Anti-Abuse Theorycrafting

Oct 04, 2011 02:58


Ahead of the WildStar Community Uplink tomorrow/today.

Taking a cue from Gazimoth over at http://www.manaobscura.com/2011/09/22/claiming-sanctuary-from-griefers/, defining the causes of ingame abuse is indeed a key step to identifying solutions. Additionally, each type of disruption can be categorised. You’ll see why later.

Audible
- Flooding chat ( Read more... )

computing, wildstar

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Comments 2

endis_ni October 4 2011, 12:23:04 UTC
This should only be automatically triggered by multiple Phase Two infractions, and not be available by direct petitioning

Okay, so I get get that phases 1 and 2 are instigated by fellow players, but when a player petitions a GM and says "this isn't cool," what exactly is going to happen? Because if there's no mechanism for a GM to act or at least investigate based on multiple player complaints, all a certain type of player is going to hear is "yeah? Sucks to be you, then."

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whitewarlock October 4 2011, 22:09:12 UTC
The GM responses logging was a bit beyond the scope of the discussion (full discussion at http://wildstar-central.com/index.php?threads/community-uplink-griefing-in-the-modern-mmo.449/ ) but I am assuming all use of tools against a player is logged, as well as appropriate system logs (appearance/movements/chat logs/etc.) being captured in advance for the GM.

As I said above "GM’s have Unlimited Power ™ so there is little need to define their tools (for the purposes of this discussion)"

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