I don't think that link goes to the place you wanted it to go. o.o
Essentially, LMNO aims to be the first major video game whose action will not pivot on jumping puzzles or twitch-reflex fusillades but on a nuanced relationship.
So, an actual role-playing game, then? I hope so. I hope it's not just a bunch of cutscenes glued together by QTEs or similarly shallow mechanics.
the video-game industry lacks... a basic grammar of emotion.
I dunno; videogames have made me feel all kinds of emotions. Granted, I've yet to play a game that makes me feel the full range of emotions that, say, a good movie can. Alas, it doesn't feel like any such game is forthcoming--most artsy-type people think that "improving games" means improving cutscenes, and that's only a very small part of what it will take.
Interactive fiction's been there since the mid-80's, folks.
Yep. And honestly, I think that the compulsion to make everything fully voice-acted and bleeding-edge 3D is only hurting the potential of interactive plots.
Still not fixed, I'm afraid, though at least I can get to the site now with a bit of effort. I think just tossing an http:// in front will fix, though.
Essentially, LMNO aims to be the first major video game whose action will not pivot on jumping puzzles or twitch-reflex fusillades but on a nuanced relationship.
So, an actual role-playing game, then? I hope so. I hope it's not just a bunch of cutscenes glued together by QTEs or similarly shallow mechanics.
the video-game industry lacks... a basic grammar of emotion.
I dunno; videogames have made me feel all kinds of emotions. Granted, I've yet to play a game that makes me feel the full range of emotions that, say, a good movie can. Alas, it doesn't feel like any such game is forthcoming--most artsy-type people think that "improving games" means improving cutscenes, and that's only a very small part of what it will take.
Interactive fiction's been there since the mid-80's, folks.
Yep. And honestly, I think that the compulsion to make everything fully voice-acted and bleeding-edge 3D is only hurting the potential of interactive plots.
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I can't reply yet, unfortunately. But laters! :)
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...I really need to get a paid account so I can edit my comments, don't I? I'll stop spamming your journal now ^^;;
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