TERMINOLOGY |
KIDOU |
SHINIGAMI DUTIES The following is a list of known Kidou (Demon Arts) spells that Shinigami use. This will be added to as needed.
✓ THE SPELLS...
HADOU 破道
Ways of Destruction
Number 1: Thrust (Shou)
Shoves the target away from the caster.
Number 4: White Thunder (Byakurai)
Fires a thin bolt of lightning from the caster's fingertips, piercing the subject. This is considered the most commonly used among all of the Kidou, as it's both fast and efficient. The strength of this varies from person to person.
Number 11: Tsudzuri Raiden
Electrifies the weapon of the caster.
Number 31: Fire Cannon (Shakkahou)
Fires a thin bolt of lightning from the caster's fingertips, piercing the target. A powerful Kidou if the explosion hits the target full on, and is basically a weaker but shorter version of Soukatsui.
Number 33: Blue Fire, Crash Down (Sokatsui)
Fires a big blue ball surge of reiatsu at your target. A very powerful kidou but Considered to be a low level Kidou due to it's simplicity. Requires a long chant before use if the user hasn't mastered it yet.
Number 54: Waste Flame (Haien)
Generates a fire is able to completely burn and incinerate a target of a low reiatsu. Can be used to burn lost limbs and on funeral pyres.
Number 58: Reeling Tempest(Tenran)
The user fires a large blast of a whirlwind towards the target.
Number 63: Howl of Singed Thunder (Raikouhou)
Fires a thin bolt of lightning from the caster's fingertips, piercing the target.
Number 88: Hiryu Gekizoku Shinten Raiho
An extremely large and powerful blast of reiatsu at the target.
Number 90: Black Coffin (Kurohitsugi)
Encircles the subject with a gigantic black prism, causing damage to the entire body.
BAKUDOU 縛道
Ways of Binding
Number 1: The Covering (Sai)
Makes it so you are unable to move or difficult to move.
Number 4: Crawling Rope (Hainawa)
A ribbon of energy that ensnares the target's limbs (wrists or ankles) and restricts movement up to the joint (elbows or knees).
Number 8: Expel (Seki)
Small round shield repels enemies.
Number 9: Conquer (Geki)
Surrounds the target in a red light that restricts movement.
Number 12: Shielding Flame (Fushibi)
It's uncertain what this one does by itself, since Hinamori combined it with Shakkahou, but I'd be inclined to think that given the name and the visual it's usually used as a sort of smokescreen. The addition of Shakkahou could make it used offensively as an explosive tactic.
Number 26: Kyokkou (Refracting Light)
A concealment spell that helps the caster begin further attacks/spells behind it.
Number 30: Shitotsu Sansen (Thrust Break Triple Flash)
Trio of large triangular (?) objects fly forward in a triangle to pin the target by the wrists and waist.
Number 37: Tsuriboshi (Suspended Stars)
Large net of reiatsu catches target.
Number 39: Enkosen
Creates a large, round shield of reiatsu to protect the caster. Used as a quick protection rather than a lasting defense.
Number 58: Grasp of the Chasing Sparrow (Kakushitsuijyaku)
When the caster inscribes a symbol upon the ground, the targets' locations and movements can be identified.
Number 61: Luminous Prison of 6 Bars (Rikujyoukourou)
Binding used to seal a targets movements, stronger than Sai.
Number 62: Hundred-step Rail (Hyappo Rankan)
Similar to Rukujyoukourou. Many bars (of light?) are shot from the user to pin down the target.
Number 63: Chains that Wind and Chains that Bind (Sajo Sabaku)
Large braid-like tentacles appear to completely circle the target and hold them down.
Number 75: Falling Crystal Mountain (Touzanshou)
Envelops the caster in a large, suspended inverted pyramid.
Number 75: Five Iron Pillars (Gochuu Tekan)
A strong Technique used to bind the opponents limbs.
Number 77: Soaring Net of the Heavens (Tenteikuura)
When the caster inscribes a symbol in the air and chants the incantation, telepathic communication with any or all people that the caster or his/her comrades have encountered is possible.
Number 81: Severing Void (Danku)
An extremely thick and tall wall of energy comes up to block an attack. It's very sturdy, enough to successfully stop Hadou 88 if used properly. *FORBIDDEN SPELL*
Number 99: Seal (Kin)
Partly immobilizes the target's body. Large black tendrils appear and hold onto the target, holding them down on the ground.
Number 99 (Second Style): Ultimate Suppression (Bankin)
A very unique kidou Spell which has three parts, called songs. This kidou requires a massive amount of concentration.
- First song, The Furling (Shiryuu) - Binds the subject in cloth.
- Second song, Hundred Bolts (Hyakurensan) - Pierces the bound subject with countless large pins.
- Third song, Ultimate Seal (Bankintaihou) - Crushes the immobile subject with a gigantic block of stone.
OTHER
Unclassified(?) kidou spells
White Prostration (Hakufuku)
Causes a target to lose consciousness.
Reverse Demon (Hanki)
his technique nullifies an opponent's Kidō spell by hitting them with a perfectly opposite surge of energy.
Mirror Gate (Kyoumon)
A high class barrier that reflects attacks from the outside. However, it is easy to break from the inside.
Kidou Cannon (Kidouhou)
A high-intensity energy weapon powered by Kidō. It consists of a crystalline focus point attached to the top of a massive pole, with several smaller crystal structures circling up towards the main one. It is powered by hundreds of Shinigami working in concert, creating an energy blast capable of obliterating a small dimension. The blast forms into several animal shapes which roar just before contact. The power of the blast is such that, in addition to destroying its target, it also causes a small amount of damage to both the human world and Soul Society. Despite its power, it is not a reusable weapon, as it burns into a pile of scrap after being fired.
[ The above information was complied with from
bleach-network,
bleach exile,
bleach7, and gratuitously scowering the manga, Arrancar Research Time, and Wikipedia...with special thanks to the members of this RP for helping keeping it updated ♥ ]