was the travel portion of the adventure. I didn't do any random encounters but the set encounters really felt like random encounters. We did it over Skype which in my mind is always a strike against a good session and with busy work, work, and school I didn't have the time to enhance or make the book much better. I can see now why many people didn't like this adventure path. It has great promise but the details and excitement on the pages is just not there.

This week they go into the ruins of Tazion the city that holds the secrets to were the lost city is. Or does it? I might change it some to make them seek out a second lost city just to use a module I was also hoping this AP would last longer then City of Thieves and while it might it won't by much. It has a lot of filler dungeon crawl like bits in the last four books and I'm not a fan of those right now. Plus I'm looking forward to playing something different so my own excitement for the campaign has waned a bit. But once we get past this bit we get to better parts of the AP and that is something I'm looking forward to.
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