"Metal Gear Solid 5 update adds "FOB insurance" paid for with real money"

Oct 07, 2015 08:12

"Forward Operating Bases" are a core part of the multiplayer online aspect of the latest metal gear. Essentially it's a place to put your stuff.

Problem is, Konami decided it would be awesome if other players can raid your FOB and take your stuff, and vice versa. The entire thing is built around it. (Essentially this is what grief/pvp servers in Minecraft are like.)

So now with real money you can buy some in-game money, to buy "insurance" on your base. People can still raid you and take your stuff, but you get to keep it as well. So basically it's duplicating the gear. This is a recurring cost, not a one time transaction, just like real insurance. Supposedly the in-game currency can be obtained in-game, but it's (As one would expect) very slow, tedious, etc to obtain... without real money.

So we have...

1. Build game around the idea of stealing other players stuff.
2. Give players the option to pay to protect their stuff.
3. Make it nearly impossible to buy the protection without real money.
4. ???
5. Profit.

IF I had any interest in buying this game, it's pretty much gone. Even considering the fact that I likely wouldn't touch the multiplayer aspect of it with a 10ft pool regardless. I just don't want to reward this kind of cesspool DLC planning.

So there you go. I've voted with my wallet. Luckily for Konami, there's plenty of people out there to make up for the lost cash by paying "protection money".

dlc

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