So I've had quite a few people discuss with me how they enjoy the idea of significant characters (namely themselves) becoming Gym Leaders. And just about everyone has a favorite type these days as well, if not two or more. On a separate and still to be segway'd topic, Jay and I tried Shoddy Battle for the first time earlier with our theme teams
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Also: **Water, *Ghost, Psychic, Dark, and Ground. In that order, same annotations as yours.
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But, then again, I still look at Pokemon as a fun game about catching weird critters, and don't bother with 90% of the theorycraft behind competitive play.
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*Grass
Electric
Fighting
Water
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Poison**
Bug*
Fighting
Rock
Psychic
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*Water
Ground
Steel
Rock
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Better items would be part of the second bracket (7th gym - elite four.) It's more important think about how their team can work together first, before they worry about held items and the overwhelming power some of those hold when used properly. They also need experience in the ring before they see how pvp battles work out.
For some people who play Battle Tower/Frontier they may be acquainted enough with the items, but we also have people volunteering that have not reached end game in a gen IV game yet. It's possible that the final round of the first tournament will allow better items but not the beginning.
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