Wherein I ship product.

Nov 19, 2014 09:02

For the past two years, I've been working on a creative building game.

Yesterday we shipped our first demo! You'll learn more by visiting our website, watching our video, and downloading the game, than by reading my bloviations here ( Read more... )

Leave a comment

(The comment has been removed)

bhudson November 19 2014, 22:59:34 UTC
Profitable? Whoah now, let's not get ahead of ourselves :)

Reply

(The comment has been removed)

bhudson November 20 2014, 03:29:48 UTC
It has mentally sustained me; it's fun -- even exhilarating -- to build your own thing.

Financially, so far I'm out two years of earnings plus a few thousand in business expenses.

Reply

bhudson November 19 2014, 23:13:11 UTC
By the way, your recent blog post is interesting. One of the big discussions was about whether the player in my game is the avatar (originally a marble -- we were making a marble-rolling game) or whether the player is the widget that moves walls and adds props, or maybe the player is a god, or maybe all of the above. None of it made sense until we started thinking about how to transition the player's attention between the agents.

Reply


Leave a comment

Up