Leave a comment

james_coulter March 9 2008, 20:39:11 UTC
As the writer of the post in question, I'll say that having Travis Wilder confess his orientation to me was over the top.

However (and perhaps I watch too many police procedure shows), a burning car with a dead body in it isn't something that would be shrugged off lightly by any police officer. I figured that the logical thing an investigator would do would be to start talking with the next of kin - or, in this case, the fiancee and son - in order to see if there would be motive.

And yeah, I've had things done to this character, and others I've played in this that I wouldn't have anticipated. On the other hand, I've done things that have really thrown others for a loop.

In retrospect, I would say having one person causing bodily harm to another is off limits (I had approval from Brunner's player to kill him). Beyond that, perhaps a note in the character's bio saying this secret is allowed to be used?

Unless it's something like my killing Skorzeny's ex. Anyone other than myself, the referee or perhaps Ms. Poprescu's player using that information is going to have a hard time doing so.

Reply

cr_m_skorzeny March 9 2008, 20:45:56 UTC
Considering that your post concerning Coulter's past as a sniper was what inspired Anna Maria's ultimate fate, I am extremely comfortable with you using that elememt in your own development.

Reply

cougar_ridge_v2 March 9 2008, 21:10:23 UTC
I think talking to Travis and Becky at the station was perfectly legitimate. Like you said, a burning car and a corpse is going to raise a few eyebrows, even somewhere like Cougar Ridge.

Reply

travis_wilder March 10 2008, 00:45:56 UTC
As the other person implicated in the comment that was deleted I would have had no problem with being questioned, as you say it's only natural to come asking questions.

I do take umbrage with the fact that Travis was written to have confessed all in that situation. There's nothing in the characters history to indicate that this would have been the case. There was also nothing IC that anyone had written or said that would have lead to this little confession occurring. A simple PM discussion would have been enough to work out what would and would not be said and have left enough room for there to be some 'mystery'.

As a new player to the game and the genre I find it increasingly amusing how many people seem to "know" IC the twists and turns of a other characters. For example, a character who up until now has never hinted at being gay IC to the wider population but everyone is just dying to "out" him. That's not "throwing someone for a loop" that being omnipotent, which last time I checked no one was.

I, personally, think leaving notes about what secret can and can't be used is a little redundant in some ways. Unless your character is involved, or you've had a PM with another character about being involved, how can you presume to know IC what it's about in such a way that you could legitimately use it? It would be far simpler and easier, IMHO, to send someone a PM and sort it out that way. It should be a joint discussion, not a threat to use something someone knows OOC against someone IC. That's just poor sportsmanship.

I was under the impression that half the charm of playing this kind of game is the revelations brought by each character. It's not about racing to claim 'victory' for being the first to reveal something, it's about letting the little tidbits fall out and influence each character. But, I could be wrong - it wouldn't be the first time, nor the last.

/rant

On another note, I have been having a great time playing this game and I've been really appreciative of all the help and support that players and characters have provided. Thank you.

Reply

vivian_allen March 10 2008, 03:18:29 UTC
I agree with you.

In my case, Jake and I discussed my "past" before he posted anything too incriminating.

I was sorry to see you "outing" in such a strange manner. It did not seem in character for you.

Its a fine line we walk. Makes the game interesting I suppose.

Reply

cr_tacoma_wen March 10 2008, 11:22:53 UTC
There have been certain things--Vernon pushing me at the theater, the slow revelation of Rose's condition to me--where I worked with the person to make sure their actions rang 'true,' and that they approved of them.

If you're going to do something involving a character doing something that might seem out of place or will change the status quo of said character, there's no harm in contacting them and working it out. In the case of one of the incidents I cited, I put off pulling the trigger until the character was ready.

Reply


Leave a comment

Up