Round One: Feedback and Suggestions

Aug 28, 2011 16:43

We know that Round One had quite a few issues, between switching mods halfway through, inconsistent timetables and a long wait on prizes. These things will go smoother in Round Two ( Read more... )

admin: misc, round: one

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Re: Prompts saavikam77 August 28 2011, 23:21:47 UTC
I also had trouble with some of the Historical prompts, and liked the suggestions for round 2 changes that phoenixofborg made here. I'd also add 'Imperialism' and 'Persecution' to that list, maybe changing 'Conservatism' to 'Conservatism/Persecution', and possibly change 'Pirates' to 'Piracy/High Seas' for more leeway. Maybe also add prompts akin to 'Exodus/Migration/Immigration', 'Good Old Days', 'Industry/Growth/Trade', 'Collapse/Disaster', 'Pre-War/Post-War', and possibly change 'Court Intrigue' to 'Court Intrigue/High Society'. Also, keep 'Prehistoric' from the original list.

I'd also add 'Fantasy & Supernatural: Telepaths/Telekenes' to the F&S section, and I'd add 'Restaurant/Bakery/Chefs', 'News/Magazine', 'Lawyers/Court', 'Rescue Personnel', 'Harlequin Romance', and 'Underworld/Shadow Society' to the 'Other' category. I'd also combine 'Police' and 'Detectives' to 'Police/Detectives' since there's so much overlap, and maybe change 'Criminals' to 'Criminals/Organized Crime', and 'Animals' to 'Animals/Pets'.

I also noticed that a lot of folks had trouble with a lot of prompts because they didn't know what they meant, so perhaps there should be a list of links to definitions or Wiki pages, not quite to the level that kink_bingo explains things, but a little something to point people to so they don't have to tear their hair out trying to figure things out. :p

Clearly, I've given this a lot of thought. Hope my suggestions help. And I'm sure I'll think of more ideas. XD

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