Spartacus

Jan 26, 2010 07:40

Wow, that is a lot of blood. Blood in 3-D. Blood as wallpaper patterns. Blood in arcs and splatters and lacy dribbles. Lots more blood than Dexter. And body parts that are severed with distressing neatness -- has any of these animators ever cut up so much as a chicken in real life?

Here's where I start to wonder what I miss by not gaming. I drop in now and then on a few game trends, but I know the names more than the actual media. Leit only wants to race cars in his virtual life, and I'm just hooked on Bejeweled. Are first-person-shooters (or slashers, in this case) so detailed now? I think I'm a lot more worried about them than I used to be.

Still, there is a lot of visual poetry in Spartacus. The Maxfield Parrish dawn on the hillside, the persimmon trees in the snow, even the shadows in the hold of the slave ship were compelling (non-bloody) images, intensely beautiful in their crass way. It's a much more pleasing animation of a graphic novel style than Sin City, that's for sure. Not to mention that it already has more female characters in the first episode.

I'll always watch just about any form of Rome Trash, and I think this is actually going to be a really fun one.

tv

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