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Re: Shoutarou Hidari | Kamen Rider W (OU) | Reserved wingus May 28 2011, 08:14:23 UTC
Abilities: Shoutarou is shown to have a good grasp of hand-to-hand combat, as well as being able to work out tactics on the fly, as in the penultimate episode of the series, Shoutarou faced off with the final big bad of the series (Utopia Dopant) with nothing but his wits and a small collection of gadget robots. Shoutarou managed to reasonably damage the Utopia Dopant and blow up the laboratory he was working in. In this instance, though, Shoutarou was pushed to the edge by his guilt and fear of losing his partner, Philip.

Using a device known as the Lost Driver, Shoutarou can use a Gaia Memory (A small USB drive that grants the user specific powers) to form Kamen Rider Joker. Shoutarou plugs his Joker Gaia Memories in the belt and activates the transformation sequence by pushing the Memory-holder away from the center.

The Joker Gaia Memory improves Shoutarou's fighting capability in hand-to-hand combat, and grants the ability to do an energy-enhanced flying kick and high-powered punch Maximum Drive.

Shoutarou has two other Gaia Memories on-hand, as well as the Double Driver. The Double Driver is a two-memory version of the Lost Driver that he normally used with Phillip to become Kamen Rider Double. He keeps it on-hand, holding on to a hope that Philip will someday come back.

Metal: This Gaia Memory improves Double's defense and strength while sacrificing speed, granting Double an etendable metal staff for melee combat. The staff has a Maximum Drive slot in it.

Trigger: This Gaia Memory gives Double a pistol for ranged combat, while high on power, it's low on defense. The pistol has a Maximum Drive slot, and the memory used with it determines the kind of projectile fired.

In theory, Shoutarou could use the Metal and Trigger memories with the Lost Driver to become Kamen Rider Metal or Trigger, but he's never shown doing so.

Sample Entry:

Shoutarou paced the floors on Floor Four, and stopped after a while by a window. He leaned on the window with one arm over his head as he stared out. No way out of the tower from what he could determine. He'd searched the library for information, which had taken a long while. Even with being somewhat used to working without Philip, Shoutarou was never speedy at research. So after several hours of digging for a big fat pile of nothing, he was at his wit's end.

Pushing off the window, Shoutarou turned around and reached to adjust his tie, though found himself tugging at the collar on his neck. This damn thing... He couldn't even break it while transformed. The same with those windows. Whoever - or whatever - it was that brought them here didn't want them gone.

An adjustment of his hat, and Shoutarou headed for the stairs. Time for some real detective work - namely, asking around if anyone knows more than he does.

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REVISION REQUEST animusmods May 31 2011, 04:05:12 UTC
Thank you for your interest in our game! Before we can accept you into Tower of Animus, we would like to see the following revisions:

While investigation seems to be a large part of Shoutarou's personality, we would like to see more about how he acts off the clock, so to speak, and how he acts around those who are not related to his detective work.

Please reply to this comment with your revisions within one week.

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Shoutarou Hidari | Kamen Rider W (OU) | Reserved (Revised) wingus May 31 2011, 04:36:58 UTC
Player Information

Name: Wingus
Personal LJ: wingus
Age: 24
Contact Info: AIM: CallMeWingus
Other Characters Played: n/a

Character Information

Character Name: Shoutarou Hidari
Character Series: Kamen Rider W
Character Age: Late 20s.
Original Canon
Canon Point: Between Episode 48 and 49, during the year that Philip is gone and Shoutarou is acting on his own.
Background Link: http://kamenrider.wikia.com/wiki/Shotaro_Hidari
http://en.wikipedia.org/wiki/Kamen_Rider_W
http://en.wikipedia.org/wiki/Kamen_Rider_Double_%28character%29
http://en.wikipedia.org/wiki/List_of_Kamen_Rider_Double_episodes
Personality: Shoutarou describes himself as a 'hard-boiled' detective, trying to project the facade of a man who is cold to the world - too cool to show emotions. In reality, Shoutarou fails at keeping this facade up, and winds up getting emotionally involved in most of his cases, thus causing those who know him well to jokingly refer to him as 'half-boiled'. This desire to be a hard-boiled detective stems from his negligence causing the death of his mentor, private investigator Sokichi Narumi.

Shoutarou has a sharp mind, and is rather emotional and intuitive. He gets very invested in the plights of his clients, as he's pledged to stop anyone who would make his city of Fuuto cry. Seeing anyone who is in trouble start to cry is enough to push Shoutarou over the edge, causing him to go to any length to defend them, even at risk to himself. He's very much a white knight in that sense, eager to come to the aid of others. He's got a great sense of pride - he aims to be a great man, a man worthy of wearing his mentor's fedora, and has recently felt that he's reached that level of worth.

In addition, Shoutarou can get very, very attached to people once he gets to know them well enough, shown by how badly he took his mentor's death as well as how deeply involved he'll get into his cases for his clients. It's also shown by how strong his bond is to Philip, who he has been charged with protecting by Sokichi as he died. He's also rather protective of Akiko, the daughter of Sokichi who came to take over the detective agency sometime shortly after Sokichi's death.

Shoutarou is also an absolute sucker for a pretty woman, abandoning logic and common sense to do all he can to help and/or impress a lady. This includes turning the hard-boiled act up to 11. However, he does it rather obviously, and is himself oblivious to how hamfisted he's being. However, he's yet to get a negative reaction from it from anyone other than Akiko.

Outside of work, Shoutarou is pretty laid-back. He still tries to keep up the hard-boiled demeanor, but like with his work, he fails at it here, too. Most times that he's not doing work, he's usually kicking back in the office, hanging around with Akiko and Philip, or out and about, hanging out with one or more of his local friends. He enjoys detective fiction (of course), and is shown to own a copy of The Long Goodbye. At one point, Akiko gets him into a period drama series about samurai quite by accident. Contrary to his attempts to stay cool, Shoutarou is very animated in the way he expresses himself, almost cartoonish in the way he reacts in extremes to things that shock him or catch him off-guard. He's also got a fondness for ramen.

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Re: Shoutarou Hidari | Kamen Rider W (OU) | Reserved (Revised) wingus May 31 2011, 04:39:34 UTC
Abilities: Shoutarou is shown to have a good grasp of hand-to-hand combat, as well as being able to work out tactics on the fly, as in the penultimate episode of the series, Shoutarou faced off with the final big bad of the series (Utopia Dopant) with nothing but his wits and a small collection of gadget robots. Shoutarou managed to reasonably damage the Utopia Dopant and blow up the laboratory he was working in. In this instance, though, Shoutarou was pushed to the edge by his guilt and fear of losing his partner, Philip.

Using a device known as the Lost Driver, Shoutarou can use a Gaia Memory (A small USB drive that grants the user specific powers) to form Kamen Rider Joker. Shoutarou plugs his Joker Gaia Memories in the belt and activates the transformation sequence by pushing the Memory-holder away from the center.

The Joker Gaia Memory improves Shoutarou's fighting capability in hand-to-hand combat, and grants the ability to do an energy-enhanced flying kick and high-powered punch Maximum Drive. Shoutarou has two other Gaia Memories on-hand, as well as the Double Driver. The Double Driver is a two-memory version of the Lost Driver that he normally used with Phillip to become Kamen Rider Double. He keeps it on-hand, holding on to a hope that Philip will someday come back.

Metal: This Gaia Memory improves Double's defense and strength while sacrificing speed, granting Double an etendable metal staff for melee combat. The staff has a Maximum Drive slot in it.

Trigger: This Gaia Memory gives Double a pistol for ranged combat, while high on power, it's low on defense. The pistol has a Maximum Drive slot, and the memory used with it determines the kind of projectile fired.

In theory, Shoutarou could use the Metal and Trigger memories with the Lost Driver to become Kamen Rider Metal or Trigger, but he's never shown doing so.

Sample Entry:

Shoutarou paced the floors on Floor Four, and stopped after a while by a window. He leaned on the window with one arm over his head as he stared out. No way out of the tower from what he could determine. He'd searched the library for information, which had taken a long while. Even with being somewhat used to working without Philip, Shoutarou was never speedy at research. So after several hours of digging for a big fat pile of nothing, he was at his wit's end.

Pushing off the window, Shoutarou turned around and reached to adjust his tie, though found himself tugging at the collar on his neck. This damn thing... He couldn't even break it while transformed. The same with those windows. Whoever - or whatever - it was that brought them here didn't want them gone.

An adjustment of his hat, and Shoutarou headed for the stairs. Time for some real detective work - namely, asking around if anyone knows more than he does.

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ACCEPTED animusmods May 31 2011, 06:02:08 UTC
Congratulations, you've been accepted into towerofanimus! Your character will be living in room 1-04, and their collar color is orange.

Please reply to this comment with the the journal you will be using for the game, and then make sure to join towerofanimus, animus_network, and animus_ooc. You may also wish to join towerofjamjars and friend animusmods. Thank you for your interest in our game!

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Re: ACCEPTED thisclinchesit May 31 2011, 06:09:38 UTC
This is the journal to be used!

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Re: ACCEPTED animusmods June 1 2011, 01:43:53 UTC
Your tag will be "[ou] shoutarou hidari - kamen rider"

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Addition thisclinchesit June 1 2011, 00:21:28 UTC
Realized I forgot some things under Abilities, got permission from Mel to post this here.

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In addition to the transformation devices, Shoutarou has four Memory Gadgets that he uses both in regular detective work and with his weapons while transformed into a Kamen Rider.

*The Spider Shock is a small spider robot that doubles as a wristwatch with the following features:
- Grappling hook and line, able to support Shoutarou's weight.
- Launches tracking devices that are tracked in wristwatch mode.
- Can be used with Trigger's gun to launch a net, and with Metal's staff to launch a web-like string, both for restraint purposes.

*The Bat Shot is a bat robot that doubles as a digital camera with the following features:
- A rather disorienting flash that can be used in either mode.
- Can be used with Metal's staff to form the Sonic Shaft, which emits sonic waves strong enough to shatter solid objects.
- Can be used with Trigger's pistol to perform Trigger Bat Shooting, which fires a high-powered blast with considerable accuracy, though it takes time to charge and line up.

*The Frog Pod is a frog robot that doubles as an audio recorder with the following features:
- Takes audio samples of a person's voice, then can take another person's words and modulate it to sound like the first person.

*The Denden Sensor is a snail robot that doubles as infra-red goggles with the following features:
- Detects changes in the light spectrum (Motion sensor), and can allows the user to see invisible things.
- Can be used as a surveillance device, able to hold eight terabytes of video.

All of the above use artificial Gaia Memories to transform from gadget mode to their animal forms.

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