TEAM THREE

Nov 16, 2011 16:28

Team One and Two are kicking themselves right now, but you don't have to... because you got the easy route.

They'll find themselves at a grand set of double doors. It's easily opened, revealing...

TEAM THREEAshura ( Read more... )

!libet

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Comments 260

THE LOBBY paradisamods November 16 2011, 21:29:37 UTC
A lobby.

Design-wise, it's not too far off from Paradisa's lobby. All the same elements are there: high ceiling, majestic staircase leading up into the second floor. Doors leading to other rooms. Couches, end tables, rotten potted plants. There are even a few magazines strewn on the table, all of them printed in some unintelligible language, the same one printed on the door.

Didn't they just leave Paradisa less than a week ago?

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hellshaped November 16 2011, 22:14:10 UTC
[Oh, okay.

That's not a bad sign at all.

Except it totally is. Hellboy just stands there, looking around. He has seen stuff like this before!]

Crap.

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percepts November 16 2011, 22:25:49 UTC
[ creepy.......... ]

Does this qualify as déjà-vu?

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hellshaped November 17 2011, 07:54:43 UTC
[Oh hey Nudge.]

Something like that. It's probably a glamour.

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THE BALLROOM paradisamods November 16 2011, 21:29:50 UTC
Why is this so freakishly familiar?

The kitchen pantries are loaded with rotting or petrified food, and the non-functional fridge and freezer are full of the same. The kitchen table hasn't been touched in ages, the dust long settled.

A journal is left on the table. A journal almost identical to the residents' journals. There is no name, but the inside is full of writings, just like the Paradisian journals are. The catch is that none of the writings match the writings in the Paradisian journals. In fact, it's not even in the same unified language; it's in the same language that the writings on the tomb door were in. From the looks of it, it's full of the same general prattle and chatter that the residents might fill their own journals with, suggesting that maybe this journal belonged to a previous iteration of Paradisa... or another place entirely.

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percepts November 16 2011, 22:34:36 UTC
[ nudge walks in slowly, already creeped out by the lobby. she wipes a finger through the dust on the table, before picking up the journal. ]

Guys...

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lord_wizard November 16 2011, 23:56:55 UTC
[Comes over to look!]

Is that...a journal?

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variare November 17 2011, 02:56:16 UTC
[ He'll step over at the call, peering curiously over her shoulder at what she found. ]

Hm, that's weird. Normally the journals translate automatically, but this one I can't read. Did Paradisa used to have a different language? This region isn't far enough away for the geography alone to explain it.

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THE AUDITORIUM paradisamods November 16 2011, 21:31:47 UTC
Instead of a ballroom, this place seems to have a grand auditorium, instead, with a stage with moulding velvet drapes and hundreds of carved wooden chairs, the upholstery gone.

It looks like someone did a real number on it, though; something huge ripped a path through the middle, leaving scrap wood everywhere.

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furriendly November 17 2011, 03:07:35 UTC
[Nepeta is crouched in the middle of that path, looking for anything that stands out at all.]

I wonder what was big enough to do this without leaving behind any tracks?

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ectobabble November 17 2011, 05:45:39 UTC
[Ray's got his thumbs hooked in his belt-loops, surveying the mess]

I dunno, but whatever it was, it got whatever it wanted and moved on, or it would've trashed the place a lot more than it did....

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furriendly November 18 2011, 08:24:29 UTC
[Peering up. Hello, mister!]

What do you think it wanted, though?

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THE RESIDENTS' ROOMS paradisamods November 16 2011, 21:40:14 UTC
Up the stairs is another familiar thing: hallways full of residential rooms. Most of the doors are locked and sealed, but some of them will open easily, revealing a mishmash of different set-ups. Like any population, the rooms are set up to belong to variety of people; teenage girls, spartan old men, people from a variety of cultures and civilizations. Some people have simple rooms with simple four-poster beds and wardrobes, others have lavish mini-apartments. One room as nothing in it but a weird looking column.People tend to have left valuables lying around, money, jewelry, wallets, technology. It's like no one expected to be going anywhere when this place went belly-up ( ... )

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oh god mun knows what that is, can he open it pleeeease ectobabble November 17 2011, 02:33:30 UTC
[Ray's going to circle that column very, very slowly, poking at it here and there out of sheer curiosity]

Man, if I had a nickel for every time I wished I had my PKE since we got here ....

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variare November 17 2011, 03:00:31 UTC
[ Jr.'s trying to explore to sate his own curiosity while also watching how the people in his group conduct themselves. He doesn't want needless looting. It's really unnecessary unless they find something that they can actually research back 'home', but he also knows how easy it is to get carried away.

And he knows how likely Ray is to be one of those people, so he starts to wander in to see what's piqued his interest so much. ]

Kind of a weird room.

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ectobabble November 17 2011, 03:05:56 UTC
Yeah ... no furniture, no nothin' ... just ... the carpet's kinda worn down around this thing. Like people kept comin' in to walk around it.

[Ray looks it up and down] Wonder if there used to be somethin' up on top ...?

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