On Friday night I helped
captainecchi and
electric_d_monk run the fantastic League of Extraordinary Hogwarts Students. I loved playing this game, and I only wish I'd had time to study everything more carefully. I read all the character sheets and the rules, but I still wasn't quite familiar with the inner workings of the game to be all that useful as a GM. I mostly got
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I confess I was more worried about that game than any of the others--I'd gotten the impression somehow that it would be chock full of combat, to the point where I actually had a stress dream where the larp was taking place in a completely dark building and folks were being picked off and turned into vampires. (Oh hello folks who haven't played yet! Don't worry; in the real game, they let us use candles)
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