After a good (and long) night out at Spellbound last night, got up in time today to get things ready for today's game.
Finished off characters (down to just three players now, but that's OK for this particular adventure) and got a little bit of adventuring done.
We're rocking the 1920s pulp adventure theme this time around. Should but fun, much more action a lot less of the players waiting for bad stuff to happen.
We should be able to tear through the little adventure I'm putting together by early in the new year... if all goes right, just in time for me to jump into the game
dallendoug will be starting up after he returns from his trip.
Best thing is, between this new game and the last one I ran, I've got good players with good characters that I can pull in for shorter adventures when time allows. I like having that option.
Monday brings work, but the week will be broken up by Thanksgiving, so that'll be nice.
Also have to get the car I'm borrowing emissions tested and inspected at some point soon. Maybe I'll see if I can schedule that for Friday... maybe Saturday. Depends on how the work week looks, I suppose.